Technologies

From Kainga Encyclopedia
Revision as of 16:50, 25 April 2023 by imported>NotoriousRBG (→‎Movement)
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The technologies of Kainga are normally passed down from one generation to the next, but Thinkers have the unique ability to capture ideas from the past at illuminated sites of inspiration.
— Kainga Encyclopedia

Technologies form the core of a town. They are granted to a Thinker via Ideas, found around the map as Inspiration.

Icon Inspiration.png Discovering Technologies

Inspiration floating on Terraces.

Technologies can be discovered by sending a Thinker to Inspiration, floating orbs of light that contain Ideas. A beam of light also rises into the sky, aiding in finding Inspiration. A Thinker can think at Inspiration to discover a technology associated with that Inspiration.

Each Inspiration will have an icon associated with the type of technology its Idea can provide. When a player has their Thinker selected, these icons will be visible anywhere on the map.

Symbol Idea.png Types of Technologies

File:TechGroup Shelter.png Shelter

Shelter technologies are where Braves are spawned, and the only way to increase a village's population capacity. They usually consume Food to produce one Brave, and must be occupied by at least one Brave to produce.

Clay Huts

Tech Shelter ClayHuts.png
Clay Huts
Health: 100
Builders: 2
Tech Group:Starting
Rarity:Common
Chance to Appear:4.3%
Single Use: No

A basic hut made from Clay that can help get your town growing quickly.
— Kainga Encyclopedia

Clay Huts are a basic Shelter that can be useful to kick-start a town. Because of its Eagerness property, getting a reliable food supply is less of an immediate priority. However, Clay Huts are vulnerable to almost all weather, don't provide very much population, and can't use attachments.

  • Prerequisites: None
  • Build Materials: Symbol Clay.png Symbol Clay.png
  • Consumes: Symbol Food.png
  • Produces: Icon Unit Brave.png
  • Special Placement: None
  • Footprint: 2x2
  • Properties:
File:Symbol Population +2.png Small House: Adds 2 to the population cap.
Icon Bonus Eagerness.png Eagerness: First Brave often requires no Food.
Icon Bonus NoAttachment.png No Attachments: This house type doesn't allow for artisan attachments.
Resistance Fire Half.svgFire: Half Resistance Rain None.svgRain: None Resistance Wind Half.svgWind: Half Resistance Snow None.svgSnow: None

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Thatched Huts

Tech Shelter ThatchedHuts.png
Thatched Huts
Health: 100
Builders: 2
Tech Group:Starting
Rarity:Common
Chance to Appear:4.3%
Single Use: No

Huts made from Reeds that allow for rapid population growth.
— Kainga Encyclopedia

Thatched Huts can be useful because they are cheap to build (assuming Reeds are in abundance) and occasionally Brave production is free. They are, however, very vulnerable to fires.

  • Prerequisites: None
  • Build Materials: Symbol Reeds.png Symbol Reeds.png
  • Consumes: Symbol Food.png
  • Produces: Icon Unit Brave.png
  • Special Placement: None
  • Footprint: 2x2
  • Properties:
File:Symbol Population +2.png Small House: Adds 2 to the population cap.
Icon Bonus RandomlyFree.png Randomly Free: Spawning Braves occasionally costs no resources.
Icon Bonus NoAttachment.png No Attachments: This house type doesn't allow for artisan attachments.
Resistance Fire None.svgFire: None Resistance Rain Half.svgRain: Half Resistance Wind None.svgWind: None Resistance Snow Half.svgSnow: Half

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Log Tents

Tech Shelter LogTents.png
Log Tents
Health: 100
Builders: 2
Tech Group:Starting
Rarity:Common
Chance to Appear:3.2%
Single Use: No

Tents made with logs and provide sharpened axes.
— Kainga Encyclopedia

Log Tents are the most robust of the small Shelters, boasting protection against three out of four elements. Log Tents are most useful because they provide the Sharpened Axes passive Technology, which can be very beneficial for warring villages.

