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| fest2-a=Stone Pyramid | | fest2-a=Stone Pyramid | ||
| fest3-a=Incense Memorial | | fest3-a=Incense Memorial | ||
| fest1-b=Scaffolding of the World | |||
| fest2-b=Pyramid of Frost | |||
| fest3-b=Incense Revival | | fest3-b=Incense Revival | ||
| bonus-a=Mighty Warhammer | | bonus-a=Mighty Warhammer | ||
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| fest2-a=Clay Fountain | | fest2-a=Clay Fountain | ||
| fest3-a=Ceramic Tower | | fest3-a=Ceramic Tower | ||
| fest1-b=The Great Firebasket | |||
| fest2-b=Wind Generator | |||
| fest3-b=Tower of Fire | | fest3-b=Tower of Fire | ||
| bonus-a=Incorporeal | | bonus-a=Incorporeal | ||
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| fest2-a=Skypole | | fest2-a=Skypole | ||
| fest3-a=Boardgame Challenge | | fest3-a=Boardgame Challenge | ||
| fest1-b=The Great Cannon | |||
| fest2-b=Lightning Totem | | fest2-b=Lightning Totem | ||
| fest3-b=Memorial Altar | | fest3-b=Memorial Altar | ||
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| fest3-a=Resonant Panflute | | fest3-a=Resonant Panflute | ||
| fest1-b=Amnesia Coffer | | fest1-b=Amnesia Coffer | ||
| fest2-b=Suspicious Stew | |||
| fest3-b=Echoing Logflute | |||
| bonus-a=Stilts | | bonus-a=Stilts | ||
| bonus-b=Stilts | | bonus-b=Stilts | ||
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{{BlockQuote|This Thinker's mind darts from one activity to another. Speed and combat strength are assured at the start, but a wary mind lingers to festivities.|Kainga Encyclopedia}} | {{BlockQuote|This Thinker's mind darts from one activity to another. Speed and combat strength are assured at the start, but a wary mind lingers to festivities.|Kainga Encyclopedia}} | ||
{{BlockQuote|Garam was welcomed to become a Thinker after his father, the great woodworker, constructed the Skyloft for the other Thinkers. Garam sees himself as a diplomacy master but is quite hot-headed and his attempts at negotiations lead to combat just as often as friendship. Being quite young, Garam was worried his followers wouldn't take him seriously, so he fashioned an impressive fan on his back which he tells his followers allows him to fly!|Thinker Deep Dive 2: Garam}} | {{BlockQuote|Garam was welcomed to become a Thinker after his father, the great woodworker, constructed the Skyloft for the other Thinkers. Garam sees himself as a diplomacy master but is quite hot-headed and his attempts at negotiations lead to combat just as often as friendship. Being quite young, Garam was worried his followers wouldn't take him seriously, so he fashioned an impressive fan on his back which he tells his followers allows him to fly!|Thinker Deep Dive 2: Garam}} | ||
Garam is a very fast-moving Thinker, who starts each mission with two Warriors and the incredibly powerful Sharpened Axes passive technology. The combat prowess of his Braves has a leg up on others, in some cases negating the need for Combat technologies at all. Starting with Garam can be difficult, as he starts with no food and only three Braves. Two of his [[Technologies#Festival|Festivals]] require | Garam is a very fast-moving Thinker, who starts each mission with two Warriors and the incredibly powerful Sharpened Axes passive technology. The combat prowess of his Braves has a leg up on others, in some cases negating the need for Combat technologies at all. Starting with Garam can be difficult, as he starts with no food and only three Braves. Two of his [[Technologies#Festival|Festivals]] require [[Materials#Fabric|Fabric]], and he doesn't start with enough to build the Skylamp Festival. This all but necessitates using one of his Resource inspirations on a fabric-producing technology, which may or may not appear in the list. (Alternatively, remembering a technology such as the [[Technologies/Resources#Lotus Pond|Lotus Pond]] makes this trivial.) | ||
Of note, Garam cannot fly using his fan, but he does move faster than all other Thinkers. | Of note, Garam cannot fly using his fan, but he does move faster than all other Thinkers. | ||
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=== {{anchor|Garam B}} B-side === | === {{anchor|Garam B}} B-side === | ||
{{BlockQuote|Garam's father was a great hunter and a woodcarver, and he can pass that archery training to his followers. This version of Garam is powerful at range.|Kainga Encyclopedia}} | {{BlockQuote|Garam's father was a great hunter and a woodcarver, and he can pass that archery training to his followers. This version of Garam is powerful at range.|Kainga Encyclopedia}} | ||
Garam B isn't as combat-oriented; lacking the [[Technologies/Passive#Sharpened Axes|Sharpened Axes]] passive, but he does come with two ranged combat units. In addition, while two of his Festivals require Fabric, unlike his A-side he has a way to generate Lotus Fabric using the [[Technologies/Festival#Flowering Signal|Flowering Signal]] Festival. | |||
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== Kala & Jeera == | == {{anchor|KalaJeera|Jeera}} Kala & Jeera == | ||
{{#ev:youtube|sgeQPf7bt1o||center}} | {{#ev:youtube|sgeQPf7bt1o||center}} | ||
{{ThinkerInfo | {{ThinkerInfo | ||
