Technologies: Difference between revisions

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| encyclopedia=Slowly but reliably produce silk Fabric.
| encyclopedia=Slowly but reliably produce silk Fabric.
| desc=The Canvas Press produces [[Materials#Fabric|Fabric]] from nothing, however it will stop producing if the Fabric goes unused.
| desc=The Canvas Press produces [[Materials#Fabric|Fabric]] from nothing, however it will stop producing if the Fabric goes unused.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| prod={{Material|Fabric}}
| prod={{Material|Fabric}}
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| encyclopedia=Produce Canvas Fabric from Reeds in abundance.
| encyclopedia=Produce Canvas Fabric from Reeds in abundance.
| desc=The Canvas Press produces a lot of [[Materials#Fabric|Paper]] from just one unit of [[Materials#Reeds|Reeds]], however it will stop producing if the Paper goes unused.
| desc=The Canvas Press produces a lot of [[Materials#Fabric|Paper]] from just one unit of [[Materials#Reeds|Reeds]], however it will stop producing if the Paper goes unused.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Clay}} {{Material|Bamboo}}
| mats={{Material|Clay}} {{Material|Bamboo}}
| consume={{Material|Reeds}}
| consume={{Material|Reeds}}
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| encyclopedia=Slowly produce many strong, weather resistant adobe bricks from clay.
| encyclopedia=Slowly produce many strong, weather resistant adobe bricks from clay.
| desc=The Adobe Oven produces a lot of [[Materials#Bricks|Bricks]] from just one unit of [[Materials#Clay|Clay]], however it will stop producing if the Bricks go unused.
| desc=The Adobe Oven produces a lot of [[Materials#Bricks|Bricks]] from just one unit of [[Materials#Clay|Clay]], however it will stop producing if the Bricks go unused.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Clay}} {{Material|Logs}}
| mats={{Material|Clay}} {{Material|Logs}}
| consume={{Material|Clay}}
| consume={{Material|Clay}}
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| encyclopedia=Chop Logs into usable wood Planks which replace all Bamboo construction materials.
| encyclopedia=Chop Logs into usable wood Planks which replace all Bamboo construction materials.
| desc=A Lumberjack can take [[Materials#Logs|Logs]] and convert them to [[Materials#Planks|Planks]], which can be used in place of [[Materials#Bamboo|Bamboo]] if needed. This is exceptionally useful when paying on Biomes with limited Bamboo but lots of Logs.
| desc=A Lumberjack can take [[Materials#Logs|Logs]] and convert them to [[Materials#Planks|Planks]], which can be used in place of [[Materials#Bamboo|Bamboo]] if needed. This is exceptionally useful when paying on Biomes with limited Bamboo but lots of Logs.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Logs}} {{Material|Logs}}
| mats={{Material|Logs}} {{Material|Logs}}
| consume={{Material|Logs}}
| consume={{Material|Logs}}
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| encyclopedia=Create Ceramics to fight fires and construct more advanced technologies.
| encyclopedia=Create Ceramics to fight fires and construct more advanced technologies.
| desc=Ceramics Production units are able to craft [[Materials#Ceramics|Ceramics]], which is a useful building Material.
| desc=Ceramics Production units are able to craft [[Materials#Ceramics|Ceramics]], which is a useful building Material.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Clay}}
| mats={{Material|Bamboo}} {{Material|Clay}}
| consume={{Material|Clay}}
| consume={{Material|Clay}}
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| encyclopedia=Slowly produce potent Blastpowder from the sand below.
| encyclopedia=Slowly produce potent Blastpowder from the sand below.
| desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed.
| desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Clay}} {{Material|Logs}}
| mats={{Material|Clay}} {{Material|Logs}}
| consume={{Material|Logs}}
| consume={{Material|Logs}}
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| encyclopedia=House attachment where a tame Snail can be worked to produce silk Fabric.
| encyclopedia=House attachment where a tame Snail can be worked to produce silk Fabric.
| desc=A Silk Harvester produces [[Materials#Fabric|Fabric]] fairly quickly, as it requires both a tamed [[Beasts#Snail|Snail]] and a [[Units#Brave|Brave]] to produce.
| desc=A Silk Harvester produces [[Materials#Fabric|Fabric]] fairly quickly, as it requires both a tamed [[Beasts#Snail|Snail]] and a [[Units#Brave|Brave]] to produce.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Reeds}}
| mats={{Material|Bamboo}} {{Material|Reeds}}
| prod={{Material|Fabric}}
| prod={{Material|Fabric}}
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| encyclopedia=House attachment where a tame Firebird can be worked to produce Blastpowder.
| encyclopedia=House attachment where a tame Firebird can be worked to produce Blastpowder.
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Mastadon Milker where it will produce [[Materials#Food|Food]] regularly.
