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| It is possible to unlock more than one Unique technology at a time; if this is the case, only one of them can be chosen. | | It is possible to unlock more than one Unique technology at a time; if this is the case, only one of them can be chosen. |
|
| |
|
| ==== Disguised Gift ====
| | For a list of Unique technologies, please see [[Technologies/Unique]]. |
| {{TechInfo
| |
| | image=Tech Unique Disguised Gift.png
| |
| | tech=Disguised Gift
| |
| | health=200
| |
| | builders=4
| |
| | karma=3
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Present this bomb disguised as a gift and watch as it causes destruction upon your enemies.
| |
| | desc=Disguised as a [[#Royal Gift|Royal Gift]], a Disguised Gift holds only [[Materials#Blastpowder|Blastpowder]]. When a rival village accepts it, it explodes and damages all nearby [[Units]] and structures.
| |
| | mats={{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}}
| |
| | prod={{Unit|Gift}}
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Royal Gift|Resources|Blastpowder Distillery|Disguised Gift}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Royal Gift|Resources|Blastpowder Boiler|Disguised Gift}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Royal Gift|Resources|Firebird Perch|Disguised Gift}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Royal Gift|Resources|Pellet Collector|Disguised Gift}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Fertilized Crops ====
| |
| {{TechInfo
| |
| | image=Tech Unique Fertilized Crops.png
| |
| | tech=Fertilized Crops
| |
| | health=50
| |
| | builders=1
| |
| | karma=6
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Crop costs are replaced with Blastpowder but grow almost instantly.
| |
| | desc=Fertilized Crops shares many of its proeprties with its parent Technology, the [[#Crop Row|Crop Row]], with two notable exceptions. First, it is built with and consumes [[Materials#Blastpowder|Blastpowder]] instead of [[Materials#Reeds|Reeds]]; and second, its speed of growth is exponentially (one could say ''explosively'') faster.
| |
| | mats={{Material|Blastpowder}}
| |
| | consume={{Material|Blastpowder}}
| |
| | prod={{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}}
| |
| | footp=1x4
| |
| | place=Grass
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Grass.svg|32px]] {{!}}{{!}} '''Placed on Grass:''' Can only be placed on green grass tiles.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique Fertilized Crops.png|32px]] {{!}}{{!}} '''Fertilized Crops:''' Crop costs are replaced with Blastpowder but grow almost instantly.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Crop Row|Resources|Blastpowder Distillery|Fertilized Crops}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Crop Row|Resources|Blastpowder Boiler|Fertilized Crops}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Focused Colporteur ====
| |
| {{TechInfo
| |
| | image=Tech Unique Focused Colporteur.png
| |
| | tech=Focused Colporteur
| |
| | health=300
| |
| | builders=1
| |
| | karma=4
| |
| | rarity=Unique
| |
| | encyclopedia=The Colporteur travels across the lands to the karma shop in search of a specific desired resource.
| |
| | desc=Unlike [[#Colporteur|its parent Technology]], the Focused Colporteur allows the player to choose which resource the Colporteur should bring back from the Karma Shop.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}}
| |
| | prod={{Material|Random Resource}} (chosen)
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Colporteur|Resources|Canvas Press|Focused Colporteur}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Colporteur|Resources|Paper Workshop|Focused Colporteur}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Stairs ====
| |
| {{TechInfo
| |
| | image=Tech Unique Stairs.png
| |
| | tech=Stairs
| |
| | health=500
| |
| | builders=1
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Sturdy steps lead up to higher elevations.
| |
| | desc=Stairs allow a steeper incline to be built than [[#Climbing Pole|Climbing Poles]], with a wider path. In addition, they can be built anywhere, rather than up against a cliff face. However, unlike the Climbing Pole, Stairs have a fixed height and are therefore less flexible in that regard.
| |
| | mats={{Material|Planks}}
| |
| | footp=1x4
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Climbing Pole|Resources|Lumberjack|Stairs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Climbing Pole|Resources|Planks Workshop|Stairs}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Fishing Dock ====
| |
| {{TechInfo
| |
| | image=Tech Unique Fishing Dock.png
| |
| | tech=Fishing Dock
| |
| | health=300
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=A long dock built over the water for fishing, closer to the water.
| |
| | desc=Fishing Docks produce Food about 1.5× faster than [[#Fishing Tower|Fishing Towers]].
| |
| | mats={{Material|Planks}} {{Material|Planks}}
| |
| | prod={{Material|Food}}
| |
| | footp=1x2
| |
| | place=Over Water
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:ItemFood FishNet.png|32px]] {{!}}{{!}} '''Fishing Knowledge:''' Unlocks fish type technologies.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Resources|Lumberjack|Fishing Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Resources|Planks Workshop|Fishing Dock}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Muddy Canal ====
| |
| {{TechInfo
| |
| | image=Tech Unique Muddy Canal.png
| |
| | tech=Muddy Canal
| |
| | health=∞
| |
| | builders=2
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Dig a canal in the earth to fertilize nearby soil and provide clay at sea level.
