Technologies/Food: Difference between revisions

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(fix Chosen Walls)
 
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| encyclopedia=A large production building designed to produce bread.
| encyclopedia=A large production building designed to produce bread.
| desc=Bread Factories are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| desc=Bread Factories are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| prod={{Material|Food}}
| prod={{Material|Food}}
| footp=4x6
| footp=4x6
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| encyclopedia=A large production building that catches fish out of the water.
| encyclopedia=A large production building that catches fish out of the water.
| desc=Fisherman's Warfs are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| desc=Fisherman's Warfs are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| prod={{Material|Food}}
| prod={{Material|Food}}
| footp=4x4
| footp=4x4

Latest revision as of 20:32, 28 July 2024

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TechGroup Food.svg Food

Food Technologies are essential for the growth of a village, since they provide the consumable Material needed to produce Braves.

Bakery

Tech Food Bakery.png
Bakery
Health: 300
Builders: 3
Tech Group:Starting
Rarity:Common
Chance to Appear:8.4%
Single Use: No

Reliable and consistent, bakes inedible Reeds into delicious Food.
— Kainga Encyclopedia

The Bakery is able to produce Food from Reeds, which is most commonly the most abundant Material available.

  • Prerequisites: Shelter Technology
  • Build Materials: Clay (Material) Clay (Material)
  • Consumes: Reeds (Material)
  • Produces: Food (Material)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Bakery (Food Technology) + Adobe Oven (Resources Technology) = Brick Pie Oven (Unique Technology)
Bakery (Food Technology) + Stone Mine (Resources Technology) = Brick Pie Oven (Unique Technology)
Bakery (Food Technology) + Bricks Quarry (Resources Technology) = Brick Pie Oven (Unique Technology)

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Bread Factory

Tech Food Bread Factory.png
Bread Factory
Health: 300
Builders: 6
Karma Cost:6
Tech Group:Group 3
Rarity:Rare
Chance to Appear:3.3%
Single Use: Yes

A large production building designed to produce bread.
— Kainga Encyclopedia

Bread Factories are able to produce an unlimited amount of Food without any consumables.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: None
  • Produces: Food (Material)
  • Special Placement: None
  • Footprint: 4x6
  • Properties: None

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Ceramic Crop Pots

Tech Food Ceramic Crop Pots.png
Ceramic Crop Pots
Health: 50
Builders: 1
Karma Cost:3
Tech Group:Group 3
Rarity:Rare
Chance to Appear:5%
Single Use: No

A ceramic pot that grows corn for Food when rained on.
— Kainga Encyclopedia

Ceramic Crop Pots produce Food relatively quickly. As long as there are Ceramics available, a Ceramic Crop Pot will continuously produce new Bamboo. While a Ceramic Crop Pot is being rained on, its production requirements are satisfied and Ceramics are not needed.

  • Prerequisites: None
  • Build Materials: Ceramics (Material)
  • Consumes: Ceramics (Material)
  • Produces: Food (Material)
  • Special Placement: None
  • Footprint: 1x1
  • Properties: None

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Chef's Wok

Tech Food Chef's Wok.png
Chef's Wok
Health: 200
Builders: 1
Karma Cost:4
Tech Group:Blueprint
Rarity:Epic
Chance to Appear:3.3%
Single Use: Yes

Cook food from scratch.
— Kainga Encyclopedia

The Chef's Wok is capable of producing Food quickly without consuming any Materials. However, since it must be placed on the Hearth, a village may only have one Chef's Wok at a time.

  • Prerequisites: None
  • Build Materials: Ceramics (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material)
  • Special Placement: Hearth
  • Footprint: 2x2
  • Properties:
Icon Placement Hearth.svg Hearth Attachment: Placed over your Hearth and blocks further Hearth attachments.

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Crop Row

Tech Food Crop Row.png
Crop Row
Health: 50
Builders: 1
Tech Group:Starting
Rarity:Common
Chance to Appear:8.4%
Single Use: No

A farm row that can be placed only on fertile grass tiles. Grows fully when rained on.
— Kainga Encyclopedia

The Crop Row is one of the basic Food technologies, being cheap to build and producing a decent amount of output. However, it needs to be placed on green grass, and will need to be rebuilt if the tiles underneath it become anything other than fertile grass.

