Technologies: Difference between revisions

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| encyclopedia=A basic hut made from Clay that can help get your town growing quickly.
| encyclopedia=A basic hut made from Clay that can help get your town growing quickly.
| desc=Clay Huts are a basic Shelter that can be useful to kick-start a town. Because of its Eagerness property, getting a reliable food supply is less of an immediate priority. However, Clay Huts are vulnerable to almost all weather, don't provide very much population, and can't use attachments.
| desc=Clay Huts are a basic Shelter that can be useful to kick-start a town. Because of its Eagerness property, getting a reliable food supply is less of an immediate priority. However, Clay Huts are vulnerable to almost all weather, don't provide very much population, and can't use attachments.
| mats=[[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Huts made from Reeds that allow for rapid population growth.
| encyclopedia=Huts made from Reeds that allow for rapid population growth.
| desc=Thatched Huts can be useful because they are cheap to build (assuming [[Materials#Reeds|Reeds]] are in abundance) and occasionally Brave production is free. They are, however, very vulnerable to fires.
| desc=Thatched Huts can be useful because they are cheap to build (assuming [[Materials#Reeds|Reeds]] are in abundance) and occasionally Brave production is free. They are, however, very vulnerable to fires.
| mats=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Tents made with logs and provide sharpened axes.
| encyclopedia=Tents made with logs and provide sharpened axes.
| desc=Log Tents are the most robust of the small Shelters, boasting protection against three out of four elements. Log Tents are most useful because they provide the [[Technologies#Sharpened Axes|Sharpened Axes]] passive Technology, which can be very beneficial for warring villages.
| desc=Log Tents are the most robust of the small Shelters, boasting protection against three out of four elements. Log Tents are most useful because they provide the [[Technologies#Sharpened Axes|Sharpened Axes]] passive Technology, which can be very beneficial for warring villages.
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A sphere house that can release water to fertilize dry land.
| encyclopedia=A sphere house that can release water to fertilize dry land.
| desc=Rotunda houses can store rainwater on their roof (once rained on) and create fertilized land around them. This is particularly helpful in Biomes with limited fertile soil, such as the Flatlands. The water can also be used to put out fires.
| desc=Rotunda houses can store rainwater on their roof (once rained on) and create fertilized land around them. This is particularly helpful in Biomes with limited fertile soil, such as the Flatlands. The water can also be used to put out fires.
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A thatched house with a hook that can EITHER catch fish when placed with the back facing water, OR produce Braves as normal on land.
| encyclopedia=A thatched house with a hook that can EITHER catch fish when placed with the back facing water, OR produce Braves as normal on land.
| desc=Haken Houses are unique among all other Shelter Technologies in that they can produce something other than Braves; namely, [[Materials#Food|Fish]]. When placed with their back against water, Haken Houses will ''not'' produce Braves but will instead fish for Food. Haken Houses that are producing Food this way still contribute to the population cap.
| desc=Haken Houses are unique among all other Shelter Technologies in that they can produce something other than Braves; namely, [[Materials#Food|Fish]]. When placed with their back against water, Haken Houses will ''not'' produce Braves but will instead fish for Food. Haken Houses that are producing Food this way still contribute to the population cap.
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]] (if producing Braves)
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] (if producing Braves)
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] or [[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]] or [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A strong stilted house protected from almost all the elements.
| encyclopedia=A strong stilted house protected from almost all the elements.
| desc=Lamba Houses are relatively cheap to build (compared to other Shelters that can be used in the rain) and can safely be placed on ground level. Because they are raised up, Lamba Houses will continue to work in the rain without needing to place them on higher ground.
| desc=Lamba Houses are relatively cheap to build (compared to other Shelters that can be used in the rain) and can safely be placed on ground level. Because they are raised up, Lamba Houses will continue to work in the rain without needing to place them on higher ground.