  • Prerequisites: None
  • Build Materials: Symbol Logs.png Symbol Reeds.png
  • Consumes: Symbol Food.png
  • Produces: Icon Unit Brave.png
  • Special Placement: None
  • Footprint: 2x2
  • Properties:
File:Symbol Population +2.png Small House: Adds 2 to the population cap.
Tech Passive SharpenedAxes.png Sharpened Axes: Provides the Sharpened Axes passive Technology for free.
Icon Bonus NoAttachment.png No Attachments: This house type doesn't allow for artisan attachments.
Resistance Fire Half.svgFire: Half Resistance Rain Half.svgRain: Half Resistance Wind None.svgWind: None Resistance Snow Half.svgSnow: Half

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Rotunda

Tech Shelter Rotunda.png
Rotunda
Health: 200
Builders: 5
Tech Group:Starting
Rarity:Epic
Chance to Appear:1%
Single Use: No

A sphere house that can release water to fertilize dry land.
— Kainga Encyclopedia

Rotunda houses can store rainwater on their roof (once rained on) and create fertilized land around them. This is particularly helpful in Biomes with limited fertile soil, such as the Flatlands.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus Reservoir.png Reservoir: Capture rain and release it to fertilize the soil around you.
Icon Bonus NoAttachment.png No Attachments: This house type doesn't allow for artisan attachments.
Resistance Fire Full.svgFire: Full Resistance Rain Full.svgRain: Full Resistance Wind Full.svgWind: Full Resistance Snow None.svgSnow: None

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Haken House

Tech Shelter HakenHouse.png
Haken House
Health: 200
Builders: 4
Tech Group:Starting
Rarity:Legendary
Chance to Appear:1%
Single Use: No

A thatched house with a hook that can EITHER catch fish when placed with the back facing water, OR produce Braves as normal on land.
— Kainga Encyclopedia

Haken Houses are unique among all other Shelter Technologies in that they can produce something other than Braves; namely, Fish. When placed with their back against water, Haken Houses will not produce Braves but will instead fish for Food. Haken Houses that are producing Food this way still contribute to the population cap.

  • Prerequisites: None
  • Build Materials: Symbol Logs.png Symbol ChosenWall.png Symbol ChosenWall.png Symbol Reeds.png
  • Consumes: Symbol Food.png (if producing Braves)
  • Produces: Icon Unit Brave.png or Symbol Food.png
  • Special Placement: None
  • Footprint: 2x2
  • Properties:
File:Symbol Population +3.png Medium House: Adds 3 to the population cap.
ItemFood FishNet.png Fishing Net: Periodically capture fish when placed near the water but no longer produces Braves.
ItemFood FishNet.png Fishing Knowledge: Unlocks fish type technologies.
Resistance Fire None.svgFire: None Resistance Rain Full.svgRain: Full Resistance Wind None.svgWind: None Resistance Snow Full.svgSnow: Full

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Lamba House

Tech Shelter LambaHouse.png
Lamba House
Health: 300
Builders: 5
Rarity:Legendary
Chance to Appear:1%
Single Use: No

A strong stilted house protected from almost all the elements.
— Kainga Encyclopedia

Lamba Houses are relatively cheap to build (compared to other Shelters that can be used in the rain) and can safely be placed on ground level. Because they are raised up, Lamba Houses will continue to work in the rain without needing to place them on higher ground.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus Multi-Storey.png Multi-Storey: Houses can still be used while flooded.
Icon Bonus NoAttachment.png No Attachments: This house type doesn't allow for artisan attachments.
Resistance Fire Half.svgFire: Half Resistance Rain Full.svgRain: Full Resistance Wind None.svgWind: None Resistance Snow Full.svgSnow: Full

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Sprout House

Tech Shelter SproutHouse.png
Sprout House
Health: 200
Builders: 3
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

Small square houses that grow bamboo behind them.
— Kainga Encyclopedia

Sprout Houses are very useful on Biomes with limited Bamboo availability, since upon completion several new shoots of Bamboo grow behind them. However, this growth only occurs on fertile soil, so the utility of this feature can be limited.

File:Symbol Population +3.png Medium House: Adds 3 to the population cap.
Icon Bonus LivingWalls.png Living Walls: Grows Bamboo behind the house but only on grass.
Resistance Fire None.svgFire: None Resistance Rain Half.svgRain: Half Resistance Wind None.svgWind: None Resistance Snow Half.svgSnow: Half

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Rattan Home

Tech Shelter RattanHome.png
Rattan Home
Health: 250
Builders: 4
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

Round houses with Reed roofs that equip Braves with matching hats.
— Kainga Encyclopedia

Rattan Homes are fairly basic, and are a reasonable choice if no better option is available. The Rattan Hats passive bonus is somewhat underwhelming, but the Rattan Home's full rain protection can be useful.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Tech Passive RattanHats.png Rattan Hats: Provides the Rattan Hats passive Technology for free.
Resistance Fire None.svgFire: None Resistance Rain Full.svgRain: Full Resistance Wind None.svgWind: None Resistance Snow Half.svgSnow: Half

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Tiwa House

Tech Shelter TiwaHouse.png
Tiwa House
Health: 200
Builders: 3
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

Simple square Clay houses that can be built on top of each other.
— Kainga Encyclopedia

Tiwa Houses are among the few buildings that can be built on top of, provided you have the Technology necessary to access the higher level. This can be useful on space-constrained Biomes such as Towers.

