Technologies/Combat: Difference between revisions

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(Created page with "= 24px|middle|link= Combat = '''Combat''' technologies create combat Units capable of more effectively resolving disputes the hard way with your neighbors (or Beasts). == Archery Range == {{TechInfo | image=Tech Combat Archery Range.png | tech=Archery Range | health=300 | builders=6 | group=Starting | chance=8.7 | single=Yes | encyclopedia=Train archers that shoot arrows quickly. | desc=Archers are ranged combat units th...")
 
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__NOTOC__
{{Alphabet TOC
|a=Archery Range
|b=Barracks
|g=Grenade Wright
|l=Library
|p=Powderstack
|r=Reefshot
|s=Seamine
|t=Temple
|w=Whiptwister
}}
= [[File:TechGroup Combat.svg|24px|middle|link=]] Combat =
= [[File:TechGroup Combat.svg|24px|middle|link=]] Combat =
'''Combat''' technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts).
'''Combat''' Technologies create combat [[Units]] capable of more effectively resolving disputes the hard way with your neighbors (or Beasts).
 
== Archery Range ==
== Archery Range ==
{{TechInfo
{{TechInfo
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}}
}}


== Spear Laager ==
== Bowyer ==
{{TechInfo
{{TechInfo
| image=Tech Combat Spear Laager.png
| image=Tech Combat Bowyer.png
| tech=Spear Laager
| tech=Bowyer
| health=300
| health=300
| builders=6
| builders=3
| group=Group 1
| group=Group 5
| karma=4
| karma=2
| chance=7
| chance=7
| single=Yes
| encyclopedia=Produces Archers from Bamboo in a house attachment.
| encyclopedia=Trains a spearman that can attack at a distance.
| desc=The Bowyer is the attachment form of the [[#Archery Range|Archery Range]]. While it doesn't produce [[Units#Archer|Archers]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Bowyers may be built.
| desc=[[Units#Spear|Spears]] are melee combat Units that attack targets twice as far away as other melee units.
| mats={{Material|Logs}} {{Material|Bamboo}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Material|Bamboo}}
| consume={{Unit|Brave}}
| prod={{Unit|Archer}}
| prod={{Unit|Spear}}
| place=Attachment
| footp=4x4
| props=<br />
| props=[[File:Symbol None.svg|32px|middle|link=]]
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
* '''Unique Combinations:'''
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Spear Laager|Passive|Defensive Spikes|Halberdier Garrison}}
{{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Bamboo Focus|Longbow Bowyer}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Lightfootedness|Longbow Bowyer}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Resources|Potted Bamboo|Longbow Bowyer}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Resources|Sprout Shades|Longbow Bowyer}}
{{!}}}
{{!}}}
}}
}}


== Rifle Casern ==
== Grenade Wright ==
{{TechInfo
{{TechInfo
| image=Tech Combat Rifle Casern.png
| image=Tech Combat Grenade Wright.png
| tech=Rifle Casern
| tech=Grenade Wright
| health=300
| health=200
| builders=6
| builders=2
| group=Group 3
| karma=2
| karma=4
| group=Group 5
| chance=5.2
| chance=5.2
| rarity=Rare
| rarity=Rare
| single=Yes
| encyclopedia=Produces Grenadiers from Blastpowder in a house attachment.
| encyclopedia=Train a rifleman that shoots a powerful, direct shot.
| desc=The Grenade Wright is the attachment form of the [[#Grenadier Calefactor|Grenadier Calefactor]]. While it doesn't produce Grenadiers as quickly, it can do so without converting a Brave and multiple Grenade Wrights may be built.
| desc=[[Units#Rifle|Rifles]] are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.
| mats={{Material|Logs}} {{Material|Clay}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Material|Blastpowder}}
| consume={{Unit|Brave}}
| prod={{Unit|Grenadier}}
| prod={{Unit|Rifle}}
| place=Attachment
| footp=4x4
| props=<br />
| props=[[File:Symbol None.svg|32px|middle|link=]]
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
* '''Unique Combinations:'''
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Passive|Enchanted Firejars|Firebomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Beast|Walker Firebombs|Firebomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Protection|Lightning Totem|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Development|Warding Apiary|Beebomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Development|Firetower Hearth|Firelance Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Unique|Towering Bee-boxes|Beebomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Resources|Glassblower Dome|Firelance Casern}}
{{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramic Workshop|Acidbomb Wright}}
{{!}}}
}}
 
== Temple ==
{{TechInfo
| image=Tech Combat Temple.png
| tech=Temple
| health=300
| builders=6
| group=Group 3
| karma=5
| chance=4.3
| rarity=Epic
| single=Yes
| encyclopedia=A priest that converts other units to our side, 5 at a time.
| desc=[[Units#Priest|Priests]] have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Fabric}} {{Material|Fabric}}{{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| prod={{Unit|Priest}}
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Temple|Beast|Beast Incense Emitter|Incense Chapel}}
{{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramics Production|Acidbomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Temple|Passive|Incense|Incense Chapel}}
{{!}} {{Unique|Combat|Grenade Wright|Resources|Glassblower Dome|Acidbomb Wright}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Temple|Development|Incense Diffuser|Incense Chapel}}
{{!}} {{Unique|Combat|Grenade Wright|Passive|Snail Bridles|Acidbomb Wright}}
{{!}}}
{{!}}}
}}
}}