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Small square houses that grow bamboo behind them.
| encyclopedia=Small square houses that grow bamboo behind them.
| desc=Sprout Houses are very useful on Biomes with limited [[Materials#Bamboo|Bamboo]] availability, since upon completion several new shoots of Bamboo grow behind them. However, this growth only occurs on fertile soil, so the utility of this feature can be limited.
| desc=Sprout Houses are very useful on Biomes with limited [[Materials#Bamboo|Bamboo]] availability, since upon completion several new shoots of Bamboo grow behind them. However, this growth only occurs on fertile soil, so the utility of this feature can be limited.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] [[File:Symbol Bamboo.png|24px|middle|link=Materials#Bamboo]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]] [[File:Symbol Bamboo.png|24px|middle|link=Materials#Bamboo|Bamboo (Material)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Round houses with Reed roofs that equip Braves with matching hats.
| encyclopedia=Round houses with Reed roofs that equip Braves with matching hats.
| desc=Rattan Homes are fairly basic, and are a reasonable choice if no better option is available. The Rattan Hats passive bonus is somewhat underwhelming, but the Rattan Home's full rain protection can be useful.
| desc=Rattan Homes are fairly basic, and are a reasonable choice if no better option is available. The Rattan Hats passive bonus is somewhat underwhelming, but the Rattan Home's full rain protection can be useful.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Simple square Clay houses that can be built on top of each other.
| encyclopedia=Simple square Clay houses that can be built on top of each other.
| desc=Tiwa Houses are among the few buildings that can be built ''on top of'', provided you have the Technology necessary to access the higher level. This can be useful on space-constrained Biomes such as Towers.
| desc=Tiwa Houses are among the few buildings that can be built ''on top of'', provided you have the Technology necessary to access the higher level. This can be useful on space-constrained Biomes such as Towers.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Round houses that allow Braves to excavate Clay from their surroundings.
| encyclopedia=Round houses that allow Braves to excavate Clay from their surroundings.
| desc=Embedded Homes are unique in that they can be placed inside the wall of a cliff face. If placed in this way, each time a [[Units#Brave|Brave]] spawns, they carry [[Materials#Clay|Clay]] to the Hearth. This can be very useful for a Clay-based Technology run, even in Biomes where Clay is in ready supply.
| desc=Embedded Homes are unique in that they can be placed inside the wall of a cliff face. If placed in this way, each time a [[Units#Brave|Brave]] spawns, they carry [[Materials#Clay|Clay]] to the Hearth. This can be very useful for a Clay-based Technology run, even in Biomes where Clay is in ready supply.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] [[File:Symbol Clay.png|24px|middle|link=Materials#Clay]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]] [[File:Symbol Clay.png|24px|middle|link=Materials#Clay|Clay (Material)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A strong simple house that is mostly protected from the elements.
| encyclopedia=A strong simple house that is mostly protected from the elements.
| desc=Sturdy Houses start off with superb rain protection and have double health, making them a good choice in unstable Biomes with erratic weather patterns (or if a high Ante is anticipated).
| desc=Sturdy Houses start off with superb rain protection and have double health, making them a good choice in unstable Biomes with erratic weather patterns (or if a high Ante is anticipated).
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Round Wood houses that benefit from being far from one another.
| encyclopedia=Round Wood houses that benefit from being far from one another.
| desc=Isolated Homes are a bit tricky to utilize to their full potential. They spawn [[Units#Braves|Braves]] significantly faster when they are built some distance apart, indicated by a circle around their blueprint when placing. This can be difficult to pull off effectively in Biomes with tight spaces, such as Towers.
| desc=Isolated Homes are a bit tricky to utilize to their full potential. They spawn [[Units#Braves|Braves]] significantly faster when they are built some distance apart, indicated by a circle around their blueprint when placing. This can be difficult to pull off effectively in Biomes with tight spaces, such as Towers.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Tech Shelter IsolatedHome.png|32px|link=Technologies#Isolated Home]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Food ForagingHut.png|32px|link=Technologies#Foraging Hut]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique Foraging.png|32px|link=Technologies#Foraging]]
{{!}} [[File:Tech Shelter IsolatedHome.png|32px|link=Technologies#Isolated Home|Isolated Home (Shelter Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Food ForagingHut.png|32px|link=Technologies#Foraging Hut|Foraging Hut (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique Foraging.png|32px|link=Technologies#Foraging|Foraging (Unique Technology)]]
{{!}}}
{{!}}}
}}
}}
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| encyclopedia=Tall Reed houses that can make units combat ready.