  • Prerequisites: None
  • Build Materials: Reeds (Material)
  • Consumes: Reeds (Material)
  • Produces: Food (Material) Food (Material) Food (Material) Food (Material)
  • Special Placement: Grass
  • Footprint: 1x4
  • Properties:
Icon Placement Grass.svg Placed on Grass: Can only be placed on green grass tiles.
  • Unique Combinations:
Crop Row (Food Technology) + Blastpowder Distillery (Resources Technology) = Fertilized Crops (Unique Technology)
Crop Row (Food Technology) + Blastpowder Boiler (Resources Technology) = Fertilized Crops (Unique Technology)

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Egg Harvester

Tech Food Egg Harvester.png
Egg Harvester
Health: 400
Builders: 3
Karma Cost:3
Tech Group:Group 2
Rarity:Epic
Chance to Appear:6.7%
Single Use: No

House attachment where a tame Snail can be worked to produce eggs as food.
— Kainga Encyclopedia

Once a Snail has been tamed, it can be assigned to an Egg Harvester where it will produce Food regularly.

  • Prerequisites: Shelter Technology Snail (Beast)
  • Build Materials: Clay (Material) Reeds (Material)
  • Consumes: None
  • Produces: Food (Material)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production
Icon Beast Snail.svg Snail Needed: A tamed Snail is needed to use this structure.
TechGroup Beast.svg Beast Tech: This Technology can also be obtained with a Beast Inspiration.

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Featherwing Coop

Tech Food Featherwing Coop.png
Featherwing Coop
Health: 300
Builders: 1
Karma Cost:4
Tech Group:Blueprint
Rarity:Rare
Chance to Appear:5.8%
Single Use: No

A cliffside coop that attracts Featherwing birds.
— Kainga Encyclopedia

A Featherwing Coop produces Food two units at a time, but must be built off a cliff edge.

  • Prerequisites: None
  • Build Materials: Logs (Material) Clay (Material) Clay (Material) Clay (Material) Clay (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material)
  • Special Placement: Cliff Edge
  • Footprint: 2x2
  • Properties:
Icon Placement Cliff Edge.svg Placed on Cliff Edge: Can only be placed on a cliff's edge.

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Fisherman's Warf

Tech Food Fisherman's Warf.png
Fisherman's Warf
Health: 300
Builders: 6
Karma Cost:7
Tech Group:Group 3
Rarity:Rare
Chance to Appear:3.3%
Single Use: Yes

A large production building that catches fish out of the water.
— Kainga Encyclopedia

Fisherman's Warfs are able to produce an unlimited amount of Food without any consumables.

  • Prerequisites: None
  • Build Materials: Chosen Walls (Material) Chosen Walls (Material) Logs (Material) Chosen Walls (Material) Chosen Roof (Material) Chosen Roof (Material) Chosen Roof (Material)
  • Consumes: None
  • Produces: Food (Material)
  • Special Placement: Over Water
  • Footprint: 4x4
  • Properties:
ItemFood FishNet.png Fishing Knowledge: Unlocks fish type technologies.
Tech Passive Structure Safety.svg Placed Over Water: Can only be placed on a ledge partially over water.
  • Unique Combinations:
Fisherman's Warf (Food Technology) + Fishing Tower (Food Technology) = E-Fish-ency (Unique Technology)
Fisherman's Warf (Food Technology) + Fishing Net (Food Technology) = E-Fish-ency (Unique Technology)
Fisherman's Warf (Food Technology) + Shaduf (Protection Technology) = Buckets of Fish (Unique Technology)

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Fishing Net

Tech Food Fishing Net.png
Fishing Net
Health: 100
Builders: 1
Karma Cost:3
Tech Group:Group 2
Rarity:Rare
Chance to Appear:5%
Single Use: No

A large fishing net that periodically catches a lot of fish but has to be rebuilt every time.
— Kainga Encyclopedia

Fishing Nets produce a lot of Food very quickly, but do need to be micromanaged as they fall apart every time they produce Food.