File:Symbol Population +3.png Medium House: Adds 3 to the population cap.
Icon Bonus TheSkyIsTheLimit.png The Sky Is The Limit: Roof space can be built on, if you can access it.
Resistance Fire Full.svgFire: Full Resistance Rain None.svgRain: None Resistance Wind Full.svgWind: Full Resistance Snow Half.svgSnow: Half

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Embedded Home

Tech Shelter EmbeddedHome.png
Embedded Home
Health: 250
Builders: 4
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

Round houses that allow Braves to excavate Clay from their surroundings.
— Kainga Encyclopedia

Embedded Homes are unique in that they can be placed inside the wall of a cliff face. If placed in this way, each time a Brave spawns, they carry Clay to the Hearth. This can be very useful for a Clay-based Technology run, even in Biomes where Clay is in ready supply.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus Excavations.png Excavations: If built inside a cliff, Braves will spawn holding Clay.
Resistance Fire None.svgFire: None Resistance Rain None.svgRain: None Resistance Wind Full.svgWind: Full Resistance Snow Full.svgSnow: Full

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Sturdy House

Tech Shelter SturdyHouse.png
Sturdy House
Health: 200
Builders: 3
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

A strong simple house that is mostly protected from the elements.
— Kainga Encyclopedia

Sturdy Houses start off with superb rain protection and have double health, making them a good choice in unstable Biomes with erratic weather patterns (or if a high Ante is anticipated).

File:Symbol Population +3.png Medium House: Adds 3 to the population cap.
Icon Bonus SturdyConstruction.png Sturdy Construction: All structures have double health.
Resistance Fire Half.svgFire: Half Resistance Rain Full.svgRain: Full Resistance Wind Half.svgWind: Half Resistance Snow Half.svgSnow: Half

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Isolated Home

Tech Shelter IsolatedHome.png
Isolated Home
Health: 250
Builders: 4
Tech Group:Starting
Rarity:Common
Chance to Appear:5.3%
Single Use: No

Round Wood houses that benefit from being far from one another.
— Kainga Encyclopedia

Isolated Homes are a bit tricky to utilize to their full potential. They spawn Braves significantly faster when they are built some distance apart, indicated by a circle around their blueprint when placing. This can be difficult to pull off effectively in Biomes with tight spaces, such as Towers.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus IsolatedProgress.png Isolated Progress: Spawn speed increased 50 percent when built far from neighbors.
Resistance Fire None.svgFire: None Resistance Rain Half.svgRain: Half Resistance Wind Half.svgWind: Half Resistance Snow Full.svgSnow: Full

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Thatched Multi-story House

Tech Shelter ThatchedMulti-StoryHouse.png
Thatched Multi-story House
Health: 300
Builders: 4
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Tall Reed houses that can make units combat ready.
— Kainga Encyclopedia

Thatched Multi-story Houses are very cheap, quick to build, and can be used while the surrounding lowlands are flooded. Their full protection against rainfall also makes them a good early-game Shelter.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus Multi-Storey.png Multi-Storey: Houses can still be used while flooded.
Resistance Fire None.svgFire: None Resistance Rain Full.svgRain: Full Resistance Wind Half.svgWind: Half Resistance Snow Half.svgSnow: Half

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Thatched Spire House

Tech Shelter ThatchedSpireHouse.png
Thatched Spire House
Health: 350
Builders: 5
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Multi-layered tall Reed houses that are fully protected against the rain.
— Kainga Encyclopedia

A round house providing ample population, the Thatched Spire House is most useful on Biomes with lots of rain, since they can produce Braves for free while being rained on.