| encyclopedia=Tall Reed houses that can make units combat ready.
| desc=Thatched Multi-story Houses are very cheap, quick to build, and can be used while the surrounding lowlands are flooded. Their full protection against rainfall also makes them a good early-game Shelter.
| desc=Thatched Multi-story Houses are very cheap, quick to build, and can be used while the surrounding lowlands are flooded. Their full protection against rainfall also makes them a good early-game Shelter.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] [[File:Symbol Bamboo.png|24px|middle|link=Materials#Bamboo]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Multi-layered tall Reed houses that are fully protected against the rain.
| encyclopedia=Multi-layered tall Reed houses that are fully protected against the rain.
| desc=A round house providing ample population, the Thatched Spire House is most useful on Biomes with lots of rain, since they can produce [[Units#Brave|Braves]] for free while being rained on.
| desc=A round house providing ample population, the Thatched Spire House is most useful on Biomes with lots of rain, since they can produce [[Units#Brave|Braves]] for free while being rained on.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Extra tall Clay buildings from where combat units can observe incoming intruders.
| encyclopedia=Extra tall Clay buildings from where combat units can observe incoming intruders.
| desc=Clay Tower Houses are unique because they can act as both a Shelter ''and'' as a [[Technologies#Watchtower|Watchtower]].
| desc=Clay Tower Houses are unique because they can act as both a Shelter ''and'' as a [[Technologies#Watchtower|Watchtower]].
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Tall Clay houses that can be lived in while flooded.
| encyclopedia=Tall Clay houses that can be lived in while flooded.
| desc=Unlike all other Clay houses, Clay Spire Houses do not collapse when they flood. (They are still vulnerable to direct rainfall, however.) They have very good weather resistance, so they can safely be chosen in Biomes where rain is less likely.
| desc=Unlike all other Clay houses, Clay Spire Houses do not collapse when they flood. (They are still vulnerable to direct rainfall, however.) They have very good weather resistance, so they can safely be chosen in Biomes where rain is less likely.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Houses that are stronger when built up against one another.
| encyclopedia=Houses that are stronger when built up against one another.
| desc=Sturdy Tower Houses are more or less a direct upgrade from [[Technologies#Sturdy House|Sturdy Houses]]. Despite the description, they still have double health even when built further apart.
| desc=Sturdy Tower Houses are more or less a direct upgrade from [[Technologies#Sturdy House|Sturdy Houses]]. Despite the description, they still have double health even when built further apart.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Round Log house that is fully protected against snowfall.
| encyclopedia=Round Log house that is fully protected against snowfall.
| desc=A round house providing ample population, the Snow Spire House is most useful on Biomes with lots of snow, since they can produce [[Units#Brave|Braves]] for free while being snowed on.
| desc=A round house providing ample population, the Snow Spire House is most useful on Biomes with lots of snow, since they can produce [[Units#Brave|Braves]] for free while being snowed on.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A large house for many people that offers free baskets.
| encyclopedia=A large house for many people that offers free baskets.
| desc=Thatched Longhouses, unlike other thatched Shelter technologies, don't provide full protection from rain, but they do have protection from wind and snow. This makes them most useful in Biomes where wind and snow are more likely. Additionally, the [[Technologies#Baskets|Baskets]] Passive technology it provides is very powerful and can significantly improve production.
| desc=Thatched Longhouses, unlike other thatched Shelter technologies, don't provide full protection from rain, but they do have protection from wind and snow. This makes them most useful in Biomes where wind and snow are more likely. Additionally, the [[Technologies#Baskets|Baskets]] Passive technology it provides is very powerful and can significantly improve production.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Multiple houses combined allowing for double spawning.
| encyclopedia=Multiple houses combined allowing for double spawning.
| desc=The Clay Housing Compound, while taking up much more room than most Shelter technologies, spawns two [[Units#Brave|Braves]] instead of one for each unit of [[Materials#Food|Food]] provided. This makes it near-essential for villages with limited Food production, or for very quickly ramping your population up.
| desc=The Clay Housing Compound, while taking up much more room than most Shelter technologies, spawns two [[Units#Brave|Braves]] instead of one for each unit of [[Materials#Food|Food]] provided. This makes it near-essential for villages with limited Food production, or for very quickly ramping your population up.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] [[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]] [[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4.png|24px|middle|link=]]
| footp=4x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Simple large house for strong, warring cultures.