  • Prerequisites: None
  • Build Materials: Bamboo (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material) Food (Material)
  • Special Placement: Over Water
  • Footprint: 2x4
  • Properties:
ItemFood FishNet.png Fishing Knowledge: Unlocks fish type technologies.
Tech Passive Structure Safety.svg Placed Over Water: Can only be placed on a ledge partially over water.
  • Unique Combinations:
Fishing Net (Food Technology) + Fishing Tower (Food Technology) = E-Fish-ency (Unique Technology)
Fishing Net (Food Technology) + Fisherman's Warf (Food Technology) = E-Fish-ency (Unique Technology)
Mighty Pie (Food Technology) + Fishing Net (Food Technology) = Fish Pie (Unique Technology)
Fishing Net (Food Technology) + Shaduf (Protection Technology) = Buckets of Fish (Unique Technology)

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Fishing Tower

Tech Food Fishing Tower.png
Fishing Tower
Health: 100
Builders: 2
Karma Cost:3
Tech Group:Group 1
Rarity:Rare
Chance to Appear:5.8%
Single Use: No

A tower built over the water for fishing, a good source of food.
— Kainga Encyclopedia

Fishing Towers are a simple, low-cost Food production structure that slowly produces Food endlessly.

  • Prerequisites: None
  • Build Materials: Bamboo (Material) Bamboo (Material)
  • Consumes: None
  • Produces: Food (Material)
  • Special Placement: Over Water
  • Footprint: 1x2
  • Properties:
ItemFood FishNet.png Fishing Knowledge: Unlocks fish type technologies.
Tech Passive Structure Safety.svg Placed Over Water: Can only be placed on a ledge partially over water.
  • Unique Combinations:
Fishing Tower (Food Technology) + Lumberjack (Resources Technology) = Fishing Dock (Unique Technology)
Fishing Tower (Food Technology) + Planks Workshop (Resources Technology) = Fishing Dock (Unique Technology)
Fishing Tower (Food Technology) + Fishing Net (Food Technology) = E-Fish-ency (Unique Technology)
Fishing Tower (Food Technology) + Silk Loom (Resources Technology) = Covered Fishing Tower (Unique Technology)
Fishing Tower (Food Technology) + Canvas Press (Resources Technology) = Covered Fishing Tower (Unique Technology)
Fishing Tower (Food Technology) + Paper Workshop (Resources Technology) = Covered Fishing Tower (Unique Technology)
Mighty Pie (Food Technology) + Fishing Tower (Food Technology) = Fish Pie (Unique Technology)
Fishing Tower (Food Technology) + Shaduf (Protection Technology) = Buckets of Fish (Unique Technology)

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Fishmonger

Tech Food Fishmonger.png
Fishmonger
Health: 300
Builders: 3
Karma Cost:2
Tech Group:Group 3
Rarity:Common
Chance to Appear:9.2%
Single Use: No

Produces two dishes from a single fish.
— Kainga Encyclopedia

Fishmongers are an incredibly powerful Technology, because they can take any type of Food (despite the description in the Encyclopedia) and return two Meals, which do not degrade.

  • Prerequisites: Shelter Technology Fishing Knowledge
  • Build Materials: Bamboo (Material) Bamboo (Material)
  • Consumes: Food (Material)
  • Produces: Food (Material) Food (Material)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
  • Unique Combinations:
Mighty Pie (Food Technology) + Fishmonger (Food Technology) = Fish Pie (Unique Technology)

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Foraging Hut

Tech Food Foraging Hut.png
Foraging Hut
Health: 300
Builders: 1
Karma Cost:2
Tech Group:Group 2
Rarity:Rare
Chance to Appear:3.3%
Single Use: Yes

A hermit's hut who scavenges for food and random resources.
— Kainga Encyclopedia

The Foraging Hut is one of only a few structures that can produce more than one Material at a time; namely, both Food and any other random resource, including those that must be crafted or otherwise are unavailable in the Biome. This can be very useful for certain tasks that only need a small number of a given Material, such that it might be a waste to spend an entire Resources Inspiration to get access to that Material. Additionally, placing the Foraging Hut in an area dense with resources (of any kind) speeds up its production.