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Mastadon Milker where it will produce [[Materials#Food|Food]] regularly.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Reeds}} {{Material|Logs}}
| mats={{Material|Reeds}} {{Material|Logs}}
| prod={{Material|Blastpowder}}
| prod={{Material|Blastpowder}}
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| encyclopedia=House attachment dedicated to collecting explosive pellets from a tame Mastadon to be used as Blastpowder.
| encyclopedia=House attachment dedicated to collecting explosive pellets from a tame Mastadon to be used as Blastpowder.
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Pellet Collector where it will produce [[Materials#Blastpowder|Blastpowder]] regularly.
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Pellet Collector where it will produce [[Materials#Blastpowder|Blastpowder]] regularly.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| prod={{Material|Blastpowder}}
| prod={{Material|Blastpowder}}
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| encyclopedia=House attachment where a tamed Flathead can dig topsoil as usable Clay.
| encyclopedia=House attachment where a tamed Flathead can dig topsoil as usable Clay.
| desc=Once a [[Beasts#Flathead|Flathead]] has been tamed, it can be assigned to a Topsoil Digger where it will produce [[Materials#Clay|Clay]] regularly.
| desc=Once a [[Beasts#Flathead|Flathead]] has been tamed, it can be assigned to a Topsoil Digger where it will produce [[Materials#Clay|Clay]] regularly.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Logs}}
| mats={{Material|Bamboo}} {{Material|Logs}}
| prod={{Material|Clay}}
| prod={{Material|Clay}}
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| chance=3.2
| chance=3.2
| rarity=Epic
| rarity=Epic
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| encyclopedia=Add storage to all the edges of nearby houses to keep resources from degrading.
| encyclopedia=Add storage to all the edges of nearby houses to keep resources from degrading.
| desc=A Market Tower present in a village will add a small overhang to each Shelter structure, allowing Materials to be stored beneath without fear of degrading.
| desc=A Market Tower present in a village will add a small overhang to each Shelter structure, allowing Materials to be stored beneath without fear of degrading.
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The Sauna is the only non-[[#Unique|Unique]] technology that's able to be discovered through synergy combinations.
The Sauna is the only non-[[#Unique|Unique]] technology that's able to be discovered through synergy combinations.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Logs}} {{Material|Clay}}
| mats={{Material|Logs}} {{Material|Clay}}
| place=Attachment
| place=Attachment
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| encyclopedia=Attaches to a house and increases the max capacity by +2.
| encyclopedia=Attaches to a house and increases the max capacity by +2.
| desc=When a House Extension is built, the population cap added increases by 2. This can be helpful if a Shelter technology is selected with a useful bonus ability but a low capacity. The House Extension is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production.
| desc=When a House Extension is built, the population cap added increases by 2. This can be helpful if a Shelter technology is selected with a useful bonus ability but a low capacity. The House Extension is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}}
| place=Attachment
| place=Attachment
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| encyclopedia=House attachment that slowly grows an egg into a snail.
| encyclopedia=House attachment that slowly grows an egg into a snail.
| desc=An Egg Incubator takes [[Materials#Food|Eggs]] (either harvested from the Biome or generated with a structure such as the [[#Egg Harvester|Egg Harvester]]) and grows them into tamed [[Beasts#Snail|Snails]].
| desc=An Egg Incubator takes [[Materials#Food|Eggs]] (either harvested from the Biome or generated with a structure such as the [[#Egg Harvester|Egg Harvester]]) and grows them into tamed [[Beasts#Snail|Snails]].
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Clay}} {{Material|Bamboo}}
| mats={{Material|Clay}} {{Material|Bamboo}}
| consume=[[File:ItemFood SnailEgg.png|24px|middle|link=Materials#Food|Egg (Material)]]
| consume=[[File:ItemFood SnailEgg.png|24px|middle|link=Materials#Food|Egg (Material)]]
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| encyclopedia=A hermit's hut that scavenges for food and one chosen resource.
| encyclopedia=A hermit's hut that scavenges for food and one chosen resource.
| desc=Unlike the [[#Foraging Hut|Foraging Hut]], the Specific Foraging Hut produces [[Materials#Food|Food]] and any one specific resource chosen by the player. All other features and properties remain the same.
| desc=Unlike the [[#Foraging Hut|Foraging Hut]], the Specific Foraging Hut produces [[Materials#Food|Food]] and any one specific resource chosen by the player. All other features and properties remain the same.
| prereq=[[File:TechGroup Shelter.svg|middle|24px|link=#Shelter|Shelter Technology]]
| prereq={{TechGroup|Shelter}}
| mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Logs}} {{Material|Logs}}
| mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Logs}} {{Material|Logs}}
| prod={{Material|Food}} {{Material|Random Resource}} (chosen)
| prod={{Material|Food}} {{Material|Random Resource}} (chosen)
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