| encyclopedia=Simple large house for strong, warring cultures.
| desc=Wood Longhouses, giving superior population for a small surface area, also cause any [[Units#Brave|Braves]] spawned from them 1.5&times; health, making them stronger in combat. They also have very good weather protection.
| desc=Wood Longhouses, giving superior population for a small surface area, also cause any [[Units#Brave|Braves]] spawned from them 1.5&times; health, making them stronger in combat. They also have very good weather protection.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Complex yet efficient, this house produces quicker than most.
| encyclopedia=Complex yet efficient, this house produces quicker than most.
| desc=The Thatched Mansion's large size, high capacity, and increased spawn rate make it a good Shelter technology to use in almost any situation.
| desc=The Thatched Mansion's large size, high capacity, and increased spawn rate make it a good Shelter technology to use in almost any situation.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Massive Clay house that boosts attachment production speed.
| encyclopedia=Massive Clay house that boosts attachment production speed.
| desc=Attachments built on the Clay Manor have their production speed boosted 2&times;, making them ideal for a run intending to use mostly attachments instead of standalone production buildings.
| desc=Attachments built on the Clay Manor have their production speed boosted 2&times;, making them ideal for a run intending to use mostly attachments instead of standalone production buildings.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Massive Wood house that can be built off the edges of cliffs.
| encyclopedia=Massive Wood house that can be built off the edges of cliffs.
| desc=The Potala Mansion is useful in spaces with limited building area, since the included [[Technologies#Structure Safety|Structure Safety]] passive frees up a little bit of extra space to build.
| desc=The Potala Mansion is useful in spaces with limited building area, since the included [[Technologies#Structure Safety|Structure Safety]] passive frees up a little bit of extra space to build.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A large, reinforced mud house with space on top for other structures.
| encyclopedia=A large, reinforced mud house with space on top for other structures.
| desc=The Alkazar Homestead can be built on top of, similar to the [[Technologies#Tiwa House|Tiwa House]], but it is much larger and its top can also be used for farming in addition to just building (provided you have a way to fertilize the soil).
| desc=The Alkazar Homestead can be built on top of, similar to the [[Technologies#Tiwa House|Tiwa House]], but it is much larger and its top can also be used for farming in addition to just building (provided you have a way to fertilize the soil).
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A tall towering house that absorbs wind to satisfy resource requirements.
| encyclopedia=A tall towering house that absorbs wind to satisfy resource requirements.
| desc=Frilled Houses are doubly unique in that they don't always need [[Materials#Food|Food]] to produce [[Units#Brave|Braves]] ''and'' they can be used as elevated walkways. This combination can make it a useful choice in Biomes with limited space and resources.
| desc=Frilled Houses are doubly unique in that they don't always need [[Materials#Food|Food]] to produce [[Units#Brave|Braves]] ''and'' they can be used as elevated walkways. This combination can make it a useful choice in Biomes with limited space and resources.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A towering thatched house that fertilizes nearby soil.
| encyclopedia=A towering thatched house that fertilizes nearby soil.
| desc=Tressed Farmhouses cause the soil around them to become fertile, which can be very useful in Biomes with very little or difficult-to-access fertile soil.
| desc=Tressed Farmhouses cause the soil around them to become fertile, which can be very useful in Biomes with very little or difficult-to-access fertile soil.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x4.png|24px|middle|link=]]
| footp=2x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A thick thatched house that boosts the production of nearby buildings.
| encyclopedia=A thick thatched house that boosts the production of nearby buildings.
| desc=Gassho Estate Houses increase the speed of production of all buildings surrounding them&mdash;including other houses!
| desc=Gassho Estate Houses increase the speed of production of all buildings surrounding them&mdash;including other houses!