  • Prerequisites: Shelter Technology
  • Build Materials: Bamboo (Material) Bamboo (Material) Logs (Material) Logs (Material)
  • Consumes: None
  • Produces: Food (Material) Random Resource (Material)
  • Special Placement: None
  • Footprint: 2x2
  • Properties:
Tech Food Foraging Hut.png Natural Boost: Production increases based on how many unharvested resources are nearby.
  • Unique Combinations:
Foraging Hut (Food Technology) + Canvas Press (Resources Technology) = Specific Foraging Hut (Unique Technology)
Foraging Hut (Food Technology) + Paper Workshop (Resources Technology) = Specific Foraging Hut (Unique Technology)
Foraging Hut (Food Technology) + Weaving Hermit (Resources Technology) = Hermitage (Unique Technology)
Isolated Home (Shelter Technology) + Foraging Hut (Food Technology) = Foraging (Unique Technology)

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Inle Farm

Tech Food Inle Farm.png
Inle Farm
Health: 50
Builders: 1
Karma Cost:2
Tech Group:Group 2
Rarity:Epic
Chance to Appear:4.2%
Single Use: No

A floating farm made from Reeds and Bamboo that is built in the water.
— Kainga Encyclopedia

Inle Farms are cheap to produce and grow Food from Bamboo. However, their production is quite slow, so multiple Inle Farms may be needed to keep up with demand.

  • Prerequisites: None
  • Build Materials: Bamboo (Material) Reeds (Material)
  • Consumes: Bamboo (Material)
  • Produces: Food (Material) Food (Material)
  • Special Placement: Water
  • Footprint: 1x2
  • Properties:
Icon Placement Water.svg Placed in Water: Can only be placed on water.

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Mastadon Milker

Tech Food Mastadon Milker.png
Mastadon Milker
Health: 400
Builders: 3
Karma Cost:3
Tech Group:Group 2
Rarity:Epic
Chance to Appear:3.3%
Single Use: No

House attachment where a tame Mastadon can be worked to produce milk as food.
— Kainga Encyclopedia

Once a Mastadon has been tamed, it can be assigned to a Mastadon Milker where it will produce Food regularly.

  • Prerequisites: Shelter Technology
  • Build Materials: Logs (Material) Logs (Material)
  • Consumes: None
  • Produces: Food (Material)
  • Special Placement: Attachment
  • Footprint: 2x2
  • Properties:
Icon Placement Attachment.svg Attachment: This structure attaches to a house and overrides its production.
Symbol Fire.svg Firefighting: A source of water to fight fires with.
Icon Beast Mastadon.svg Mastadon Needed: A tamed Mastadon is needed to use this structure.
TechGroup Beast.svg Beast Tech: This Technology can also be obtained with a Beast Inspiration.

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Mighty Pie

Tech Food Mighty Pie.png
Mighty Pie
Health: 200
Builders: 1
Karma Cost:2
Tech Group:Group 3
Rarity:Legendary
Chance to Appear:2.5%
Single Use: Yes

Slowly cooks a mighty pie, enough for 6 people.
— Kainga Encyclopedia

The Mighty Pie can produce a lot of Food slowly. However, since it must be placed on the Hearth, a village may only have one Mighty Pie at a time. As long as there are Reeds available, the Mighty Pie will continuously produce new Food.

  • Prerequisites: None
  • Build Materials: Reeds (Material) Reeds (Material) Reeds (Material) Reeds (Material)
  • Consumes: Reeds (Material) Reeds (Material) Reeds (Material) Reeds (Material)
  • Produces: Food (Material) Food (Material) Food (Material) Food (Material) Food (Material) Food (Material)
  • Special Placement: Hearth
  • Footprint: 2x2
  • Properties:
Icon Placement Hearth.svg Hearth Attachment: Placed over your Hearth and blocks further Hearth attachments.
  • Unique Combinations:
Mighty Pie (Food Technology) + Pear Farm (Food Technology) = Pear Pie (Unique Technology)
Mighty Pie (Food Technology) + Beast Farmstalks (Beast Technology) = Pear Pie (Unique Technology)
Mighty Pie (Food Technology) + Fishing Tower (Food Technology) = Fish Pie (Unique Technology)
Mighty Pie (Food Technology) + Fishing Net (Food Technology) = Fish Pie (Unique Technology)
Mighty Pie (Food Technology) + Haken House (Shelter Technology) = Fish Pie (Unique Technology)
Mighty Pie (Food Technology) + Fishmonger (Food Technology) = Fish Pie (Unique Technology)

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Mushroom Log

Tech Food Mushroom Log.png
Mushroom Log
Health: 100
Builders: 1
Karma Cost:3
Tech Group:Group 3
Rarity:Rare
Chance to Appear:5.8%
Single Use: No

A log farm that grows mushrooms against a cliff.
— Kainga Encyclopedia

A Mushroom Log slowly produces Food at a constant pace, requiring little upkeep.

