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Combined display of all available logs of Kainga Encyclopedia. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 12:15, 11 May 2024 HepiChestCow talk contribs created page Technologies/Unique (Created page with "= 24px|middle|link= Unique = '''Unique''' technologies will never appear in a Biome during a Challenge, but instead must be unlocked during a Challenge by discovering both technologies necessary to develop. Some Unique technologies have several different combinations that can unlock them (usually based on a single production technology in combination with a different production technology), but others have only one formula to unlock them. On...")
- 12:15, 11 May 2024 HepiChestCow talk contribs created page Technologies/Festival (Created page with "= 24px|middle|link= Festival = '''Festivals''' are some of the most important Technologies available to discover, and can only be discovered at certain fixed points. After a certain number of other Technologies is discovered, a Festival Inspiration will appear above the Hearth and your Thinker will automatically return to it (if not commanded to do otherwise). Only four Festivals are available to discover...")
- 12:14, 11 May 2024 HepiChestCow talk contribs created page Technologies/Combat (Created page with "= 24px|middle|link= Combat = '''Combat''' technologies create combat Units capable of more effectively resolving disputes the hard way with your neighbors (or Beasts). == Archery Range == {{TechInfo | image=Tech Combat Archery Range.png | tech=Archery Range | health=300 | builders=6 | group=Starting | chance=8.7 | single=Yes | encyclopedia=Train archers that shoot arrows quickly. | desc=Archers are ranged combat units th...")
- 12:13, 11 May 2024 HepiChestCow talk contribs created page Technologies/Movement (Created page with "= 24px|middle|link= Movement = '''Movement''' technologies change the way your Units can traverse the Biome, as well as modifying the surfaces available to build structures on. == Canoe Dock == {{TechInfo | image=Tech Movement Canoe Dock.png | tech=Canoe Dock | health=300 | builders=6 | chance=6.8 | group=Group 5 | single=Yes | place=Water | footp=2x4 | consume={{Material|Logs}} | prod={{Unit|Canoe}} | encyclopedia=A 2-person boat made...")
- 12:13, 11 May 2024 HepiChestCow talk contribs created page Technologies/Protection (Created page with "= 24px|middle|link= Protection = '''Protection''' technologies are specific to keeping your village, its people, and the Materials within it safe from climate hazards (such as fire). == Windmill == {{TechInfo | image=Tech Protection Windmill.png | tech=Windmill | health=400 | builders=5 | karma=2 | chance=7.6 | rarity=Rare | single=Yes | footp=4x4 Diamond | encyclopedia=A tall sail-tower to push clouds away, protecting your town. | desc=...")
- 12:13, 11 May 2024 HepiChestCow talk contribs created page Technologies/Passive (Created page with "= 24px|middle|link= Passive = '''Passive''' Technologies are ones that can't be built, but can affect gameplay in other ways. They can be found either through Passive Inspiration or by opting-out of any other inspiration type and selecting a Passive instead. == Baskets == {{PassiveTechInfo | image=Tech Passive Baskets.png | tech=Baskets | group=Starting | chance=3.1 | encyclopedia=Gives Braves the ability to carry resources at full speed. |...")
- 12:13, 11 May 2024 HepiChestCow talk contribs created page Technologies/Beast (Created page with "= 24px|middle|link= Beast = '''Beast''' technologies are specific to captured Beasts; either built directly on the Beast or otherwise utilizing a Beast to produce Materials. Note that some Beast-related structures, such as the Egg Harvester, are listed in other categories but can appear with Beast Inspiration if the prerequisite Beast is tamed. == Beast Saddle == {{TechInfo | image=Tech Beast Beast Saddle.png | tech=Bea...")
- 12:13, 11 May 2024 HepiChestCow talk contribs created page Technologies/Development (Created page with "= 24px|middle|link= Development = '''Development''' technologies are ones that can help your village as a whole, either by providing a support bonus or providing other functionality that doesn't fit into other categories. Diplomatic technologies are also in this section. == Watchtower == {{TechInfo | image=Tech Development Watchtower.png | tech=Watchtower | health=200 | builders=4 | group=Starting | chance=6.5 | encyclopedia=A tower tha...")
- 12:12, 11 May 2024 HepiChestCow talk contribs created page Technologies/Resources (Created page with "= 24px|middle|link= Resources = '''Resources''' technologies allow you to build structures that produce Materials. Some Resources technologies can produce without any input, but many consume Materials to produce something else. == Silk Loom == {{TechInfo | image=Tech Resources Silk Loom.png | tech=Silk Loom | health=300 | builders=3 | group=Starting | chance=4.3 | encyclopedia=Slowly but reliably produce silk Fabric. | desc=The Canvas...")
- 12:10, 11 May 2024 HepiChestCow talk contribs created page User:HepiChestCow (Created page with "*Technologies/Resources *Technologies/Development *Technologies/Beast *Technologies/Passive *Technologies/Protection *Technologies/Movement *Technologies/Combat *Technologies/Festival *Technologies/Unique *Technologies/Other")
- 12:03, 11 May 2024 User account HepiChestCow talk contribs was created
- 02:00, 1 May 2024 Eheartshine talk contribs created page Technologies/Food (Created page with "= 24px|middle|link= Food = '''Food''' technologies are essential for the growth of a village, since they provide the consumable Material needed to produce Braves. == Crop Row == {{TechInfo | image=Tech Food Crop Row.png | tech=Crop Row | health=50 | builders=1 | group=Starting | chance=8.4 | encyclopedia=A farm row that can be placed only on fertile grass tiles. Grows fully when rained on. | desc=The Crop Row...")