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4.png|24px|middle|link=]]
| footp=4x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A cliffside house that takes up minimal space.
| encyclopedia=A cliffside house that takes up minimal space.
| desc=Vrisk Houses add a lot to your population and take up very little space, making them an ideal choice in Biomes with limited buildable area. They can be placed along any buildable edge, including off the edge of [[Technologies#Stilt Pads|Stilt Pads]] or [[Technologies#Stilt Elevations|Stilt Elevations]], but do need a small amount of space in front.
| desc=Vrisk Houses add a lot to your population and take up very little space, making them an ideal choice in Biomes with limited buildable area. They can be placed along any buildable edge, including off the edge of [[Technologies#Stilt Pads|Stilt Pads]] or [[Technologies#Stilt Elevations|Stilt Elevations]], but do need a small amount of space in front.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 1x2.png|24px|middle|link=]]
| footp=1x2
| place=[[File:Icon Placement Cliff.png|24px|middle|link=]]
| place=[[File:Icon Placement Cliff.png|24px|middle|link=|Cliff Edge]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A bulging boat that slowly produces its own villages without food when occupied.
| encyclopedia=A bulging boat that slowly produces its own villages without food when occupied.
| desc=Karamana Houseboats are both a Shelter Technology ''and'' a [[Units#Karamana Houseboat|transport Unit]], being placed in the water and moving freely. They also do not require any consumable Material to produce [[Units#Brave|Braves]], making them ideal for a very quick start.
| desc=Karamana Houseboats are both a Shelter Technology ''and'' a [[Units#Karamana Houseboat|transport Unit]], being placed in the water and moving freely. They also do not require any consumable Material to produce [[Units#Brave|Braves]], making them ideal for a very quick start.
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Symbol None.png|24px|middle|link=]]
| footp=None
| place=[[File:Icon Placement Water.png|24px|middle|link=]]
| place=[[File:Icon Placement Water.png|24px|middle|link=|Water]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A unique single housing structure that can only be built once but consistently produces Braves and can also build canoes.
| encyclopedia=A unique single housing structure that can only be built once but consistently produces Braves and can also build canoes.
| desc=The Gosanke Harborhouse is the only Shelter Technology that can only be built once per Challenge. It provides 30 population from the get-go, and enables you to build [[Units#Canoe|Canoes]] right away. (Note, however, that this limits your population to 30 for the entire Challenge&mdash;you can't build more than one Harborhouse.) While it doesn't require placement on the water ''per se'', it is unable to produce Canoes if it isn't at least partially over water.
| desc=The Gosanke Harborhouse is the only Shelter Technology that can only be built once per Challenge. It provides 30 population from the get-go, and enables you to build [[Units#Canoe|Canoes]] right away. (Note, however, that this limits your population to 30 for the entire Challenge&mdash;you can't build more than one Harborhouse.) While it doesn't require placement on the water ''per se'', it is unable to produce Canoes if it isn't at least partially over water.
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]] [[File:Icon Unit Canoe.png|24px|middle|link=Units#Canoe]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]] [[File:Icon Unit Canoe.png|24px|middle|link=Units#Canoe|Canoe (Unit)]]
| footp=[[File:Icon Footprint 4x4.png|24px|middle|link=]]
| footp=4x4
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A small house that can only be placed at the edge of the campfire's radius.
| encyclopedia=A small house that can only be placed at the edge of the campfire's radius.
| desc=Ringhouses are unique because their placement is limited to only the circle of territory claimed by the Hearth upon being built. Once a ring has been completed, no more Ringhouses can be built. However, this placement limitation can be expanded through Technologies such as the [[Technologies#Firetower Hearth|Firetower Hearth]], and it is possible to build more houses at other elevations (provided you can access them).
| desc=Ringhouses are unique because their placement is limited to only the circle of territory claimed by the Hearth upon being built. Once a ring has been completed, no more Ringhouses can be built. However, this placement limitation can be expanded through Technologies such as the [[Technologies#Firetower Hearth|Firetower Hearth]], and it is possible to build more houses at other elevations (provided you can access them).
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]]
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| place=[[File:Icon Bonus HearthAttachment.png|24px|middle|link=]]
| place=[[File:Icon Placement Hearth.png|24px|middle|link=|Hearth]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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{{!}} [[File:Symbol Population +3.png|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}} [[File:Symbol Population +3.png|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}}-
{{!}} [[File:Icon Bonus HearthAttachment.png|32px]] {{!}}{{!}} '''Hearth Ring:''' This house type can only be built around the Hearth's territory radius.
