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== [[File:Icon Inspiration.png|32px|middle|link=]] Discovering Technologies ==
== [[File:Icon Inspiration.png|32px|middle|link=]] Discovering Technologies ==
{| style="width:100%"
[[File:Screenshot Inspiration.png|thumb|Inspiration floating on [[Biomes#Terraces|Terraces]].]]
| [[File:Screenshot Inspiration.png|thumb|Inspiration floating on [[Biomes#Terraces|Terraces]].]]
Technologies can be discovered by sending a Thinker to '''Inspiration''', floating orbs of light that contain Ideas. A beam of light also rises into the sky, aiding in finding Inspiration. A Thinker can think at Inspiration to discover a technology associated with that Inspiration.
Technologies can be discovered by sending a Thinker to '''Inspiration''', floating orbs of light that contain Ideas. A beam of light also rises into the sky, aiding in finding Inspiration. A Thinker can think at Inspiration to discover a technology associated with that Inspiration.


Each Inspiration will have an icon associated with the type of technology its Idea can provide. When a player has their Thinker selected, these icons will be visible anywhere on the map. When a Thinker successfully thinks of an Idea, the player is presented with three options, randomly selected from the unlocked Technologies. If a Technology is incompatible with previous choices, it will not show up. For example, if a Shelter is chosen that can't have attachments (such as the [[#Vrisk House|Vrisk House]]), no future Ideas will have Technologies that attach to Shelters (such as a [[#Blastpowder Distillery|Blastpowder Distillery]]). Note that the "Chance to Appear" trait below is based on all Technologies unlocked and available; the percent chance for a given Technology to appear in each Challenge may be different.
Each Inspiration will have an icon associated with the type of technology its Idea can provide. When a player has their Thinker selected, these icons will be visible anywhere on the map. When a Thinker successfully thinks of an Idea, the player is presented with three options, randomly selected from the unlocked Technologies. If a Technology is incompatible with previous choices, it will not show up. For example, if a Shelter is chosen that can't have attachments (such as the [[#Vrisk House|Vrisk House]]), no future Ideas will have Technologies that attach to Shelters (such as a [[#Blastpowder Distillery|Blastpowder Distillery]]). Note that the "Chance to Appear" trait below is based on all Technologies unlocked and available; the percent chance for a given Technology to appear in each Challenge may be different.
|}
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== [[File:Symbol Idea.png|32px|middle|link=]] Types of Technologies ==
== [[File:Symbol Idea.png|32px|middle|link=]] Types of Technologies ==
=== [[File:TechGroup Beast.svg|24px|middle|link=]] Beast ===
=== [[File:TechGroup Beast.svg|24px|middle|link=]] Beast ===

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