== Stable ==
== Grenadier Calefactor ==
{{TechInfo
{{TechInfo
| image=Tech Combat Stable.png
| image=Tech Combat Grenadier Calefactor.png
| tech=Stable
| tech=Grenadier Calefactor
| health=300
| health=300
| builders=6
| builders=6
| karma=3
| group=Group 2
| group=Group 2
| karma=3
| chance=4.3
| chance=4.3
| rarity=Epic
| rarity=Epic
| single=Yes
| single=Yes
| encyclopedia=Train Beastmasters that can tame wild animals and ride them.
| encyclopedia=Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
| desc=While [[Units#Brave|Braves]] can tame [[Beasts]], they take quite some time to do so. [[Units#Beastmaster|Beastmasters]] are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.
| desc=Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Beastmaster}}
| prod={{Unit|Grenadier}}
| footp=4x4
| footp=4x4
}}
| props=[[File:Symbol None.svg|32px|middle|link=]]
 
== Swordsmith ==
{{TechInfo
| image=Tech Combat Swordsmith.png
| tech=Swordsmith
| health=300
| builders=3
| group=Group 5
| karma=2
| chance=7.8
| encyclopedia=Produces Warriors from Logs in a house attachment.
| desc=The Swordsmith is the attachment form of the [[#Barracks|Barracks]]. While it doesn't produce [[Units#Warrior|Warriors]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Swordsmiths may be built.
| mats={{Material|Logs}} {{Material|Bamboo}}
| consume={{Material|Logs}}
| prod={{Unit|Warrior}}
| place=Attachment
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
* '''Unique Combinations:'''
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Development|Sauna|Axesmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Enchanted Firejars|Fire Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Passive|Sharpened Axes|Axesmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Beast|Walker Firebombs|Fire Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Passive|Runed Axes|Axesmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Warding Apiary|Bee Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Beast|Beast War Drum|Axesmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Unique|Towering Bee-boxes|Bee Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Resources|Adobe Oven|Shieldsmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramic Workshop|Acid Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Resources|Stone Mine|Shieldsmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramics Production|Acid Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Resources|Bricks Quarry|Shieldsmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Glassblower Dome|Acid Bombs}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Passive|Stone Soup|Shieldsmith}}
{{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Snail Bridles|Acid Bombs}}
{{!}}}
{{!}}}
}}
}}


== Bowyer ==
== Library ==
{{TechInfo
{{TechInfo
| image=Tech Combat Bowyer.png
| image=Tech Combat Library.png
| tech=Bowyer
| tech=Library
| health=300
| health=400
| builders=3
| builders=3
| group=Group 5
| group=Group 5
| karma=2
| karma=2
| chance=7
| chance=5.2
| encyclopedia=Produces Archers from Bamboo in a house attachment.
| rarity=Rare
| desc=The Bowyer is the attachment form of the [[#Archery Range|Archery Range]]. While it doesn't produce [[Units#Archer|Archers]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Bowyers may be built.
| encyclopedia=Produces Priests from Fabric in a house attachment.
| mats={{Material|Logs}} {{Material|Bamboo}}
| desc=The Library is the attachment form of the [[#Temple|Temple]]. While it doesn't produce [[Units#Priest|Priests]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Libraries may be built.
| consume={{Material|Bamboo}}
| mats={{Material|Fabric}} {{Material|Fabric}}
| prod={{Unit|Archer}}
| consume={{Material|Fabric}}
| prod={{Unit|Priest}}
| place=Attachment
| place=Attachment
| props=<br />
| props=<br />
Line 244: Line 229:
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
{{!}} {{Unique|Combat|Library|Beast|Beast Incense Emitter|Incense Recepticle}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Bamboo Focus|Longbow Bowyer}}
{{!}} {{Unique|Combat|Library|Passive|Incense|Incense Recepticle}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Passive|Lightfootedness|Longbow Bowyer}}
{{!}} {{Unique|Combat|Library|Development|Incense Diffuser|Incense Recepticle}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Resources|Potted Bamboo|Longbow Bowyer}}
{{!}}-
{{!}} {{Unique|Combat|Bowyer|Resources|Sprout Shades|Longbow Bowyer}}
{{!}}}
{{!}}}
}}
}}
Line 298: Line 279:
}}
}}


