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| === [[File:TechGroup Combat.svg|24px|middle|link=]] Combat === | | === [[File:TechGroup Combat.svg|24px|middle|link=]] Combat === |
| '''Combat''' technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts). | | '''Combat''' Technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts). |
| ==== Archery Range ====
| |
| {{TechInfo
| |
| | image=Tech Combat Archery Range.png
| |
| | tech=Archery Range
| |
| | health=300
| |
| | builders=6
| |
| | group=Starting
| |
| | chance=8.7
| |
| | single=Yes
| |
| | encyclopedia=Train archers that shoot arrows quickly.
| |
| | desc=[[Units#Archer|Archers]] are ranged combat units that deal a small amount of damage at range. Their accuracy and range are somewhat limited, but they are useful in larger numbers.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Archer}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Braided Rope|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Bamboo Focus|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Lightfootedness|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Resources|Sprout Shades|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Resources|Potted Bamboo|Longbow Archery}}
| |
| {{!}}}
| |
| }}
| |
|
| |
|
| ==== Barracks ====
| | For a full list of Combat Technologies, see [[Technologies/Combat]]. |
| {{TechInfo
| |
| | image=Tech Combat Barracks.png
| |
| | tech=Barracks
| |
| | health=300
| |
| | builders=6
| |
| | group=Starting
| |
| | chance=9.6
| |
| | single=Yes
| |
| | encyclopedia=A melee warrior equipped with a sword and shield.
| |
| | desc=[[Units#Warrior|Warriors]] are melee combat Units with decent attack and defense. Warriors are the most balanced and versatile combat Unit.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Warrior}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Shelter|Log Tents|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Development|Sauna|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Sharpened Axes|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Runed Axes|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Beast|Beast War Drum|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Adobe Oven|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Stone Mine|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Bricks Quarry|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Stone Soup|Shield Barracks}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Spear Laager ====
| |
| {{TechInfo
| |
| | image=Tech Combat Spear Laager.png
| |
| | tech=Spear Laager
| |
| | health=300
| |
| | builders=6
| |
| | group=Group 1
| |
| | karma=4
| |
| | chance=7
| |
| | single=Yes
| |
| | encyclopedia=Trains a spearman that can attack at a distance.
| |
| | desc=[[Units#Spear|Spears]] are melee combat Units that attack targets twice as far away as other melee units.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Spear}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Spear Laager|Passive|Defensive Spikes|Halberdier Garrison}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Rifle Casern ====
| |
| {{TechInfo
| |
| | image=Tech Combat Rifle Casern.png
| |
| | tech=Rifle Casern
| |
| | health=300
| |
| | builders=6
| |
| | group=Group 3
| |
| | karma=4
| |
| | chance=5.2
| |
| | rarity=Rare
| |
| | single=Yes
| |
| | encyclopedia=Train a rifleman that shoots a powerful, direct shot.
| |
| | desc=[[Units#Rifle|Rifles]] are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Rifle}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Protection|Lightning Totem|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Development|Firetower Hearth|Firelance Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Resources|Glassblower Dome|Firelance Casern}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Temple ====
| |
| {{TechInfo
| |
| | image=Tech Combat Temple.png
| |
| | tech=Temple
| |
| | health=300
| |
| | builders=6
| |
| | group=Group 3
| |
| | karma=5
| |
| | chance=4.3
| |
| | rarity=Epic
| |
| | single=Yes
| |
| | encyclopedia=A priest that converts other units to our side, 5 at a time.
| |
| | desc=[[Units#Priest|Priests]] have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Fabric}} {{Material|Fabric}}{{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Priest}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Temple|Beast|Beast Incense Emitter|Incense Chapel}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Temple|Passive|Incense|Incense Chapel}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Temple|Development|Incense Diffuser|Incense Chapel}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Stable ====
| |
| {{TechInfo
| |
| | image=Tech Combat Stable.png
| |
| | tech=Stable
| |
| | health=300
| |
| | builders=6
| |
| | group=Group 2
| |
| | karma=3
| |
| | chance=4.3
| |
| | rarity=Epic
| |
| | single=Yes
| |
| | encyclopedia=Train Beastmasters that can tame wild animals and ride them.
