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| desc=Cloudcatchers capture clouds (hence the name), storing them until they're broken. Once released, the cloud will rain and drift like any other cloud. This can be particularly helpful to control fires. | | desc=Cloudcatchers capture clouds (hence the name), storing them until they're broken. Once released, the cloud will rain and drift like any other cloud. This can be particularly helpful to control fires. | ||
| mats={{Material|Ceramics}} {{Material|Ceramics}} {{Material|Logs}} {{Material|Bamboo}} | | mats={{Material|Ceramics}} {{Material|Ceramics}} {{Material|Logs}} {{Material|Bamboo}} | ||
| props=[[File:Symbol None.png|32px|middle|link=]] | |||
* '''Unique Combinations:''' | |||
{{{!}} style="margin-left:20px" | |||
{{!}}- | |||
{{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}} | |||
{{!}}} | |||
}} | }} | ||