== Spearsmith ==
== Reefshot ==
{{TechInfo
{{TechInfo
| image=Tech Combat Spearsmith.png
| image=Tech Combat Reefshot.png
| tech=Spearsmith
| tech=Reefshot
| health=200
| health=400
| builders=3
| builders=2
| group=Group 5
| chance=5.2
| karma=2
| rarity=Epic
| chance=7
| group=Group 3
| encyclopedia=Produces spearmen from Bamboo in a house attachment.
| karma=4
| desc=The Spearsmith is the attachment form of the [[#Spear Laager|Spear Laager]]. While it doesn't produce [[Units#Spear|Spears]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Spearsmiths may be built.
| single=Yes
| mats={{Material|Logs}} {{Material|Bamboo}}
| place=Over Water
| consume={{Material|Bamboo}}
| footp=1x2
| prod={{Unit|Spear}}
| encyclopedia=A cannon on the edge of the water that attacks approaching boats.
| place=Attachment
| desc=A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180&deg; arc in the direction it is built.
| mats={{Material|Clay}} {{Material|Clay}} {{Material|Blastpowder}}
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
{{!}}}
{{!}}}
* '''Unique Combinations:'''
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Spearsmith|Passive|Defensive Spikes|Bardiche}}
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Powderstack|Combat|Reefshot|Whitebarrel Rifles}}
{{!}}}
{{!}}}
}}
}}


== Whiptwister ==
== Rifle Casern ==
{{TechInfo
{{TechInfo
| image=Tech Combat Whiptwister.png
| image=Tech Combat Rifle Casern.png
| tech=Whiptwister
| tech=Rifle Casern
| health=300
| health=300
| builders=3
| builders=6
| group=Group 5
| group=Group 3
| karma=2
| karma=4
| chance=5.2
| chance=5.2
| rarity=Rare
| rarity=Rare
| encyclopedia=Produces Beastmasters from Food in a house attachment.
| single=Yes
| desc=The Whiptwister is the attachment form of the [[#Stable|Stable]]. While it doesn't produce [[Units#Beastmaster|Beastmasters]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Whiptwisters may be built.
| encyclopedia=Train a rifleman that shoots a powerful, direct shot.
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| desc=[[Units#Rifle|Rifles]] are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.
| consume={{Material|Food}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| prod={{Unit|Beastmaster}}
| consume={{Unit|Brave}}
| place=Attachment
| prod={{Unit|Rifle}}
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Development|Cloudcatcher|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Protection|Lightning Totem|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Development|Firetower Hearth|Firelance Casern}}
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Resources|Glassblower Dome|Firelance Casern}}
{{!}}}
}}
 
== Seamine ==
{{TechInfo
| image=Tech Combat Seamine.png
| tech=Seamine
| health=50
| builders=2
| chance=5.2
| rarity=Epic
| group=Group 3
| karma=3
| place=Water
| prod={{Unit|Seamine}}
| encyclopedia=A slow, floating mine that can be manually controlled and detonates when anything floats over it!
| desc=Building a [[Units#Seamine|Seamine]] simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.
| mats={{Material|Bamboo}} {{Material|Fabric}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
{{!}}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Powderstack|Combat|Seamine|Whitebarrel Rifles}}
{{!}}}
}}
 
== Spear Laager ==
{{TechInfo
| image=Tech Combat Spear Laager.png
| tech=Spear Laager
| health=300
| builders=6
| group=Group 1
| karma=4
| chance=7
| single=Yes
| encyclopedia=Trains a spearman that can attack at a distance.
| desc=[[Units#Spear|Spears]] are melee combat Units that attack targets twice as far away as other melee units.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| prod={{Unit|Spear}}
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Combat|Spear Laager|Passive|Defensive Spikes|Halberdier Garrison}}
{{!}}}
{{!}}}
}}
}}


== Library ==
== Spearsmith ==
{{TechInfo
{{TechInfo
| image=Tech Combat Library.png
| image=Tech Combat Spearsmith.png
| tech=Library
| tech=Spearsmith
| health=400
| health=200
| builders=3
| builders=3
| group=Group 5
| group=Group 5
| karma=2
| karma=2
| chance=5.2
| chance=7
| rarity=Rare
| encyclopedia=Produces spearmen from Bamboo in a house attachment.
| encyclopedia=Produces Priests from Fabric in a house attachment.
| desc=The Spearsmith is the attachment form of the [[#Spear Laager|Spear Laager]]. While it doesn't produce [[Units#Spear|Spears]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Spearsmiths may be built.
| desc=The Library is the attachment form of the [[#Temple|Temple]]. While it doesn't produce [[Units#Priest|Priests]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Libraries may be built.
| mats={{Material|Logs}} {{Material|Bamboo}}
| mats={{Material|Fabric}} {{Material|Fabric}}
| consume={{Material|Bamboo}}
| consume={{Material|Fabric}}
| prod={{Unit|Spear}}
| prod={{Unit|Priest}}
| place=Attachment
| place=Attachment
| props=<br />
| props=<br />
Line 372: Line 420:
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Library|Beast|Beast Incense Emitter|Incense Recepticle}}
{{!}} {{Unique|Combat|Spearsmith|Passive|Defensive Spikes|Bardiche}}
{{!}}-
{{!}} {{Unique|Combat|Library|Passive|Incense|Incense Recepticle}}
{{!}}-
{{!}} {{Unique|Combat|Library|Development|Incense Diffuser|Incense Recepticle}}
{{!}}}
{{!}}}
}}
}}