- 01:59, 1 May 2024 Eheartshine talk contribs created page Technologies/Shelter (Created page with "= 24px|middle|link= Shelter = '''Shelter''' technologies are where Braves are spawned, and the only way to increase a village's population capacity. They usually consume Food to produce one Brave, and must be occupied by at least one Brave to produce. Shelter technologies also determine how sturdy all of your structures are against the four main elemental hazards: fire, rain, wind, and snow. == Clay Huts == {{TechInfo | i...")
- 01:36, 18 March 2024 Eheartshine talk contribs moved page File:Icon Bonus Next Generation.png to File:Tech Passive Spectral Units.png
- 01:31, 18 March 2024 Eheartshine talk contribs created page File:Tech Passive Stilt Foundations.png
- 01:31, 18 March 2024 Eheartshine talk contribs uploaded File:Tech Passive Stilt Foundations.png
- 02:03, 21 January 2024 Eheartshine talk contribs created page File:Icon Lock.png
- 02:03, 21 January 2024 Eheartshine talk contribs uploaded File:Icon Lock.png
- 00:44, 21 January 2024 Eheartshine talk contribs created page File:Tech Unique Buckets of Fish.png
- 00:44, 21 January 2024 Eheartshine talk contribs uploaded File:Tech Unique Buckets of Fish.png
- 00:26, 21 January 2024 Eheartshine talk contribs created page File:Tech Food Featherwing Coop.png
- 00:26, 21 January 2024 Eheartshine talk contribs uploaded File:Tech Food Featherwing Coop.png
- 00:05, 10 July 2023 Eheartshine talk contribs deleted page File:Symbol First Roof Material.svg
- 00:03, 10 July 2023 Eheartshine talk contribs created page File:Symbol First Roof Material.svg
- 00:03, 10 July 2023 Eheartshine talk contribs uploaded File:Symbol First Roof Material.svg
- 23:27, 9 July 2023 Eheartshine talk contribs created page File:Icon Footprint 1x3.svg
- 23:27, 9 July 2023 Eheartshine talk contribs uploaded File:Icon Footprint 1x3.svg
- 23:09, 9 July 2023 Eheartshine talk contribs uploaded a new version of File:Symbol Coconut.svg
- 16:15, 7 July 2023 Eheartshine talk contribs moved page File:Icon Placement Over Water.svg to File:Tech Passive Structure Safety.svg
- 16:15, 7 July 2023 Eheartshine talk contribs moved page File:Tech Passive Structure Safety.svg to File:Icon Placement Over Water.svg without leaving a redirect
- 16:15, 7 July 2023 Eheartshine talk contribs moved page File:Icon Bonus Structure Safety.svg to File:Tech Passive Structure Safety.svg
- 16:14, 7 July 2023 Eheartshine talk contribs created page File:Icon Bonus Structure Safety.svg
- 16:14, 7 July 2023 Eheartshine talk contribs uploaded File:Icon Bonus Structure Safety.svg
- 15:59, 7 July 2023 Eheartshine talk contribs moved page File:Tech Passive StructureSafety.png to File:Tech Passive Structure Safety.png
- 15:00, 7 July 2023 Eheartshine talk contribs moved page File:Tech Shelter WoodLonghouse.png to File:Tech Shelter Wood Longhouse.png
- 00:00, 7 July 2023 Eheartshine talk contribs created page File:Icon Bonus Grown.png
- 00:00, 7 July 2023 Eheartshine talk contribs uploaded File:Icon Bonus Grown.png
- 00:00, 7 July 2023 Eheartshine talk contribs created page File:Tech Shelter Mushroom Hut.png
- 00:00, 7 July 2023 Eheartshine talk contribs uploaded File:Tech Shelter Mushroom Hut.png
- 23:59, 6 July 2023 Eheartshine talk contribs moved page Template:Resistances to Template:Protections
- 17:16, 6 July 2023 Eheartshine talk contribs created page File:Icon Placement Rooftop.svg
- 17:16, 6 July 2023 Eheartshine talk contribs uploaded File:Icon Placement Rooftop.svg
- 15:44, 6 July 2023 Eheartshine talk contribs created page File:Tech Unique Disguised Gift.png
- 15:44, 6 July 2023 Eheartshine talk contribs uploaded File:Tech Unique Disguised Gift.png
- 15:26, 6 July 2023 Eheartshine talk contribs created page File:Icon Bonus Round Housing.png
- 15:26, 6 July 2023 Eheartshine talk contribs uploaded File:Icon Bonus Round Housing.png
- 15:21, 6 July 2023 Eheartshine talk contribs created page File:Tech Passive Urban Planning.png
- 15:21, 6 July 2023 Eheartshine talk contribs uploaded File:Tech Passive Urban Planning.png
- 15:17, 6 July 2023 Eheartshine talk contribs moved page File:Icon Unit Gift.png to File:Tech Development Royal Gift.png
- 15:17, 6 July 2023 Eheartshine talk contribs moved page File:Tech Development Royal Gift.png to File:Icon Unit Gift.png without leaving a redirect