Technologies: Difference between revisions
Jump to navigation
Jump to search
no edit summary
>NotoriousRBG |
>NotoriousRBG No edit summary |
||
Line 1,611: | Line 1,611: | ||
| encyclopedia=Slowly but reliably produce silk Fabric. | | encyclopedia=Slowly but reliably produce silk Fabric. | ||
| desc=The Canvas Press produces [[Materials#Fabric|Fabric]] from nothing, however it will stop producing if the Fabric goes unused. | | desc=The Canvas Press produces [[Materials#Fabric|Fabric]] from nothing, however it will stop producing if the Fabric goes unused. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Bamboo}} | | mats={{Material|Bamboo}} {{Material|Bamboo}} | ||
| prod={{Material|Fabric}} | | prod={{Material|Fabric}} | ||
Line 1,641: | Line 1,641: | ||
| encyclopedia=Produce Canvas Fabric from Reeds in abundance. | | encyclopedia=Produce Canvas Fabric from Reeds in abundance. | ||
| desc=The Canvas Press produces a lot of [[Materials#Fabric|Paper]] from just one unit of [[Materials#Reeds|Reeds]], however it will stop producing if the Paper goes unused. | | desc=The Canvas Press produces a lot of [[Materials#Fabric|Paper]] from just one unit of [[Materials#Reeds|Reeds]], however it will stop producing if the Paper goes unused. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Clay}} {{Material|Bamboo}} | | mats={{Material|Clay}} {{Material|Bamboo}} | ||
| consume={{Material|Reeds}} | | consume={{Material|Reeds}} | ||
Line 1,678: | Line 1,678: | ||
| encyclopedia=Slowly produce many strong, weather resistant adobe bricks from clay. | | encyclopedia=Slowly produce many strong, weather resistant adobe bricks from clay. | ||
| desc=The Adobe Oven produces a lot of [[Materials#Bricks|Bricks]] from just one unit of [[Materials#Clay|Clay]], however it will stop producing if the Bricks go unused. | | desc=The Adobe Oven produces a lot of [[Materials#Bricks|Bricks]] from just one unit of [[Materials#Clay|Clay]], however it will stop producing if the Bricks go unused. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Clay}} {{Material|Logs}} | | mats={{Material|Clay}} {{Material|Logs}} | ||
| consume={{Material|Clay}} | | consume={{Material|Clay}} | ||
Line 1,721: | Line 1,721: | ||
| encyclopedia=Chop Logs into usable wood Planks which replace all Bamboo construction materials. | | encyclopedia=Chop Logs into usable wood Planks which replace all Bamboo construction materials. | ||
| desc=A Lumberjack can take [[Materials#Logs|Logs]] and convert them to [[Materials#Planks|Planks]], which can be used in place of [[Materials#Bamboo|Bamboo]] if needed. This is exceptionally useful when paying on Biomes with limited Bamboo but lots of Logs. | | desc=A Lumberjack can take [[Materials#Logs|Logs]] and convert them to [[Materials#Planks|Planks]], which can be used in place of [[Materials#Bamboo|Bamboo]] if needed. This is exceptionally useful when paying on Biomes with limited Bamboo but lots of Logs. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Logs}} {{Material|Logs}} | | mats={{Material|Logs}} {{Material|Logs}} | ||
| consume={{Material|Logs}} | | consume={{Material|Logs}} | ||
Line 1,755: | Line 1,755: | ||
| encyclopedia=Create Ceramics to fight fires and construct more advanced technologies. | | encyclopedia=Create Ceramics to fight fires and construct more advanced technologies. | ||
| desc=Ceramics Production units are able to craft [[Materials#Ceramics|Ceramics]], which is a useful building Material. | | desc=Ceramics Production units are able to craft [[Materials#Ceramics|Ceramics]], which is a useful building Material. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Clay}} | | mats={{Material|Bamboo}} {{Material|Clay}} | ||
| consume={{Material|Clay}} | | consume={{Material|Clay}} | ||
Line 1,794: | Line 1,794: | ||
| encyclopedia=Slowly produce potent Blastpowder from the sand below. | | encyclopedia=Slowly produce potent Blastpowder from the sand below. | ||
| desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed. | | desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Clay}} {{Material|Logs}} | | mats={{Material|Clay}} {{Material|Logs}} | ||
| consume={{Material|Logs}} | | consume={{Material|Logs}} | ||
Line 1,891: | Line 1,891: | ||
| encyclopedia=House attachment where a tame Snail can be worked to produce silk Fabric. | | encyclopedia=House attachment where a tame Snail can be worked to produce silk Fabric. | ||
| desc=A Silk Harvester produces [[Materials#Fabric|Fabric]] fairly quickly, as it requires both a tamed [[Beasts#Snail|Snail]] and a [[Units#Brave|Brave]] to produce. | | desc=A Silk Harvester produces [[Materials#Fabric|Fabric]] fairly quickly, as it requires both a tamed [[Beasts#Snail|Snail]] and a [[Units#Brave|Brave]] to produce. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Reeds}} | | mats={{Material|Bamboo}} {{Material|Reeds}} | ||
| prod={{Material|Fabric}} | | prod={{Material|Fabric}} | ||
Line 2,163: | Line 2,163: | ||
| encyclopedia=House attachment where a tame Firebird can be worked to produce Blastpowder. | | encyclopedia=House attachment where a tame Firebird can be worked to produce Blastpowder. | ||
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Mastadon Milker where it will produce [[Materials#Food|Food]] regularly. | | desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Mastadon Milker where it will produce [[Materials#Food|Food]] regularly. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Reeds}} {{Material|Logs}} | | mats={{Material|Reeds}} {{Material|Logs}} | ||