== Grenadier Calefactor ==
== Stable ==
{{TechInfo
{{TechInfo
| image=Tech Combat Grenadier Calefactor.png
| image=Tech Combat Stable.png
| tech=Grenadier Calefactor
| tech=Stable
| health=300
| health=300
| builders=6
| builders=6
| group=Group 2
| karma=3
| karma=3
| group=Group 2
| chance=4.3
| chance=4.3
| rarity=Epic
| rarity=Epic
| single=Yes
| single=Yes
| encyclopedia=Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
| encyclopedia=Train Beastmasters that can tame wild animals and ride them.
| desc=Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.
| desc=While [[Units#Brave|Braves]] can tame [[Beasts]], they take quite some time to do so. [[Units#Beastmaster|Beastmasters]] are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| consume={{Unit|Brave}}
| consume={{Unit|Brave}}
| prod={{Unit|Grenadier}}
| prod={{Unit|Beastmaster}}
| footp=4x4
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Enchanted Firejars|Fire Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Beast|Walker Firebombs|Fire Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Development|Warding Apiary|Bee Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Unique|Towering Bee-boxes|Bee Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramic Workshop|Acid Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramics Production|Acid Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Glassblower Dome|Acid Bombs}}
{{!}}-
{{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Snail Bridles|Acid Bombs}}
{{!}}}
}}
}}


== Grenade Wright ==
== Swordsmith ==
{{TechInfo
{{TechInfo
| image=Tech Combat Grenade Wright.png
| image=Tech Combat Swordsmith.png
| tech=Grenade Wright
| tech=Swordsmith
| health=200
| health=300
| builders=2
| builders=3
| group=Group 5
| karma=2
| karma=2
| group=Group 5
| chance=7.8
| chance=5.2
| encyclopedia=Produces Warriors from Logs in a house attachment.
| rarity=Rare
| desc=The Swordsmith is the attachment form of the [[#Barracks|Barracks]]. While it doesn't produce [[Units#Warrior|Warriors]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Swordsmiths may be built.
| encyclopedia=Produces Grenadiers from Blastpowder in a house attachment.
| mats={{Material|Logs}} {{Material|Bamboo}}
| desc=The Grenade Wright is the attachment form of the [[#Grenadier Calefactor|Grenadier Calefactor]]. While it doesn't produce Grenadiers as quickly, it can do so without converting a Brave and multiple Grenade Wrights may be built.
| consume={{Material|Logs}}
| mats={{Material|Logs}} {{Material|Clay}}
| prod={{Unit|Warrior}}
| consume={{Material|Blastpowder}}
| prod={{Unit|Grenadier}}
| place=Attachment
| place=Attachment
| props=<br />
| props=<br />
Line 445: Line 466:
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Passive|Enchanted Firejars|Firebomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Development|Sauna|Axesmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Beast|Walker Firebombs|Firebomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Passive|Sharpened Axes|Axesmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Development|Warding Apiary|Beebomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Passive|Runed Axes|Axesmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Unique|Towering Bee-boxes|Beebomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Beast|Beast War Drum|Axesmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramic Workshop|Acidbomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Resources|Adobe Oven|Shieldsmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramics Production|Acidbomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Resources|Stone Mine|Shieldsmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Resources|Glassblower Dome|Acidbomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Resources|Bricks Quarry|Shieldsmith}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Grenade Wright|Passive|Snail Bridles|Acidbomb Wright}}
{{!}} {{Unique|Combat|Swordsmith|Passive|Stone Soup|Shieldsmith}}
{{!}}}
{{!}}}
}}
}}


== Reefshot ==
== Temple ==
{{TechInfo
{{TechInfo
| image=Tech Combat Reefshot.png
| image=Tech Combat Temple.png
| tech=Reefshot
| tech=Temple
| health=400
| health=300
| builders=2
| builders=6
| chance=5.2
| group=Group 3
| karma=5
| chance=4.3
| rarity=Epic
| rarity=Epic
| group=Group 3
| karma=4
| single=Yes
| single=Yes
| place=Over Water
| encyclopedia=A priest that converts other units to our side, 5 at a time.
| footp=1x2
| desc=[[Units#Priest|Priests]] have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.
| encyclopedia=A cannon on the edge of the water that attacks approaching boats.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Fabric}} {{Material|Fabric}}{{Material|Blastpowder}} {{Material|Logs}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| desc=A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180&deg; arc in the direction it is built.
| consume={{Unit|Brave}}
| mats={{Material|Clay}} {{Material|Clay}} {{Material|Blastpowder}}
| prod={{Unit|Priest}}
| props=<br />
| footp=4x4
| props=[[File:Symbol None.svg|32px|middle|link=]]
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
{{!}} {{Unique|Combat|Temple|Beast|Beast Incense Emitter|Incense Chapel}}
{{!}}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Reefshot|Whitebarrel Casern}}
{{!}} {{Unique|Combat|Temple|Passive|Incense|Incense Chapel}}
{{!}}-
{{!}}-
{{!}} {{Unique|Combat|Powderstack|Combat|Reefshot|Whitebarrel Rifles}}
{{!}} {{Unique|Combat|Temple|Development|Incense Diffuser|Incense Chapel}}
{{!}}}
{{!}}}
}}
}}