{{!}} [[File:Icon Placement Hearth.png|32px]] {{!}}{{!}} '''Hearth Ring:''' This house type can only be built around the Hearth's territory radius.
{{!}}}
{{!}}}
{{Resistances
{{Resistances
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| encyclopedia=A small house that benefits from having its edges covered.
| encyclopedia=A small house that benefits from having its edges covered.
| desc=Tulou Townhouses are built one quarter section at a time, each segment acting as an independent structure. When the circle is completed, all four segments produce 50% faster. In addition, attachments are built inside the circle and thus take up much less space than usual.
| desc=Tulou Townhouses are built one quarter section at a time, each segment acting as an independent structure. When the circle is completed, all four segments produce 50% faster. In addition, attachments are built inside the circle and thus take up much less space than usual.
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof]]
| mats=[[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenWall.png|middle|24px|link=Materials#Chosen Walls|Chosen Walls (Material)]] [[File:Symbol ChosenRoof.png|middle|24px|link=Materials#Chosen Roof|Chosen Roof (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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{{!}} [[File:Symbol Population +5.png|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}} [[File:Symbol Population +5.png|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}}-
{{!}} [[File:Icon Bonus Attachment.png|32px]] {{!}}{{!}} '''Full Circle:''' This house produces faster when its edges are covered.
{{!}} [[File:Icon Placement Attachment.png|32px]] {{!}}{{!}} '''Full Circle:''' This house produces faster when its edges are covered.
{{!}}}
{{!}}}
{{Resistances
{{Resistances
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| encyclopedia=An underground house protected from almost every element and hidden at first glance.
| encyclopedia=An underground house protected from almost every element and hidden at first glance.
| desc=Kiva Burrowed Houses are built underground and are immune to all weather hazards. They provide a decent amount of population for relatively little resources.
| desc=Kiva Burrowed Houses are built underground and are immune to all weather hazards. They provide a decent amount of population for relatively little resources.
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]]
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| consume=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave]]
| prod=[[File:Icon Unit Brave.png|24px|middle|link=Units#Brave|Brave (Unit)]]
| footp=[[File:Icon Footprint 4x4 Diamond.png|24px|middle|link=]]
| footp=4x4 Diamond
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=A farm row that can be placed only on fertile grass tiles. Grows fully when rained on.
| encyclopedia=A farm row that can be placed only on fertile grass tiles. Grows fully when rained on.
| desc=The Crop Row is one of the basic Food technologies, being cheap to build and producing a decent amount of output. However, it needs to be placed on green grass, and will need to be rebuilt if the tiles underneath it become anything other than fertile grass.
| desc=The Crop Row is one of the basic Food technologies, being cheap to build and producing a decent amount of output. However, it needs to be placed on green grass, and will need to be rebuilt if the tiles underneath it become anything other than fertile grass.
| mats=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| mats=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| consume=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds]]
| consume=[[File:Symbol Reeds.png|middle|24px|link=Materials#Reeds|Reeds (Material)]]
| prod=[[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| prod=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| footp=[[File:Icon Footprint 1x4.png|24px|middle|link=]]
| footp=1x4
| place=[[File:Icon Placement Grass.png|24px|middle|link=]]
| place=[[File:Icon Placement Grass.png|24px|middle|link=|Grass]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}}
{{!}}}
}}
}}
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| encyclopedia=Slowly produce potent Blastpowder from the sand below.
| encyclopedia=Slowly produce potent Blastpowder from the sand below.
| desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed.
| desc=The Blastpowder Distillery is one of only a few ways to reliably produce [[Materials#Blastpowder|Blastpowder]]. As an attachment, its production speed is somewhat slow, and the Distillery can only produce one unit of Blastpowder at a time. However, it can be affected by properties and abilities that improve attachment speed.