File:Symbol Population +5.png Huge House: Adds 5 to the population cap.
Icon Bonus RainRations.png Rain Rations: When rain falls on this house its consumable requirements are ignored.
Resistance Fire None.svgFire: None Resistance Rain Full.svgRain: Full Resistance Wind Half.svgWind: Half Resistance Snow Full.svgSnow: Full

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Clay Tower House

Tech Shelter ClayTowerHouse.png
Clay Tower House
Health: 300
Builders: 4
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Extra tall Clay buildings from where combat units can observe incoming intruders.
— Kainga Encyclopedia

Clay Tower Houses are unique because they can act as both a Shelter and as a Watchtower.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Tech Development Watchtower.png Watchtowers: Combat units can be placed in the top as lookouts.
Resistance Fire Full.svgFire: Full Resistance Rain None.svgRain: None Resistance Wind Full.svgWind: Full Resistance Snow Half.svgSnow: Half

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Clay Spire House

Tech Shelter ClaySpireHouse.png
Clay Spire House
Health: 350
Builders: 5
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Tall Clay houses that can be lived in while flooded.
— Kainga Encyclopedia

Unlike all other Clay houses, Clay Spire Houses do not collapse when they flood. (They are still vulnerable to direct rainfall, however.) They have very good weather resistance, so they can safely be chosen in Biomes where rain is less likely.

File:Symbol Population +5.png Huge House: Adds 5 to the population cap.
Icon Bonus Multi-Storey.png Multi-Storey: Houses can still be used while flooded.
Resistance Fire None.svgFire: None Resistance Rain None.svgRain: None Resistance Wind Full.svgWind: Full Resistance Snow Full.svgSnow: Full

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Sturdy Tower House

Tech Shelter SturdyTowerHouse.png
Sturdy Tower House
Health: 200
Builders: 3
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Houses that are stronger when built up against one another.
— Kainga Encyclopedia

Sturdy Tower Houses are more or less a direct upgrade from Sturdy Houses. Despite the description, they still have double health even when built further apart.

File:Symbol Population +4.png Large House: Adds 4 to the population cap.
Icon Bonus SturdyConstruction.png Sturdy Construction: All structures have double health.
Resistance Fire Full.svgFire: Full Resistance Rain Full.svgRain: Full Resistance Wind Half.svgWind: Half Resistance Snow Full.svgSnow: Full

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Snow Spire House

Tech Shelter SnowSpireHouse.png
Snow Spire House
Health: 350
Builders: 5
Tech Group:Group 5
Rarity:Rare
Chance to Appear:3.2%
Single Use: No

Round Log house that is fully protected against snowfall.
— Kainga Encyclopedia

A round house providing ample population, the Snow Spire House is most useful on Biomes with lots of snow, since they can produce Braves for free while being snowed on.

File:Symbol Population +5.png Huge House: Adds 5 to the population cap.
Icon Bonus SnowRations.png Rain Rations: When snow falls on this house its consumable requirements are ignored.
Resistance Fire Full.svgFire: Full Resistance Rain Full.svgRain: Full Resistance Wind Half.svgWind: Half Resistance Snow Full.svgSnow: Full

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Thatched Longhouse

Clay Housing Compound

Wood Longhouse

Thatched Mansion

Clay Manor

Potala Mansion

Alkazar Homestead

Frilled House

Tressed Farmhouse

Gassho Estate House

Vrisk House

Karamana Houseboat

Gosanke Harborhouse

Ringhouse

Tulou Townhouse

Kiva Burrowed House

File:TechGroup Food.png Food

Crop Row

Paddy

Inle Farm

Fishing Tower

Bakery

Pear Farm

Walker Fishing Platform

Fishing Net

Foraging Hut

Chef's Wok

Fishmonger

Mighty Pie

Egg Harvester

Seaweed Farm

Mushroom Log

Bread Factory

File:TechGroup Resources.png Resources

Silk Loom

Canvas Press

Adobe Oven

Lumberjack

Ceramics Production

Blastpowder Distillery

Reed Field

Clay Pit

Silk Harvester

Windcatcher

Lotus Pond

Weaving Hermit

Blastpowder Boiler

Palm Orchard

Colporteur

Potted Bamboo

Glassblower Dome

Stone Mind

Mastodon Milker

Firebird Perch

Pellet Collector

Topsoil Digger

Ceramic Crop Pots

Planks Workshop

Paper Workshop

Blastpowder Refinery

Bricks Quarry

Ceramic Workshop

Sprout Shades

File:TechGroup Development.png Development

Development technologies are ones that can help your village as a whole, either by providing a support bonus or providing other functionality that doesn't fit into other categories. Diplomatic technologies are also in this section.

Watchtower

Tech Development Watchtower.png
Watchtower
Health: 200
Builders: 4
Tech Group:Starting
Rarity:Common
Chance to Appear:6.5%
Single Use: No

A tower that allows your town to detect enemies when they get close or prepare for raids.
— Kainga Encyclopedia

Watchtowers provide both a notification and sound prompt when an enemy is preparing for a raid. This can be useful for less combat-oriented villages since it gives them time to prepare.

Icon Inspiration.png Detect Raids: Get notified when other camps are mustering a raid.