== Seamine ==
== Whiptwister ==
{{TechInfo
{{TechInfo
| image=Tech Combat Seamine.png
| image=Tech Combat Whiptwister.png
| tech=Seamine
| tech=Whiptwister
| health=50
| health=300
| builders=2
| builders=3
| group=Group 5
| karma=2
| chance=5.2
| chance=5.2
| rarity=Epic
| rarity=Rare
| group=Group 3
| encyclopedia=Produces Beastmasters from Food in a house attachment.
| karma=3
| desc=The Whiptwister is the attachment form of the [[#Stable|Stable]]. While it doesn't produce [[Units#Beastmaster|Beastmasters]] as quickly, it can do so without converting a [[Units#Brave|Brave]] and multiple Whiptwisters may be built.
| place=Water
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| prod={{Unit|Seamine}}
| consume={{Material|Food}}
| encyclopedia=A slow, floating mine that can be manually controlled and detonates when anything floats over it!
| prod={{Unit|Beastmaster}}
| desc=Building a [[Units#Seamine|Seamine]] simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.
| place=Attachment
| mats={{Material|Bamboo}} {{Material|Fabric}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| props=<br />
| props=<br />
{{{!}} style="margin-left:20px"
{{{!}} style="margin-left:20px"
{{!}}-
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
{{!}}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Combat|Rifle Casern|Combat|Seamine|Whitebarrel Casern}}
{{!}}-
{{!}} {{Unique|Combat|Powderstack|Combat|Seamine|Whitebarrel Rifles}}
{{!}}}
{{!}}}
}}
}}

Revision as of 15:14, 21 May 2024


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TechGroup Combat.svg Combat

Combat Technologies create combat Units capable of more effectively resolving disputes the hard way with your neighbors (or Beasts).

Archery Range

Tech Combat Archery Range.png
Archery Range
Health: 300
Builders: 6
Tech Group:Starting
Rarity:Common
Chance to Appear:8.7%
Single Use: Yes

Train archers that shoot arrows quickly.
— Kainga Encyclopedia

Archers are ranged combat units that deal a small amount of damage at range. Their accuracy and range are somewhat limited, but they are useful in larger numbers.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Archer (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Archery Range (Combat Technology) + Braided Rope (Passive Technology) = Longbow Archery (Unique Technology)
Archery Range (Combat Technology) + Bamboo Focus (Passive Technology) = Longbow Archery (Unique Technology)
Archery Range (Combat Technology) + Lightfootedness (Passive Technology) = Longbow Archery (Unique Technology)
Archery Range (Combat Technology) + Sprout Shades (Resources Technology) = Longbow Archery (Unique Technology)
Archery Range (Combat Technology) + Potted Bamboo (Resources Technology) = Longbow Archery (Unique Technology)

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Barracks

Tech Combat Barracks.png
Barracks
Health: 300
Builders: 6
Tech Group:Starting
Rarity:Common
Chance to Appear:9.6%
Single Use: Yes

A melee warrior equipped with a sword and shield.
— Kainga Encyclopedia

Warriors are melee combat Units with decent attack and defense. Warriors are the most balanced and versatile combat Unit.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Warrior (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Barracks (Combat Technology) + Log Tents (Shelter Technology) = Axe Barracks (Unique Technology)
Barracks (Combat Technology) + Sauna (Development Technology) = Axe Barracks (Unique Technology)
Barracks (Combat Technology) + Sharpened Axes (Passive Technology) = Axe Barracks (Unique Technology)
Barracks (Combat Technology) + Runed Axes (Passive Technology) = Axe Barracks (Unique Technology)
Barracks (Combat Technology) + Beast War Drum (Beast Technology) = Axe Barracks (Unique Technology)
Barracks (Combat Technology) + Adobe Oven (Resources Technology) = Shield Barracks (Unique Technology)
Barracks (Combat Technology) + Stone Mine (Resources Technology) = Shield Barracks (Unique Technology)
Barracks (Combat Technology) + Bricks Quarry (Resources Technology) = Shield Barracks (Unique Technology)
Barracks (Combat Technology) + Stone Soup (Passive Technology) = Shield Barracks (Unique Technology)

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Bowyer

Tech Combat Bowyer.png
Bowyer
Health: 300
Builders: 3
Karma Cost:2
Tech Group:Group 5
Rarity:Common
Chance to Appear:7%
Single Use: No

Produces Archers from Bamboo in a house attachment.
— Kainga Encyclopedia

The Bowyer is the attachment form of the Archery Range. While it doesn't produce Archers as quickly, it can do so without converting a Brave and multiple Bowyers may be built.

