1,088
edits
Eheartshine (talk | contribs) (fix Chosen Walls) |
Eheartshine (talk | contribs) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 60: | Line 60: | ||
| rarity=Unique | | rarity=Unique | ||
| encyclopedia=Produces Acid Bombers from Ceramics in a house attachment. | | encyclopedia=Produces Acid Bombers from Ceramics in a house attachment. | ||
| desc=The | | desc=The Acidbomb Wright is the attachment form of [[#Acid Bombs|Acid Bombs]]. While it doesn't produce Acid Bombers as quickly, it can do so without converting a Brave and multiple Acidbomb Wrights may be built. | ||
| mats={{Material|Logs}} {{Material|Clay}} | | mats={{Material|Logs}} {{Material|Clay}} | ||
| consume={{Material|Ceramics}} | | consume={{Material|Ceramics}} | ||
Line 280: | Line 280: | ||
| place=Attachment | | place=Attachment | ||
| encyclopedia=Create jars carved from stone. | | encyclopedia=Create jars carved from stone. | ||
| desc=The Ceramics Carver can be exceptionally useful if you have a reliable source of [[Materials#Bricks|Bricks]], since [[Materials#Clay|Clay]] (the most common Material used to produce [[Materials#Ceramics|Ceramics]]) can only be produced using [[#Clay Pit|a single Resource technology]] that is single-use. Additionally, it can produce two units of Ceramics for each unit of Bricks consumed. | | desc=The Ceramics Carver can be exceptionally useful if you have a reliable source of [[Materials#Bricks|Bricks]], since [[Materials#Clay|Clay]] (the most common Material used to produce [[Materials#Ceramics|Ceramics]]) can only be produced using [[Technologies/Resources#Clay Pit|a single Resource technology]] that is single-use. Additionally, it can produce two units of Ceramics for each unit of Bricks consumed. | ||
| mats={{Material|Bamboo}} {{Material|Bricks}} | | mats={{Material|Bamboo}} {{Material|Bricks}} | ||
| consume={{Material|Bricks}} | | consume={{Material|Bricks}} | ||
Line 685: | Line 685: | ||
| rarity=Unique | | rarity=Unique | ||
| encyclopedia=Slowly cooks a mighty pie. Turns just 2 fish into enough Food for 6 people. | | encyclopedia=Slowly cooks a mighty pie. Turns just 2 fish into enough Food for 6 people. | ||
| desc=The Fish Pie can produce a lot of [[Materials#Food|Food]] slowly using 2 units of fish, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one | | desc=The Fish Pie can produce a lot of [[Materials#Food|Food]] slowly using 2 units of fish, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Fish Pie at a time. As long as there is Food available, the Fish Pie will continuously produce new Food. | ||
Because the Fish Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food). | Because the Fish Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food). | ||
Line 1,066: | Line 1,066: | ||
| desc=The Pear Pie can produce a lot of [[Materials#Food|Food]] slowly using 1 pear, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there is Food available, the Pear Pie will continuously produce new Food. | | desc=The Pear Pie can produce a lot of [[Materials#Food|Food]] slowly using 1 pear, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there is Food available, the Pear Pie will continuously produce new Food. | ||
Because the Pear Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food). | Because the Pear Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food). Luckily, all of its combinations to discover require two Food Technologies (and does not replace both of them), so this is not likely. | ||
| mats={{Material|Food}} | | mats={{Material|Food}} | ||
| consume={{Material|Food}} | | consume={{Material|Food}} |