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Storage

Canal

Alarm Instrument

Warding Apiary

Beast Lure

Firetower Hearth

Resource Totem

Trade Table

Demand Table

Royal Gift

Market Tower

Sauna

Tech Development Sauna.png
Sauna
Health: 300
Builders: 2
Karma Cost:2
Tech Group:Group 2
Rarity:Rare
Chance to Appear:4.9%
Single Use: No

Attached to a house and increases the max health of anyone spawned from that house.
— Kainga Encyclopedia

Saunas multiply the health of any new Brave spawned from the attached house by 1.5×, making them more effective in combat. The Sauna is one of only two technologies that still allow Braves to spawn from the attached house, instead of overriding their production.

Icon Bonus Attachment.png Attachment: This structure attaches to a house and overrides its production.
Icon Bonus HardenedSkin.png Hardened Skin: Braves start with 50 percent more health.

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Skyhook

Cloudcatcher

Tallback

House Extension

Burial Mound

Incense Diffuser

File:TechGroup Beast.png Beast

Beast Saddle

Walker Saddle

Beast War Rig

Beast War Drum

Beast Farmstalks

Beast Incense Emitter

Walker War Rig

Walker Water Jars

Walker Firebombs

Trudger Saddle

Mastadon Saddle

Mastadon War Rig

Egg Incubator

Egg Excavation Site

Mastadon Kiln

File:TechGroup Passive.png Passive

Passive Technologies are ones that can't be built, but can affect gameplay in other ways. They can be found either through Passive Inspiration or by opting-out of any other inspiration type and selecting a Passive instead.

Baskets

Rattan Hats

Tech Passive RattanHats.png
Rattan Hats
Tech Group: Starting
Rarity: Common
Chance to Appear: 3.1%

Braves get rain hats so they can still work while rained on.
— Kainga Encyclopedia

Rattan Hats allow Braves to continue to work, even while being rained on. This can be helpful in Biomes with a lot of rain, or in combination with Thinkers whose Festivals promote rainfall. Rattan Hats is provided for free with the Rattan Home.

  • Prerequisites: None
  • Effects:
Tech Passive RattanHats.png Rattan Hats: Braves get rain hats so they can still work while rained on.
Tech Passive RattanHats.png Wearing Hats: You may only wear 1 hat type!


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Sharpened Axes

Tech Passive SharpenedAxes.png
Sharpened Axes
Karma Cost:3
Tech Group: Group 1
Rarity: Epic
Chance to Appear: 1.9%

Doubles Braves' damage and chopping speed.
— Kainga Encyclopedia

Sharpened Axes is a very useful passive Technology for warring villages, as well as those with a lot of Log-based Technologies. Braves dealing double damage very nearly makes combat trivial, though they do not have any of the specific advantages other combat-specific units do. Sharpened Axes is provided for free by Garam and Log Tents.

  • Prerequisites: None
  • Effects:
Tech Passive SharpenedAxes.png Sharpened Axes: Doubles Braves' damage and chopping speed.


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Structure Safety

Braided Rope

Incense

Wooden Nails

Bamboo Focus

Permaculture

Chimneys

Snail Bridles

Ceramic Mandate

Arm Bracers

Sturdy Shovels

Runed Axes

Defensive Spikes

Thinking Caps

Warding Headbands

Pangolin Armor

Snow Outfits

Silk Outfits

Brick Walls

Slate Roof

Terracotta Roof

Wood Roof

Enchanted Firejars

Stone Soup

Flathead Bridles

Totano Bridles

Bricks Focus

Lightfootedness

Lotus Hooks

Fish Lures

Urban Planning

Solid Planks

Sturdy Planks

Light Planks

Hollow Bricks

Stone Focus

File:TechGroup Protection.png Protection

Windmill

Well

Shaduf

Rain Collector

Cliff Awning

Cloud Popper

Jar of Amnesia

Isolation Tower

Water Syphon

Town Walls

Lightning Totem

Warding Lanterns

File:TechGroup Movement.png Movement

Canoe Dock

Totora Dock

Sampan Dock

Dragon Boat Dock

Platform

Bridge

Stilt Pads

Stilt Elevations

Mud Arches

Overhang

Elevator

Bamboo Ladder

Climbing Pole

Gokstad Corsair

Landbarge

Drawbridge

Lanna Balloon Dock

Passarolla Balloon Platform

Rickshaw

Pillar Paths

File:TechGroup Combat.png Combat

File:TechGroup Festival.png Festival

File:TechGroup Unique.png Unique