  • Prerequisites: None
  • Build Materials: Logs (Material) Bamboo (Material)
  • Consumes: Bamboo (Material)
  • Produces: Archer (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Bowyer (Combat Technology) + Braided Rope (Passive Technology) = Longbow Bowyer (Unique Technology)
Bowyer (Combat Technology) + Bamboo Focus (Passive Technology) = Longbow Bowyer (Unique Technology)
Bowyer (Combat Technology) + Lightfootedness (Passive Technology) = Longbow Bowyer (Unique Technology)
Bowyer (Combat Technology) + Potted Bamboo (Resources Technology) = Longbow Bowyer (Unique Technology)
Bowyer (Combat Technology) + Sprout Shades (Resources Technology) = Longbow Bowyer (Unique Technology)

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Grenade Wright

Tech Combat Grenade Wright.png
Grenade Wright
Health: 200
Builders: 2
Karma Cost:2
Tech Group:Group 5
Rarity:Rare
Chance to Appear:5.2%
Single Use: No

Produces Grenadiers from Blastpowder in a house attachment.
— Kainga Encyclopedia

The Grenade Wright is the attachment form of the Grenadier Calefactor. While it doesn't produce Grenadiers as quickly, it can do so without converting a Brave and multiple Grenade Wrights may be built.

  • Prerequisites: None
  • Build Materials: Logs (Material) Clay (Material)
  • Consumes: Blastpowder (Material)
  • Produces: Grenadier (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Grenade Wright (Combat Technology) + Firetower Hearth (Development Technology) = Firebomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Enchanted Firejars (Passive Technology) = Firebomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Walker Firebombs (Beast Technology) = Firebomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Warding Apiary (Development Technology) = Beebomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Towering Bee-boxes (Unique Technology) = Beebomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Ceramic Workshop (Resources Technology) = Acidbomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Ceramics Production (Resources Technology) = Acidbomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Glassblower Dome (Resources Technology) = Acidbomb Wright (Unique Technology)
Grenade Wright (Combat Technology) + Snail Bridles (Passive Technology) = Acidbomb Wright (Unique Technology)

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Grenadier Calefactor

Tech Combat Grenadier Calefactor.png
Grenadier Calefactor
Health: 300
Builders: 6
Karma Cost:3
Tech Group:Group 2
Rarity:Epic
Chance to Appear:4.3%
Single Use: Yes

Train Grenadiers that throw bombs that do high damage to structures but minimal splash damage to units.
— Kainga Encyclopedia

Grenadiers are useful combat units that deal a tremendous amount of damage, but can be slow to fire and a bit difficult to use effectively. Since their bombs travel in an arc, and they don't lead targets, they're best used on buildings and other stationary targets.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Blastpowder (Material) Blastpowder (Material) Blastpowder (Material) Blastpowder (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Grenadier (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Grenadier Calefactor (Combat Technology) + Firetower Hearth (Development Technology) = Fire Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Enchanted Firejars (Passive Technology) = Fire Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Walker Firebombs (Beast Technology) = Fire Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Warding Apiary (Development Technology) = Bee Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Towering Bee-boxes (Unique Technology) = Bee Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Ceramic Workshop (Resources Technology) = Acid Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Ceramics Production (Resources Technology) = Acid Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Glassblower Dome (Resources Technology) = Acid Bombs (Unique Technology)
Grenadier Calefactor (Combat Technology) + Snail Bridles (Passive Technology) = Acid Bombs (Unique Technology)

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Library

Tech Combat Library.png
Library
Health: 400
Builders: 3
Karma Cost:2
Tech Group:Group 5
Rarity:Rare
Chance to Appear:5.2%
Single Use: No

Produces Priests from Fabric in a house attachment.
— Kainga Encyclopedia

The Library is the attachment form of the Temple. While it doesn't produce Priests as quickly, it can do so without converting a Brave and multiple Libraries may be built.

  • Prerequisites: None
  • Build Materials: Fabric (Material) Fabric (Material)
  • Consumes: Fabric (Material)
  • Produces: Priest (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Library (Combat Technology) + Beast Incense Emitter (Beast Technology) = Incense Recepticle (Unique Technology)
Library (Combat Technology) + Incense (Passive Technology) = Incense Recepticle (Unique Technology)
Library (Combat Technology) + Incense Diffuser (Development Technology) = Incense Recepticle (Unique Technology)

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Powderstack

Tech Combat Powderstack.png
Powderstack
Health: 400
Builders: 2
Karma Cost:2
Tech Group:Group 5
Rarity:Rare
Chance to Appear:5.2%
Single Use: No

Produces riflemen from Blastpowder in a house attachment.
— Kainga Encyclopedia

The Powderstack is the attachment form of the Rifle Casern. While it doesn't produce Rifles as quickly, it can do so without converting a Brave and multiple Powderstacks may be built.