  • Prerequisites: None
  • Build Materials: Logs (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material) Food (Material)
  • Special Placement: Inside Cliff
  • Footprint: 1x4
  • Properties:
Icon Placement Inside Cliff.svg Placed Inside Cliff: Can only be placed along a cliff face.
  • Unique Combinations:
Mushroom Log (Food Technology) + Climbing Pole (Movement Technology) = Climbing Mushroom Log (Unique Technology)

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Paddy

Tech Food Paddy.png
Paddy
Health: 40
Builders: 1
Tech Group:Starting
Rarity:Common
Chance to Appear:8.4%
Single Use: No

A farm in a square paddy that grows fully when flooded.
— Kainga Encyclopedia

Paddies, while needing to be placed on mud, are more versatile and easy to place due to their square shape. They fully grow when flooded, making them a good choice if your Hearth is near the floodplain.

  • Prerequisites: None
  • Build Materials: Clay (Material)
  • Consumes: Clay (Material)
  • Produces: Food (Material) Food (Material) Food (Material) Food (Material)
  • Special Placement: Mud
  • Footprint: 2x2
  • Properties:
Icon Placement Mud.svg Placed on Mud: Can only be placed on mud.
  • Unique Combinations:
Paddy (Food Technology) + Adobe Oven (Resources Technology) = Raised Paddy (Unique Technology)
Paddy (Food Technology) + Stone Mine (Resources Technology) = Raised Paddy (Unique Technology)
Paddy (Food Technology) + Bricks Quarry (Resources Technology) = Raised Paddy (Unique Technology)

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Pear Farm

Tech Food Pear Farm.png
Pear Farm
Health: 50
Builders: 1
Karma Cost:4
Tech Group:Group 1
Rarity:Rare
Chance to Appear:5%
Single Use: No

A vine farm that hangs from trees.
— Kainga Encyclopedia

Pear Farms produce a good amount of Food at a decent pace, but can be tricky to place on maps that have few trees.

  • Prerequisites: None
  • Build Materials: Bamboo (Material)
  • Consumes: Bamboo (Material)
  • Produces: Food (Material) Food (Material) Food (Material) Food (Material)
  • Special Placement: Tree
  • Footprint: 2x2
  • Properties:
Icon Placement Tree.svg Tree Placement: Must be placed in a tree.
  • Unique Combinations:
Mighty Pie (Food Technology) + Pear Farm (Food Technology) = Pear Pie (Unique Technology)

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Seaweed Farm

Tech Food Seaweed Farm.png
Seaweed Farm
Health: 200
Builders: 1
Karma Cost:4
Tech Group:Group 2
Rarity:Epic
Chance to Appear:4.2%
Single Use: No

An underwater farm that harvests seaweed as food.
— Kainga Encyclopedia

Seaweed Farms produce Food slowly, but produce a lot of it at once.

  • Prerequisites: None
  • Build Materials: Bamboo (Material) Bamboo (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material) Food (Material) Food (Material)
  • Special Placement: Water
  • Footprint: 1x4
  • Properties:
Icon Placement Water.svg Placed in Water: Can only be placed on water.

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Walker Fishing Platform

Tech Food Walker Fishing Platform.png
Walker Fishing Platform
Health: 1000
Builders: 3
Karma Cost:4
Tech Group:Group 1
Rarity:Legendary
Chance to Appear:1.6%
Single Use: No

A platform for deep water fishing built upon a tamed Walker.
— Kainga Encyclopedia

Walker Fishing Platforms are an effective way to produce Food without much hassle. As an added bonus, the spot where fish are deposited can be changed at will.

  • Prerequisites: None
  • Build Materials: Logs (Material) Logs (Material) Logs (Material)
  • Consumes: None
  • Produces: Food (Material) Food (Material)
  • Special Placement: Walker
  • Footprint: None
  • Properties:
ItemFood FishNet.png Fishing Knowledge: Unlocks fish type technologies.
Icon Placement Walker.svg Placed on Walker: Can only be placed on a tamed Walker.
TechGroup Beast.svg Beast Tech: This Technology can also be obtained with a Beast Inspiration.
  • Unique Combinations:
Shaduf (Protection Technology) + Walker Fishing Platform (Food Technology) = Buckets of Fish (Unique Technology)

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