Materials: Difference between revisions

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=== [[File:Symbol Coconut.png|24px|middle|link=]] Coconut ===
=== [[File:Symbol Coconut.svg|24px|middle|link=]] Coconut ===
{| style="width:100%"
{| style="width:100%"
| {{MaterialInfo-1
| {{MaterialInfo-1
| image = Symbol Coconut.png
| image = Symbol Coconut.svg
| material = Coconut
| material = Coconut
}}
}}
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'''Coconuts''' fall when certain trees are chopped down, and roll freely when bumped into. A few technologies utilize Coconuts, but they are otherwise just a feature of the biome. When left unmoved for a period of time, a Coconut will "degrade" into the ground and a tree will sprout in its place.
'''Coconuts''' fall when certain trees are chopped down, and roll freely when bumped into. A few technologies utilize Coconuts, but they are otherwise just a feature of the biome. When left unmoved for a period of time, a Coconut will "degrade" into the ground and a tree will sprout in its place.
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== Special Resources ==
== Special Resources ==
Certain Technologies change what resource they need based on what is around the Hearth when it is built. They are selected at random based on the Resources available within the starting territory.
Certain Technologies change what resource they need based on what is around the Hearth when it is built. They are selected at random based on the Resources available within the starting territory.

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