  • Prerequisites: None
  • Build Materials: Logs (Material) Bamboo (Material)
  • Consumes: Bamboo (Material)
  • Produces: Archer (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Powderstack (Combat Technology) + Cloudcatcher (Development Technology) = Whitebarrel Rifles (Unique Technology)
Powderstack (Combat Technology) + Reefshot (Combat Technology) = Whitebarrel Rifles (Unique Technology)
Powderstack (Combat Technology) + Seamine (Combat Technology) = Whitebarrel Rifles (Unique Technology)
Powderstack (Combat Technology) + Lightning Totem (Protection Technology) = Whitebarrel Rifles (Unique Technology)
Powderstack (Combat Technology) + Firetower Hearth (Development Technology) = Firelance Rifles (Unique Technology)
Powderstack (Combat Technology) + Glassblower Dome (Resources Technology) = Firelance Rifles (Unique Technology)
Powderstack (Combat Technology) + Enchanted Firejars (Passive Technology) = Firelance Rifles (Unique Technology)
Powderstack (Combat Technology) + Walker Firebombs (Beast Technology) = Firelance Rifles (Unique Technology)

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Reefshot

Tech Combat Reefshot.png
Reefshot
Health: 400
Builders: 2
Karma Cost:4
Tech Group:Group 3
Rarity:Epic
Chance to Appear:5.2%
Single Use: Yes

A cannon on the edge of the water that attacks approaching boats.
— Kainga Encyclopedia

A Reefshot is a structure that sits on a shoreline and will automatically defend it from any hostile units (boats or otherwise). It is, however, limited to shooting only in the 180° arc in the direction it is built.

  • Prerequisites: None
  • Build Materials: Clay (Material) Clay (Material) Blastpowder (Material)
  • Consumes: None
  • Produces: None
  • Special Placement: Over Water
  • Footprint: 1x2
  • Properties:
Tech Passive Structure Safety.svg Placed Over Water: Can only be placed on a ledge partially over water.
  • Unique Combinations:
Rifle Casern (Combat Technology) + Reefshot (Combat Technology) = Whitebarrel Casern (Unique Technology)
Powderstack (Combat Technology) + Reefshot (Combat Technology) = Whitebarrel Rifles (Unique Technology)

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Rifle Casern

Tech Combat Rifle Casern.png
Rifle Casern
Health: 300
Builders: 6
Karma Cost:4
Tech Group:Group 3
Rarity:Rare
Chance to Appear:5.2%
Single Use: Yes

Train a rifleman that shoots a powerful, direct shot.
— Kainga Encyclopedia

Rifles are ranged units with long range that deal high damage per shot. Their accuracy and fire rate are lower than other ranged units to accommodate.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Blastpowder (Material) Blastpowder (Material) Logs (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Rifle (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Rifle Casern (Combat Technology) + Cloudcatcher (Development Technology) = Whitebarrel Casern (Unique Technology)
Rifle Casern (Combat Technology) + Reefshot (Combat Technology) = Whitebarrel Casern (Unique Technology)
Rifle Casern (Combat Technology) + Seamine (Combat Technology) = Whitebarrel Casern (Unique Technology)
Rifle Casern (Combat Technology) + Lightning Totem (Protection Technology) = Whitebarrel Casern (Unique Technology)
Rifle Casern (Combat Technology) + Firetower Hearth (Development Technology) = Firelance Casern (Unique Technology)
Rifle Casern (Combat Technology) + Glassblower Dome (Resources Technology) = Firelance Casern (Unique Technology)

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Seamine

Tech Combat Seamine.png
Seamine
Health: 50
Builders: 2
Karma Cost:3
Tech Group:Group 3
Rarity:Epic
Chance to Appear:5.2%
Single Use: No

A slow, floating mine that can be manually controlled and detonates when anything floats over it!
— Kainga Encyclopedia

Building a Seamine simply constructs the Unit. Built in the water, Seamines can be directed to sit in the path of incoming boats and will blow up on impact, instantly destroying it and killing all of the Units riding it.

  • Prerequisites: None
  • Build Materials: Bamboo (Material) Fabric (Material) Blastpowder (Material) Blastpowder (Material)
  • Consumes: None
  • Produces: Seamine (Unit)
  • Special Placement: Water
  • Footprint: 2x2
  • Properties:
Icon Placement Water.svg Placed in Water: Can only be placed on water.
  • Unique Combinations:
Rifle Casern (Combat Technology) + Seamine (Combat Technology) = Whitebarrel Casern (Unique Technology)
Powderstack (Combat Technology) + Seamine (Combat Technology) = Whitebarrel Rifles (Unique Technology)

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Spear Laager

Tech Combat Spear Laager.png
Spear Laager
Health: 300
Builders: 6
Karma Cost:4
Tech Group:Group 1
Rarity:Common
Chance to Appear:7%
Single Use: Yes

Trains a spearman that can attack at a distance.
— Kainga Encyclopedia

Spears are melee combat Units that attack targets twice as far away as other melee units.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Spear (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Spear Laager (Combat Technology) + Defensive Spikes (Passive Technology) = Halberdier Garrison (Unique Technology)

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Spearsmith

Tech Combat Spearsmith.png
Spearsmith
Health: 200
Builders: 3
Karma Cost:2
Tech Group:Group 5
Rarity:Common
Chance to Appear:7%
Single Use: No

Produces spearmen from Bamboo in a house attachment.
— Kainga Encyclopedia

The Spearsmith is the attachment form of the Spear Laager. While it doesn't produce Spears as quickly, it can do so without converting a Brave and multiple Spearsmiths may be built.