| |
| | desc=While [[Units#Brave|Braves]] can tame [[Beasts]], they take quite some time to do so. [[Units#Beastmaster|Beastmasters]] are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Beastmaster}}
| |
| | footp=4x4
| |
| }}
| |
| | |
| ==== Swordsmith ====
| |
| {{TechInfo
| |
| | image=Tech Combat Swordsmith.png
| |
| | tech=Swordsmith
| |
| | health=300
| |
| | builders=3
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=7.8
| |
| | encyclopedia=Produces Warriors from Logs in a house attachment.
| |
| | desc=The Swordsmith is the attachment form of the [[#Barracks|Barracks]]. While it doesn't produce [[Units#Warrior|Warriors]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Swordsmiths may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Logs}}
| |
| | prod={{Unit|Warrior}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Development|Sauna|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Passive|Sharpened Axes|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Passive|Runed Axes|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Beast|Beast War Drum|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Resources|Adobe Oven|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Resources|Stone Mine|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Resources|Bricks Quarry|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Passive|Stone Soup|Shieldsmith}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Bowyer ====
| |
| {{TechInfo
| |
| | image=Tech Combat Bowyer.png
| |
| | tech=Bowyer
| |
| | health=300
| |
| | builders=3
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=7
| |
| | encyclopedia=Produces Archers from Bamboo in a house attachment.
| |
| | desc=The Bowyer is the attachment form of the [[#Archery Range|Archery Range]]. While it doesn't produce [[Units#Archer|Archers]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Bowyers may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Bamboo}}
| |
| | prod={{Unit|Archer}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Bamboo Focus|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Lightfootedness|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Resources|Potted Bamboo|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Resources|Sprout Shades|Longbow Bowyer}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Powderstack ====
| |
| {{TechInfo
| |
| | image=Tech Combat Powderstack.png
| |
| | tech=Powderstack
| |
| | health=400
| |
| | builders=2
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=5.2
| |
| | rarity=Rare
| |
| | encyclopedia=Produces riflemen from Blastpowder in a house attachment.
| |
| | desc=The Powderstack is the attachment form of the [[#Rifle Casern|Rifle Casern]]. While it doesn't produce [[Units#Rifle|Rifles]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Powderstacks may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Bamboo}}
| |
| | prod={{Unit|Archer}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Development|Cloudcatcher|Whitebarrel Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Combat|Reefshot|Whitebarrel Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Combat|Seamine|Whitebarrel Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Protection|Lightning Totem|Whitebarrel Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Development|Firetower Hearth|Firelance Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Resources|Glassblower Dome|Firelance Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Passive|Enchanted Firejars|Firelance Rifles}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Beast|Walker Firebombs|Firelance Rifles}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Spearsmith ====
| |
| {{TechInfo
| |
| | image=Tech Combat Spearsmith.png
| |
| | tech=Spearsmith
| |
| | health=200
| |
| | builders=3
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=7
| |
| | encyclopedia=Produces spearmen from Bamboo in a house attachment.
| |
| | desc=The Spearsmith is the attachment form of the [[#Spear Laager|Spear Laager]]. While it doesn't produce [[Units#Spear|Spears]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Spearsmiths may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Bamboo}}
| |
| | prod={{Unit|Spear}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Spearsmith|Passive|Defensive Spikes|Bardiche}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Whiptwister ====
| |
| {{TechInfo
| |
| | image=Tech Combat Whiptwister.png
| |
| | tech=Whiptwister
| |
| | health=300
| |
| | builders=3
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=5.2
| |
| | rarity=Rare
| |
| | encyclopedia=Produces Beastmasters from Food in a house attachment.
| |
| | desc=The Whiptwister is the attachment form of the [[#Stable|Stable]]. While it doesn't produce [[Units#Beastmaster|Beastmasters]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Whiptwisters may be built.
| |
| | mats={{Material|Bamboo}} {{Material|Bamboo}}
| |
| | consume={{Material|Food}}
| |
| | prod={{Unit|Beastmaster}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Library ====
| |
| {{TechInfo
| |
| | image=Tech Combat Library.png
| |
| | tech=Library
| |
| | health=400
| |
| | builders=3
| |
| | group=Group 5
| |
| | karma=2
| |
| | chance=5.2
| |
| | rarity=Rare
| |
| | encyclopedia=Produces Priests from Fabric in a house attachment.