| prereq=[[File:TechGroup Shelter.png|middle|24px|link=Technologies#Shelter]]
| prereq=[[File:TechGroup Shelter.png|middle|24px|link=Technologies#Shelter|Shelter Technology]]
| mats=[[File:Symbol Clay.png|middle|24px|link=Materials#Clay]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]] [[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| place=[[File:Icon Placement Attachment.png|24px|middle]]
| consume=[[File:Symbol Logs.png|24px|middle|link=Materials#Logs|Logs (Material)]]
| prod=[[File:Symbol Blastpowder.png|24px|middle|link=Materials#Blastpowder|Blastpowder (Material)]]
| place=[[File:Icon Placement Attachment.png|24px|middle|Attachment]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
Line 1,100: Line 1,095:
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}}
{{!}}}
}}
}}
Line 1,120: Line 1,115:
| single=Yes
| single=Yes
| encyclopedia=Boil Clay to separate its explosive components producing Blastpowder.
| encyclopedia=Boil Clay to separate its explosive components producing Blastpowder.
| desc=The Blastpowder Boiler slowly produces [[Materials#Blastpowder|Blastpowder]], and can be convenient because it takes up no space.
| desc=The Blastpowder Boiler slowly produces [[Materials#Blastpowder|Blastpowder]], and can be convenient because it takes up no space (other than above the Hearth).
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| consume=[[File:Symbol Clay.png|24px|middle|link=Materials#Clay]]
| consume=[[File:Symbol Clay.png|24px|middle|link=Materials#Clay|Clay (Material)]]
| prod=[[File:Symbol Blastpowder.png|24px|middle|link=Materials#Blastpowder]]
| prod=[[File:Symbol Blastpowder.png|24px|middle|link=Materials#Blastpowder|Blastpowder (Material)]]
| place=[[File:Icon Placement HearthAttachment.png|24px|middle|link=]]
| place=[[File:Icon Placement Hearth.png|24px|middle|link=|Hearth]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Icon Placement HearthAttachment.png|32px]] {{!}}{{!}} '''Hearth Attachment:''' Placed over your [[Technologies#Campfire Hearth|Hearth]] and blocks further Hearth attachments.
{{!}} [[File:Icon Placement Hearth.png|32px]] {{!}}{{!}} '''Hearth Attachment:''' Placed over your [[Technologies#Campfire Hearth|Hearth]] and blocks further Hearth attachments.
{{!}}-
{{!}}-
{{!}} [[File:Icon Bonus BlastpowderKnowledge.png|32px]] {{!}}{{!}} '''Blastpowder Knowledge:''' Increases the chance of more Blastpowder techs.
{{!}} [[File:Icon Bonus BlastpowderKnowledge.png|32px]] {{!}}{{!}} '''Blastpowder Knowledge:''' Increases the chance of more Blastpowder techs.
Line 1,135: Line 1,130:
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}}
{{!}}}
}}
}}
Line 1,168: Line 1,163:
| encyclopedia=A tower that allows your town to detect enemies when they get close or prepare for raids.
| encyclopedia=A tower that allows your town to detect enemies when they get close or prepare for raids.
| desc=Watchtowers provide both a notification and sound prompt when an enemy is preparing for a raid. This can be useful for less combat-oriented villages since it gives them time to prepare.
| desc=Watchtowers provide both a notification and sound prompt when an enemy is preparing for a raid. This can be useful for less combat-oriented villages since it gives them time to prepare.
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo]]
| mats=[[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]] [[File:Symbol Bamboo.png|middle|24px|link=Materials#Bamboo|Bamboo (Material)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
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| encyclopedia=Attached to a house and increases the max health of anyone spawned from that house.
| encyclopedia=Attached to a house and increases the max health of anyone spawned from that house.
| desc=Saunas multiply the health of any new [[Units#Brave|Brave]] spawned from the attached house by 1.5&times;, making them more effective in combat. The Sauna is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production.
| desc=Saunas multiply the health of any new [[Units#Brave|Brave]] spawned from the attached house by 1.5&times;, making them more effective in combat. The Sauna is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production.
| prereq=[[File:TechGroup Shelter.png|middle|24px|link=Technologies#Shelter]]
| prereq=[[File:TechGroup Shelter.png|middle|24px|link=Technologies#Shelter|Shelter Technology]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]] [[File:Symbol Clay.png|middle|24px|link=Materials#Clay|Clay (Material)]]
| place=[[File:Icon Bonus Attachment.png|24px|middle]]
| place=[[File:Icon Placement Attachment.png|24px|middle|Attachment]]
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Icon Bonus Attachment.png|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} [[File:Icon Placement Attachment.png|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}-
{{!}}-
{{!}} [[File:Icon Bonus HardenedSkin.png|32px]] {{!}}{{!}} '''Hardened Skin:''' Braves start with 50 percent more health.