| prod={{Material|Blastpowder}} | | prod={{Material|Blastpowder}} | ||
Line 2,192: | Line 2,192: | ||
| encyclopedia=House attachment dedicated to collecting explosive pellets from a tame Mastadon to be used as Blastpowder. | | encyclopedia=House attachment dedicated to collecting explosive pellets from a tame Mastadon to be used as Blastpowder. | ||
| desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Pellet Collector where it will produce [[Materials#Blastpowder|Blastpowder]] regularly. | | desc=Once a [[Beasts#Mastadon|Mastadon]] has been tamed, it can be assigned to a Pellet Collector where it will produce [[Materials#Blastpowder|Blastpowder]] regularly. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Bamboo}} | | mats={{Material|Bamboo}} {{Material|Bamboo}} | ||
| prod={{Material|Blastpowder}} | | prod={{Material|Blastpowder}} | ||
Line 2,221: | Line 2,221: | ||
| encyclopedia=House attachment where a tamed Flathead can dig topsoil as usable Clay. | | encyclopedia=House attachment where a tamed Flathead can dig topsoil as usable Clay. | ||
| desc=Once a [[Beasts#Flathead|Flathead]] has been tamed, it can be assigned to a Topsoil Digger where it will produce [[Materials#Clay|Clay]] regularly. | | desc=Once a [[Beasts#Flathead|Flathead]] has been tamed, it can be assigned to a Topsoil Digger where it will produce [[Materials#Clay|Clay]] regularly. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Logs}} | | mats={{Material|Bamboo}} {{Material|Logs}} | ||
| prod={{Material|Clay}} | | prod={{Material|Clay}} | ||
Line 2,644: | Line 2,644: | ||
| chance=3.2 | | chance=3.2 | ||
| rarity=Epic | | rarity=Epic | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| encyclopedia=Add storage to all the edges of nearby houses to keep resources from degrading. | | encyclopedia=Add storage to all the edges of nearby houses to keep resources from degrading. | ||
| desc=A Market Tower present in a village will add a small overhang to each Shelter structure, allowing Materials to be stored beneath without fear of degrading. | | desc=A Market Tower present in a village will add a small overhang to each Shelter structure, allowing Materials to be stored beneath without fear of degrading. | ||
Line 2,664: | Line 2,664: | ||
The Sauna is the only non-[[#Unique|Unique]] technology that's able to be discovered through synergy combinations. | The Sauna is the only non-[[#Unique|Unique]] technology that's able to be discovered through synergy combinations. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Logs}} {{Material|Clay}} | | mats={{Material|Logs}} {{Material|Clay}} | ||
| place=Attachment | | place=Attachment | ||
Line 2,746: | Line 2,746: | ||
| encyclopedia=Attaches to a house and increases the max capacity by +2. | | encyclopedia=Attaches to a house and increases the max capacity by +2. | ||
| desc=When a House Extension is built, the population cap added increases by 2. This can be helpful if a Shelter technology is selected with a useful bonus ability but a low capacity. The House Extension is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production. | | desc=When a House Extension is built, the population cap added increases by 2. This can be helpful if a Shelter technology is selected with a useful bonus ability but a low capacity. The House Extension is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} | | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} | ||
| place=Attachment | | place=Attachment | ||
Line 3,184: | Line 3,184: | ||
| encyclopedia=House attachment that slowly grows an egg into a snail. | | encyclopedia=House attachment that slowly grows an egg into a snail. | ||
| desc=An Egg Incubator takes [[Materials#Food|Eggs]] (either harvested from the Biome or generated with a structure such as the [[#Egg Harvester|Egg Harvester]]) and grows them into tamed [[Beasts#Snail|Snails]]. | | desc=An Egg Incubator takes [[Materials#Food|Eggs]] (either harvested from the Biome or generated with a structure such as the [[#Egg Harvester|Egg Harvester]]) and grows them into tamed [[Beasts#Snail|Snails]]. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Clay}} {{Material|Bamboo}} | | mats={{Material|Clay}} {{Material|Bamboo}} | ||
| consume=[[File:ItemFood SnailEgg.png|24px|middle|link=Materials#Food|Egg (Material)]] | | consume=[[File:ItemFood SnailEgg.png|24px|middle|link=Materials#Food|Egg (Material)]] | ||
Line 3,821: | Line 3,821: | ||
| encyclopedia=A hermit's hut that scavenges for food and one chosen resource. | | encyclopedia=A hermit's hut that scavenges for food and one chosen resource. | ||
| desc=Unlike the [[#Foraging Hut|Foraging Hut]], the Specific Foraging Hut produces [[Materials#Food|Food]] and any one specific resource chosen by the player. All other features and properties remain the same. | | desc=Unlike the [[#Foraging Hut|Foraging Hut]], the Specific Foraging Hut produces [[Materials#Food|Food]] and any one specific resource chosen by the player. All other features and properties remain the same. | ||
| prereq= | | prereq={{TechGroup|Shelter}} | ||
| mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Logs}} {{Material|Logs}} | | mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Logs}} {{Material|Logs}} | ||
| prod={{Material|Food}} {{Material|Random Resource}} (chosen) | | prod={{Material|Food}} {{Material|Random Resource}} (chosen) |