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| fest2-a=Beast Spirit House | | fest2-a=Beast Spirit House | ||
| fest3-a=Buried Ruins | | fest3-a=Buried Ruins | ||
| fest1-b=War Chariot | |||
| fest2-b=Lantern of Sacrifice | | fest2-b=Lantern of Sacrifice | ||
| fest3-b=Buried Barracks | |||
| bonus-a=Two Lives | | bonus-a=Two Lives | ||
| bonus-b=Two Lives | | bonus-b=Two Lives | ||
}} | }} | ||
{{BlockQuote|This Thinker is mentally bound to their beast after a new shell was fashioned to protect it. Defense and stability is the focus of these two.|Kainga Encyclopedia}} | {{BlockQuote|This Thinker is mentally bound to their beast after a new shell was fashioned to protect it. Defense and stability is the focus of these two.|Kainga Encyclopedia}} | ||
{{BlockQuote|Kala grew up with his best friend Jeera, a snail without a shell, and they've always protected each other. Kala constructed a set of plated armor to cover Jeera's back and they've been inseparable ever since. They actually took the oath to be a Thinker simultaneously, but as Jeera cannot speak, he never technically became a "Thinker". This is why he is sometimes left behind, and earns no karma to banish. Luckily, snails are already immortal so they can still live alongside one another for eternity.|Thinker Deep Dive: Kala and Jeera}} | {{BlockQuote|Kala grew up with his best friend Jeera, a snail without a shell, and they've always protected each other. Kala constructed a set of plated armor to cover Jeera's back and they've been inseparable ever since. They actually took the oath to be a Thinker simultaneously, but as Jeera cannot speak, he never technically became a "Thinker". This is why he is sometimes left behind, and earns no karma to banish. Luckily, snails are already immortal so they can still live alongside one another for eternity.|Thinker Deep Dive 6: Kala and Jeera}} | ||
Kala & Jeera are both Thinkers who share memory with each other. Most of the time, Jeera rides atop Kala, but if Kala is banished then Jeera continues on alone. This can be dangerous for Jeera, as they have the least amount of health of any Thinker (besides Ajowan's smoke form). If Kala is banished (and Jeera survives the combat), the Beast Spirit House festival can be used to re-summon Kala if placed on their back. Otherwise the festival can be used to locate the nearest Crustacean, and even summon it if desired. | Kala & Jeera are both Thinkers who share memory with each other. Most of the time, Jeera rides atop Kala, but if Kala is banished then Jeera continues on alone. This can be dangerous for Jeera, as they have the least amount of health of any Thinker (besides Ajowan's smoke form). If Kala is banished (and Jeera survives the combat), the Beast Spirit House festival can be used to re-summon Kala if placed on their back. Otherwise the festival can be used to locate the nearest Crustacean, and even summon it if desired. | ||
=== {{anchor|Kala & Jeera B| | === {{anchor|Kala & Jeera B|KalaJeera B|Jeera B}} B-side === | ||
{{BlockQuote|In this version of Kala and Jeera are more powerful when together, you start with combat units instead of conversion units and can focus on building an efficient town.|Kainga Encyclopedia}} | {{BlockQuote|In this version of Kala and Jeera are more powerful when together, you start with combat units instead of conversion units and can focus on building an efficient town.|Kainga Encyclopedia}} | ||
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== Kala == | |||
{{ThinkerInfo | |||
| image=Icon Thinker Kala.svg | |||
| thinker=Kala | |||
| title=the lonely Thinker | |||
| unlock-a=Towering Spire | |||
| unlock-b=Spears & Incense | |||
| health-a=100 | |||
| speed-a=20 | |||
| units-a={{Unit|Brave}} × 3<br/>{{Unit|Shield Bearer}} × 2 | |||
| units-b={{Unit|Brave}} × 3<br/>{{Unit|Bee Bomber}} × 3 | |||
| mats-a={{Material|Bricks}} × 6 | |||
| mats-b={{Material|Bamboo}} × 3<br/>{{Material|Clay}} × 3 | |||
| passive-a=Incense | |||
| passive-b=Defensive Spikes | |||
| fest1-a=Stone Chariot | |||
| fest2-a=Beast Spirit House | |||
| fest3-a=Buried Ruins | |||
| fest1-b=War Chariot | |||
| fest2-b=Lantern of Sacrifice | |||
| fest3-b=Buried Barracks | |||
| bonus-a=Missing Jeera | |||
| bonus-b=Missing Jeera | |||
}} | |||
{{BlockQuote|Without Jeera, Kala must rely on his mastery of incense to control others and eventually get reunited with Jeera.|Kainga Encyclopedia}} | |||
If Jeera is banished when completing a Challenge, it is possible to start a new Challenge with Kala alone. Since Kala has very few hit points and moves very slowly, it is recommended to gain access to the Beast Spirit House Festival as soon as possible. | |||
=== {{anchor|Kala B}} B-side === | |||
Kala's B side begins with [[Units#Bee Bomber|Bee Bombers]], making him well-suited for keeping enemies at bay early on in the Challenge. | |||
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Before the Skyloft was built, Serrano would teleport to a new village to inspire them for a few years before moving on. Now that the Skyloft allows for the challenges to take place, he's free to read books while the others compete. | Before the Skyloft was built, Serrano would teleport to a new village to inspire them for a few years before moving on. Now that the Skyloft allows for the challenges to take place, he's free to read books while the others compete. | ||