{{!}} [[File:Icon Bonus HardenedSkin.png|32px]] {{!}}{{!}} '''Hardened Skin:''' Braves start with 50 percent more health.
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| encyclopedia=Crop costs are replaced with Blastpowder but grow almost instantly.
| encyclopedia=Crop costs are replaced with Blastpowder but grow almost instantly.
| desc=Fertilized Crops shares many of its proeprties with its parent Technology, the [[Technologies#Crop Row|Crop Row]], with two notable exceptions. First, it is built with and consumes [[Materials#Blastpowder|Blastpowder]] instead of [[Materials#Reeds|Reeds]]; and second, its speed of growth is exponentially faster.
| desc=Fertilized Crops shares many of its proeprties with its parent Technology, the [[Technologies#Crop Row|Crop Row]], with two notable exceptions. First, it is built with and consumes [[Materials#Blastpowder|Blastpowder]] instead of [[Materials#Reeds|Reeds]]; and second, its speed of growth is exponentially faster.
| mats=[[File:Symbol Blastpowder.png|middle|24px|link=Materials#Blastpowder]]
| mats=[[File:Symbol Blastpowder.png|middle|24px|link=Materials#Blastpowder|Blastpowder (Material)]]
| consume=[[File:Symbol Blastpowder.png|middle|24px|link=Materials#Blastpowder]]
| consume=[[File:Symbol Blastpowder.png|middle|24px|link=Materials#Blastpowder|Blastpowder (Material)]]
| prod=[[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]] [[File:Symbol Food.png|24px|middle|link=Materials#Food]]
| prod=[[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]] [[File:Symbol Food.png|24px|middle|link=Materials#Food|Food (Material)]]
| footp=[[File:Icon Footprint 1x4.png|24px|middle|link=]]
| footp=1x4
| place=[[File:Icon Placement Grass.png|24px|middle|link=]]
| place=[[File:Icon Placement Grass.png|24px|middle|link=|Grass]]
| props=<br />
| props=<br />
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{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderDistillery.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}-
{{!}}-
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops]]
{{!}} [[File:Tech Food CropRow.png|32px|link=Technologies#Crop Row|Crop Row (Food Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &plus; {{!}}{{!}} [[File:Tech Resources BlastpowderBoiler.png|32px|link=Technologies#Blastpowder Distillery|Blastpowder Distillery (Resources Technology)]] {{!}}{{!}} style="font-size:2em;font-weight:bold" {{!}} &#61; {{!}}{{!}} [[File:Tech Unique FertilizedCrops.png|32px|link=Technologies#Fertilized Crops|Fertilized Crops (Unique Technology)]]
{{!}}}
{{!}}}
}}
}}
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| encyclopedia=The center of every village, the Campfire is more than a pile of wood: it's a symbol of your entire civilization.
| encyclopedia=The center of every village, the Campfire is more than a pile of wood: it's a symbol of your entire civilization.
| desc=The Campfire Hearth is the first structure that can be built during any given Challenge. It must be placed before anything else, and its radius makes up your initial territory claimed. It is recommended to place the Campfire Hearth in a location dense with resources.
| desc=The Campfire Hearth is the first structure that can be built during any given Challenge. It must be placed before anything else, and its radius makes up your initial territory claimed. It is recommended to place the Campfire Hearth in a location dense with resources.
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs]]
| mats=[[File:Symbol Logs.png|middle|24px|link=Materials#Logs|Logs (Material)]]
| footp=[[File:Icon Footprint 2x2.png|24px|middle|link=]]
| props=<br />
| props=<br />
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Notably, each Resource Totem built increases the world Ante by 1, increasing the frequency and intensity of events.
Notably, each Resource Totem built increases the world Ante by 1, increasing the frequency and intensity of events.
| footp=[[File:Icon Footprint 1x1.png|24px|middle|link=]]
| footp=1x1
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
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