  • Prerequisites: None
  • Build Materials: Logs (Material) Bamboo (Material)
  • Consumes: Bamboo (Material)
  • Produces: Spear (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Spearsmith (Combat Technology) + Defensive Spikes (Passive Technology) = Bardiche (Unique Technology)

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Stable

Tech Combat Stable.png
Stable
Health: 300
Builders: 6
Karma Cost:3
Tech Group:Group 2
Rarity:Epic
Chance to Appear:4.3%
Single Use: Yes

Train Beastmasters that can tame wild animals and ride them.
— Kainga Encyclopedia

While Braves can tame Beasts, they take quite some time to do so. Beastmasters are specialized for the taming of Beasts, and tame them much more quickly. They also have limited melee attack strength if needed.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Logs (Material) Chosen Walls (Material) Chosen Walls (Material) Logs (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Beastmaster (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: None

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Swordsmith

Tech Combat Swordsmith.png
Swordsmith
Health: 300
Builders: 3
Karma Cost:2
Tech Group:Group 5
Rarity:Common
Chance to Appear:7.8%
Single Use: No

Produces Warriors from Logs in a house attachment.
— Kainga Encyclopedia

The Swordsmith is the attachment form of the Barracks. While it doesn't produce Warriors as quickly, it can do so without converting a Brave and multiple Swordsmiths may be built.

  • Prerequisites: None
  • Build Materials: Logs (Material) Bamboo (Material)
  • Consumes: Logs (Material)
  • Produces: Warrior (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Swordsmith (Combat Technology) + Log Tents (Shelter Technology) = Axesmith (Unique Technology)
Swordsmith (Combat Technology) + Sauna (Development Technology) = Axesmith (Unique Technology)
Swordsmith (Combat Technology) + Sharpened Axes (Passive Technology) = Axesmith (Unique Technology)
Swordsmith (Combat Technology) + Runed Axes (Passive Technology) = Axesmith (Unique Technology)
Swordsmith (Combat Technology) + Beast War Drum (Beast Technology) = Axesmith (Unique Technology)
Swordsmith (Combat Technology) + Adobe Oven (Resources Technology) = Shieldsmith (Unique Technology)
Swordsmith (Combat Technology) + Stone Mine (Resources Technology) = Shieldsmith (Unique Technology)
Swordsmith (Combat Technology) + Bricks Quarry (Resources Technology) = Shieldsmith (Unique Technology)
Swordsmith (Combat Technology) + Stone Soup (Passive Technology) = Shieldsmith (Unique Technology)

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Temple

Tech Combat Temple.png
Temple
Health: 300
Builders: 6
Karma Cost:5
Tech Group:Group 3
Rarity:Epic
Chance to Appear:4.3%
Single Use: Yes

A priest that converts other units to our side, 5 at a time.
— Kainga Encyclopedia

Priests have limited damaging attack strength, but are able to instead convert units from hostile villages to yours. Utilizing Priests is a little tricky, but generally as long as they're within range of a hostile Unit a Priest will start the conversion process. Units being converted sit down and have a book icon above their heads.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Fabric (Material) Fabric (Material)Blastpowder (Material) Logs (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: Brave (Unit)
  • Produces: Priest (Unit)
  • Special Placement: None
  • Footprint: 4x4
  • Properties: Symbol None.svg
  • Unique Combinations:
Temple (Combat Technology) + Beast Incense Emitter (Beast Technology) = Incense Chapel (Unique Technology)
Temple (Combat Technology) + Incense (Passive Technology) = Incense Chapel (Unique Technology)
Temple (Combat Technology) + Incense Diffuser (Development Technology) = Incense Chapel (Unique Technology)

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Whiptwister

Tech Combat Whiptwister.png
Whiptwister
Health: 300
Builders: 3
Karma Cost:2
Tech Group:Group 5
Rarity:Rare
Chance to Appear:5.2%
Single Use: No

Produces Beastmasters from Food in a house attachment.
— Kainga Encyclopedia

The Whiptwister is the attachment form of the Stable. While it doesn't produce Beastmasters as quickly, it can do so without converting a Brave and multiple Whiptwisters may be built.

  • Prerequisites: None
  • Build Materials: Bamboo (Material) Bamboo (Material)
  • Consumes: Food (Material)
  • Produces: Beastmaster (Unit)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.

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