Some say Serrano has overwritten the logic of the world in his quest for knowledge and torn the fabric of reality. Others say all of Kainga is in Serrano's mind, just stories he tells himself from his imagination, for how can a blind man read, anyway?|Thinker Deep Dive: Serrano}} | Some say Serrano has overwritten the logic of the world in his quest for knowledge and torn the fabric of reality. Others say all of Kainga is in Serrano's mind, just stories he tells himself from his imagination, for how can a blind man read, anyway?|Thinker Deep Dive 8: Serrano}} | ||
Serrano is one of the most difficult Thinkers to master. Their Braves do not require food thanks to their Silk Outfits passive, but will require a fabric-producing resource technology. This is also necessary to construct the Skytrade Festival, which summons a trader just for Serrano. | Serrano is one of the most difficult Thinkers to master. Their Braves do not require food thanks to their Silk Outfits passive, but will require a fabric-producing resource technology. This is also necessary to construct the Skytrade Festival, which summons a trader just for Serrano. | ||
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}} | }} | ||
{{BlockQuote|Wise with experience, this Thinker considers the future of his people carefully. Expect an early establishment with the resources needed to get a head start.|Kainga Encyclopedia}} | {{BlockQuote|Wise with experience, this Thinker considers the future of his people carefully. Expect an early establishment with the resources needed to get a head start.|Kainga Encyclopedia}} | ||
{{BlockQuote|Sumac is the newest Thinker to join the Skyloft. He was tasked with finding 6 relics across the lands: a fossilized skull, a Darkwood branch, a teal pearl, Trunkwood sandals, the royal sash and a seeing stone. After having spent his entire life looking for these items, he was given the impossible task to "build a town on a Crustacean". During the tutorial segment of Kainga, Sumac accidentally awakens a Crustacean granting his acceptance into the Skyloft. After having arrived, he wonders why no others had to go through such a difficult journey to become a Thinker...|Thinker Deep Dive: Sumac}} | {{BlockQuote|Sumac is the newest Thinker to join the Skyloft. He was tasked with finding 6 relics across the lands: a fossilized skull, a Darkwood branch, a teal pearl, Trunkwood sandals, the royal sash and a seeing stone. After having spent his entire life looking for these items, he was given the impossible task to "build a town on a Crustacean". During the tutorial segment of Kainga, Sumac accidentally awakens a Crustacean granting his acceptance into the Skyloft. After having arrived, he wonders why no others had to go through such a difficult journey to become a Thinker...|Thinker Deep Dive 1: Sumac}} | ||
Sumac is the first Thinker available to the player upon starting Kainga for the first time. The player takes control of Sumac during the [[ | Sumac is the first Thinker available to the player upon starting Kainga for the first time. The player takes control of Sumac during the [[Challenges#Tutorial|tutorial]] of the game, walking through his final steps in his journey to be elevated to the Skyloft as a Thinker. His starting resources and Feast festival help support a burgeoning village, and the Structure Safety passive makes building placement a bit more forgiving. He otherwise has no other unique features or gameplay quirks to be aware of, making him a very good Thinker for the beginner player. | ||
=== {{anchor|Sumac B}} B-side === | === {{anchor|Sumac B}} B-side === | ||
{{BlockQuote|Now Sumac really understands what it is to be a Thinker and is no longer bound by the rules of reality. This version of Sumac is truly experimenting with the systems of Kainga!|Kainga Encyclopedia}} | {{BlockQuote|Now Sumac really understands what it is to be a Thinker and is no longer bound by the rules of reality. This version of Sumac is truly experimenting with the systems of Kainga!|Kainga Encyclopedia}} | ||
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Sumac B's Passive, [[Technologies/Passive#Stilt Foundations|Stilt Foundations]], adds one [[Materials#Bamboo|Bamboo]] to ''every'' structure built, so be sure to set you [[Technologies/Other#Campfire Hearth|Hearth]] down somewhere with lots of Bamboo! | Sumac B's Passive, [[Technologies/Passive#Stilt Foundations|Stilt Foundations]], adds one [[Materials#Bamboo|Bamboo]] to ''every'' structure built, so be sure to set you [[Technologies/Other#Campfire Hearth|Hearth]] down somewhere with lots of Bamboo! | ||
It is hinted through in-game dialogue that Sumac is able to pierce the fourth wall, and is aware that he is a character in a game played by someone else. | It is hinted through in-game dialogue that Sumac B is able to pierce the fourth wall, and is aware that he is a character in a game played by someone else. | ||
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