Anonymous

Technologies/Combat: Difference between revisions

From Kainga Encyclopedia
fix Chosen Walls
No edit summary
(fix Chosen Walls)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
{{Alphabet TOC
{{Alphabet TOC
|a=Archery Range
|a=Archery Range
Line 12: Line 11:
}}
}}


= [[File:TechGroup Combat.svg|24px|middle|link=]] Combat =
= [[File:TechGroup Combat.svg|32px|middle|link=]] Combat =
'''Combat''' Technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts).
'''Combat''' Technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts).


Line 26: Line 25:
| encyclopedia=Train archers that shoot arrows quickly.
| encyclopedia=Train archers that shoot arrows quickly.
| desc=[[Units#Archer|Archers]] are ranged combat units that deal a small amount of damage at range. Their accuracy and range are somewhat limited, but they are useful in larger numbers.
| desc=[[Units#Archer|Archers]] are ranged combat units that deal a small amount of damage at range. Their accuracy and range are somewhat limited, but they are useful in larger numbers.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}}  {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}}  {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Archer}}
| prod={{Unit|Archer}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Archery Range|Passive|Braided Rope|Longbow Archery}}
{{!}} {{Unique|Combat|Archery Range|Passive|Braided Rope|Longbow Archery}}
Line 57: Line 55:
| encyclopedia=A melee warrior equipped with a sword and shield.
| encyclopedia=A melee warrior equipped with a sword and shield.
| desc=[[Units#Warrior|Warriors]] are melee combat Units with decent attack and defense. Warriors are the most balanced and versatile combat Unit.
| desc=[[Units#Warrior|Warriors]] are melee combat Units with decent attack and defense. Warriors are the most balanced and versatile combat Unit.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Warrior}}
| prod={{Unit|Warrior}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Barracks|Shelter|Log Tents|Axe Barracks}}
{{!}} {{Unique|Combat|Barracks|Shelter|Log Tents|Axe Barracks}}
Line 100: Line 97:
| prod={{Unit|Archer}}
| prod={{Unit|Archer}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
{{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
Line 136: Line 131:
| prod={{Unit|Grenadier}}
| prod={{Unit|Grenadier}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
{{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
Line 177: Line 170:
| encyclopedia=Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
| encyclopedia=Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
| desc=Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.
| desc=Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}}  {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}}  {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Grenadier}}
| prod={{Unit|Grenadier}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
Line 221: Line 213:
| prod={{Unit|Priest}}
| prod={{Unit|Priest}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Library|Beast|Beast Incense Emitter|Incense Recepticle}}
{{!}} {{Unique|Combat|Library|Beast|Beast Incense Emitter|Incense Recepticle}}
Line 253: Line 243:
| prod={{Unit|Archer}}
| prod={{Unit|Archer}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Powderstack|Development|Cloudcatcher|Whitebarrel Rifles}}
{{!}} {{Unique|Combat|Powderstack|Development|Cloudcatcher|Whitebarrel Rifles}}
Line 295: Line 283:
| desc=A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180&deg; arc in the direction it is built.
| desc=A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180&deg; arc in the direction it is built.
| mats={{Material|Clay}} {{Material|Clay}} {{Material|Blastpowder}}
| mats={{Material|Clay}} {{Material|Clay}} {{Material|Blastpowder}}
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
Line 322: Line 308:
| encyclopedia=Train a rifleman that shoots a powerful, direct shot.
| encyclopedia=Train a rifleman that shoots a powerful, direct shot.
| desc=[[Units#Rifle|Rifles]] are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.
| desc=[[Units#Rifle|Rifles]] are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Rifle}}
| prod={{Unit|Rifle}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}}
Line 359: Line 344:
| desc=Building a [[Units#Seamine|Seamine]] simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.
| desc=Building a [[Units#Seamine|Seamine]] simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.
| mats={{Material|Bamboo}} {{Material|Fabric}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| mats={{Material|Bamboo}} {{Material|Fabric}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
Line 385: Line 368:
| encyclopedia=Trains a spearman that can attack at a distance.
| encyclopedia=Trains a spearman that can attack at a distance.
| desc=[[Units#Spear|Spears]] are melee combat Units that attack targets twice as far away as other melee units.
| desc=[[Units#Spear|Spears]] are melee combat Units that attack targets twice as far away as other melee units.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Spear}}
| prod={{Unit|Spear}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Spear Laager|Passive|Defensive Spikes|Halberdier Garrison}}
{{!}} {{Unique|Combat|Spear Laager|Passive|Defensive Spikes|Halberdier Garrison}}
Line 412: Line 394:
| prod={{Unit|Spear}}
| prod={{Unit|Spear}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Spearsmith|Passive|Defensive Spikes|Bardiche}}
{{!}} {{Unique|Combat|Spearsmith|Passive|Defensive Spikes|Bardiche}}
Line 437: Line 417:
| encyclopedia=Train Beastmasters that can tame wild animals and ride them.
| encyclopedia=Train Beastmasters that can tame wild animals and ride them.
| desc=While [[Units#Brave|Braves]] can tame [[Beasts]], they take quite some time to do so. [[Units#Beastmaster|Beastmasters]] are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.
| desc=While [[Units#Brave|Braves]] can tame [[Beasts]], they take quite some time to do so. [[Units#Beastmaster|Beastmasters]] are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Beastmaster}}
| prod={{Unit|Beastmaster}}
Line 458: Line 438:
| prod={{Unit|Warrior}}
| prod={{Unit|Warrior}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
{{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
Line 499: Line 477:
| encyclopedia=A priest that converts other units to our side, 5 at a time.
| encyclopedia=A priest that converts other units to our side, 5 at a time.
| desc=[[Units#Priest|Priests]] have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.
| desc=[[Units#Priest|Priests]] have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Fabric}} {{Material|Fabric}}{{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Fabric}} {{Material|Fabric}}{{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Priest}}
| prod={{Unit|Priest}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
| combos={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Temple|Beast|Beast Incense Emitter|Incense Chapel}}
{{!}} {{Unique|Combat|Temple|Beast|Beast Incense Emitter|Incense Chapel}}
Line 531: Line 508:
| prod={{Unit|Beastmaster}}
| prod={{Unit|Beastmaster}}
| place=Attachment
| place=Attachment
| props=<br />
| props={{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
{{!}}}
}}
}}