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11 May 2024

  • 22:4322:43, 11 May 2024 diff hist −4 Kainga: Seeds of CivilizationNo edit summary
  • 12:4612:46, 11 May 2024 diff hist −2 Kainga: Seeds of CivilizationNo edit summary
  • 12:2712:27, 11 May 2024 diff hist +18 Kainga: Seeds of CivilizationNo edit summary
  • 12:2712:27, 11 May 2024 diff hist +104 Kainga: Seeds of CivilizationNo edit summary
  • 12:2512:25, 11 May 2024 diff hist +43 N KaingaRedirected page to Kainga: Seeds of Civilization current Tag: New redirect
  • 12:2412:24, 11 May 2024 diff hist +652 N Template:GameCreated page with "{{DISPLAYTITLE:''{{PAGENAME}}''}} {| class="wikitable" style="float: right; padding: 5px; margin-left: 3px; background: #eaecf0; border: 3px solid currentColor; width: 300px;" ! colspan="2" style="font-size:1.25em" | {{PAGENAME}} |- ! colspan="2" | {{#if: {{{img|}}}|[[File:{{{img|}}}|300px]]|[[File:{{PAGENAME}}.jpg|300px]]}} |- {{#if: {{{developer|}}}||style="display: none"}} ! Developer | {{{developer|}}} |- {{#if: {{{publisher|}}}||style="display: none"}} ! Publisher |..."
  • 12:1512:15, 11 May 2024 diff hist +3,283 N Technologies/OtherCreated page with "= 24px|middle|link= Other = The Technologies in this category don't fall into any of the above, and don't necessarily follow the same rules as other Technologies. == Campfire Hearth == {{TechInfo | image=Tech Other Campfire Hearth.png | tech=Campfire Hearth | health=∞ | builders=8 | chance=100 | group=Starting | single=Yes | encyclopedia=The center of every village, the Campfire is more than a pile of wood: it's a symbol of your entire..."
  • 12:1512:15, 11 May 2024 diff hist +61,777 N Technologies/UniqueCreated page with "= 24px|middle|link= Unique = '''Unique''' technologies will never appear in a Biome during a Challenge, but instead must be unlocked during a Challenge by discovering both technologies necessary to develop. Some Unique technologies have several different combinations that can unlock them (usually based on a single production technology in combination with a different production technology), but others have only one formula to unlock them. On..."
  • 12:1512:15, 11 May 2024 diff hist +1,389 N Technologies/FestivalCreated page with "= 24px|middle|link= Festival = '''Festivals''' are some of the most important Technologies available to discover, and can only be discovered at certain fixed points. After a certain number of other Technologies is discovered, a Festival Inspiration will appear above the Hearth and your Thinker will automatically return to it (if not commanded to do otherwise). Only four Festivals are available to discover..."
  • 12:1412:14, 11 May 2024 diff hist +20,145 N Technologies/CombatCreated page with "= 24px|middle|link= Combat = '''Combat''' technologies create combat Units capable of more effectively resolving disputes the hard way with your neighbors (or Beasts). == Archery Range == {{TechInfo | image=Tech Combat Archery Range.png | tech=Archery Range | health=300 | builders=6 | group=Starting | chance=8.7 | single=Yes | encyclopedia=Train archers that shoot arrows quickly. | desc=Archers are ranged combat units th..."
  • 12:1312:13, 11 May 2024 diff hist +22,732 N Technologies/MovementCreated page with "= 24px|middle|link= Movement = '''Movement''' technologies change the way your Units can traverse the Biome, as well as modifying the surfaces available to build structures on. == Canoe Dock == {{TechInfo | image=Tech Movement Canoe Dock.png | tech=Canoe Dock | health=300 | builders=6 | chance=6.8 | group=Group 5 | single=Yes | place=Water | footp=2x4 | consume={{Material|Logs}} | prod={{Unit|Canoe}} | encyclopedia=A 2-person boat made..."
  • 12:1312:13, 11 May 2024 diff hist +12,611 N Technologies/ProtectionCreated page with "= 24px|middle|link= Protection = '''Protection''' technologies are specific to keeping your village, its people, and the Materials within it safe from climate hazards (such as fire). == Windmill == {{TechInfo | image=Tech Protection Windmill.png | tech=Windmill | health=400 | builders=5 | karma=2 | chance=7.6 | rarity=Rare | single=Yes | footp=4x4 Diamond | encyclopedia=A tall sail-tower to push clouds away, protecting your town. | desc=..."
  • 12:1312:13, 11 May 2024 diff hist +40,171 N Technologies/PassiveCreated page with "= 24px|middle|link= Passive = '''Passive''' Technologies are ones that can't be built, but can affect gameplay in other ways. They can be found either through Passive Inspiration or by opting-out of any other inspiration type and selecting a Passive instead. == Baskets == {{PassiveTechInfo | image=Tech Passive Baskets.png | tech=Baskets | group=Starting | chance=3.1 | encyclopedia=Gives Braves the ability to carry resources at full speed. |..."
  • 12:1312:13, 11 May 2024 diff hist +14,239 N Technologies/BeastCreated page with "= 24px|middle|link= Beast = '''Beast''' technologies are specific to captured Beasts; either built directly on the Beast or otherwise utilizing a Beast to produce Materials. Note that some Beast-related structures, such as the Egg Harvester, are listed in other categories but can appear with Beast Inspiration if the prerequisite Beast is tamed. == Beast Saddle == {{TechInfo | image=Tech Beast Beast Saddle.png | tech=Bea..."
  • 12:1312:13, 11 May 2024 diff hist +18,716 N Technologies/DevelopmentCreated page with "= 24px|middle|link= Development = '''Development''' technologies are ones that can help your village as a whole, either by providing a support bonus or providing other functionality that doesn't fit into other categories. Diplomatic technologies are also in this section. == Watchtower == {{TechInfo | image=Tech Development Watchtower.png | tech=Watchtower | health=200 | builders=4 | group=Starting | chance=6.5 | encyclopedia=A tower tha..."
  • 12:1212:12, 11 May 2024 diff hist +35,711 N Technologies/ResourcesCreated page with "= 24px|middle|link= Resources = '''Resources''' technologies allow you to build structures that produce Materials. Some Resources technologies can produce without any input, but many consume Materials to produce something else. == Silk Loom == {{TechInfo | image=Tech Resources Silk Loom.png | tech=Silk Loom | health=300 | builders=3 | group=Starting | chance=4.3 | encyclopedia=Slowly but reliably produce silk Fabric. | desc=The Canvas..."
  • 12:1012:10, 11 May 2024 diff hist +264 N User:HepiChestCowCreated page with "*Technologies/Resources *Technologies/Development *Technologies/Beast *Technologies/Passive *Technologies/Protection *Technologies/Movement *Technologies/Combat *Technologies/Festival *Technologies/Unique *Technologies/Other"
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