| |
| | desc=The Library is the attachment form of the [[#Temple|Temple]]. While it doesn't produce [[Units#Priest|Priests]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Libraries may be built.
| |
| | mats={{Material|Fabric}} {{Material|Fabric}}
| |
| | consume={{Material|Fabric}}
| |
| | prod={{Unit|Priest}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Library|Beast|Beast Incense Emitter|Incense Recepticle}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Library|Passive|Incense|Incense Recepticle}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Library|Development|Incense Diffuser|Incense Recepticle}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Grenadier Calefactor ====
| |
| {{TechInfo
| |
| | image=Tech Combat Grenadier Calefactor.png
| |
| | tech=Grenadier Calefactor
| |
| | health=300
| |
| | builders=6
| |
| | karma=3
| |
| | group=Group 2
| |
| | chance=4.3
| |
| | rarity=Epic
| |
| | single=Yes
| |
| | encyclopedia=Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
| |
| | desc=Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Grenadier}}
| |
| | footp=4x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Enchanted Firejars|Fire Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Beast|Walker Firebombs|Fire Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Development|Warding Apiary|Bee Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Unique|Towering Bee-boxes|Bee Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramic Workshop|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramics Production|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Glassblower Dome|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Snail Bridles|Acid Bombs}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Grenade Wright ====
| |
| {{TechInfo
| |
| | image=Tech Combat Grenade Wright.png
| |
| | tech=Grenade Wright
| |
| | health=200
| |
| | builders=2
| |
| | karma=2
| |
| | group=Group 5
| |
| | chance=5.2
| |
| | rarity=Rare
| |
| | encyclopedia=Produces Grenadiers from Blastpowder in a house attachment.
| |
| | desc=The Grenade Wright is the attachment form of the [[#Grenadier Calefactor|Grenadier Calefactor]]. While it doesn't produce Grenadiers as quickly, it can do so without converting a Brave and multiple Grenade Wrights may be built.
| |
| | mats={{Material|Logs}} {{Material|Clay}}
| |
| | consume={{Material|Blastpowder}}
| |
| | prod={{Unit|Grenadier}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Passive|Enchanted Firejars|Firebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Beast|Walker Firebombs|Firebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Development|Warding Apiary|Beebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Unique|Towering Bee-boxes|Beebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramic Workshop|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramics Production|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Glassblower Dome|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Passive|Snail Bridles|Acidbomb Wright}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Reefshot ====
| |
| {{TechInfo
| |
| | image=Tech Combat Reefshot.png
| |
| | tech=Reefshot
| |
| | health=400
| |
| | builders=2
| |
| | chance=5.2
| |
| | rarity=Epic
| |
| | group=Group 3
| |
| | karma=4
| |
| | single=Yes
| |
| | place=Over Water
| |
| | footp=1x2
| |
| | encyclopedia=A cannon on the edge of the water that attacks approaching boats.
| |
| | desc=A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180° arc in the direction it is built.
| |
| | mats={{Material|Clay}} {{Material|Clay}} {{Material|Blastpowder}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Combat|Reefshot|Whitebarrel Rifles}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Seamine ====
| |
| {{TechInfo
| |
| | image=Tech Combat Seamine.png
| |
| | tech=Seamine
| |
| | health=50
| |
| | builders=2
| |
| | chance=5.2
| |
| | rarity=Epic
| |
| | group=Group 3
| |
| | karma=3
| |
| | place=Water
| |
| | prod={{Unit|Seamine}}
| |
| | encyclopedia=A slow, floating mine that can be manually controlled and detonates when anything floats over it!
| |
| | desc=Building a [[Units#Seamine|Seamine]] simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.
| |
| | mats={{Material|Bamboo}} {{Material|Fabric}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Powderstack|Combat|Seamine|Whitebarrel Rifles}}
| |
| {{!}}}
| |
| }}
| |
|
| |
|
| === [[File:TechGroup Festival.svg|24px|middle|link=]] Festival === | | === [[File:TechGroup Festival.svg|24px|middle|link=]] Festival === |