| |
| | desc=Digging a Muddy Canal provides fertile soil and [[Materials#Clay|Clay]] to an area that otherwise has another soil type. However, one end of a canal must be placed next to a water source.
| |
| | prod={{Material|Clay}}
| |
| | footp=1x1
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus FertilizingEdges.png|32px]] {{!}}{{!}} '''Fertilizing Edges:''' Nearby soil becomes fertile.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Canal|Resources|Clay Pit|Muddy Canal}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Canal|Passive|Sturdy Shovels|Muddy Canal}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Canal|Development|Fertilizing Termites|Muddy Canal}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Irrigation ====
| |
| {{TechInfo
| |
| | image=Tech Unique Irrigation.png
| |
| | tech=Irrigation
| |
| | health=∞
| |
| | builders=2
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Dig a canal in the earth to fertilize nearby soil at any elevation near a well.
| |
| | desc=Irrigation allows you to build a [[#Canal|Canal]] at any elevation, rather than sea level, provided that one end is near a [[#Well|Well]].
| |
| | footp=1x1
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus FertilizingEdges.png|32px]] {{!}}{{!}} '''Fertilizing Edges:''' Nearby soil becomes fertile.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Canal|Protection|Well|Irrigation}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Coracle Dock ====
| |
| {{TechInfo
| |
| | image=Tech Unique Coracle Dock.png
| |
| | tech=Coracle Dock
| |
| | health=200
| |
| | builders=6
| |
| | rarity=Unique
| |
| | group=Group 5
| |
| | single=Yes
| |
| | place=Water
| |
| | footp=2x4
| |
| | consume={{Material|Bamboo}}
| |
| | prod={{Unit|Coracle}}
| |
| | encyclopedia=A round, bamboo basket that fits just 1.
| |
| | desc=A Coracle Dock produces [[Units#Coracle|Coracle]], small 1-[[Units|Unit]] boats. Coracle travel much faster than most other boats.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Passive|Baskets|Coracle Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Passive|Bamboo Focus|Coracle Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Shelter|Thatched Longhouse|Coracle Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Shelter|Sprout House|Coracle Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Resources|Potted Bamboo|Coracle Dock}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Totora Dock|Resources|Sprout Shades|Coracle Dock}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Petrified Wood Clay Pit ====
| |
| {{TechInfo
| |
| | image=Tech Unique Petrified Wood Clay Pit.png
| |
| | tech=Petrified Wood Clay Pit
| |
| | health=50
| |
| | builders=1
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | single=Yes
| |
| | encyclopedia=Endlessly produce Clay and occasionally Logs.
| |
| | desc=The Petrified Wood Clay Pit slowly produces [[Materials#Clay|Clay]] from nothing, and has a chance of producing [[Materials#Logs|Logs]] in addition to Clay.
| |
| | prod={{Material|Clay}} {{Material|Logs}}
| |
| | place=Mud or Grass
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Mud or Grass.svg|32px]] {{!}}{{!}} '''Placed on Fertile Soil:''' Can only be placed on green grass tiles or mud.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Passive|Sharpened Axes|Petrified Wood Clay Pit}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Passive|Sturdy Shovels|Petrified Wood Clay Pit}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Shelter|Log Tents|Petrified Wood Clay Pit}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Efficient Clay Pit ====
| |
| {{TechInfo
| |
| | image=Tech Unique Efficient Clay Pit.png
| |
| | tech=Efficient Clay Pit
| |
| | health=50
| |
| | builders=1
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | karma=6
| |
| | single=Yes
| |
| | encyclopedia=Endlessly produce Clay without limits.
| |
| | desc=The Efficient Clay Pit produces [[Materials#Clay|Clay]] from nothing, and continues to produce even if its most recently-produced unit of Clay has not been used.
| |
| | prod={{Material|Clay}}
| |
| | place=Mud or Grass
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Mud or Grass.svg|32px]] {{!}}{{!}} '''Placed on Fertile Soil:''' Can only be placed on green grass tiles or mud.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Resources|Adobe Oven|Efficient Clay Pit}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Resources|Stone Mine|Efficient Clay Pit}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Clay Pit|Resources|Bricks Quarry|Efficient Clay Pit}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Raised Paddy ====
| |
| {{TechInfo
| |
| | image=Tech Unique Raised Paddy.png
| |
| | tech=Raised Paddy
| |
| | health=200
| |
| | builders=1
| |
| | group=Group 5
| |
| | karma=5
| |
| | rarity=Unique
| |
| | encyclopedia=A farm in a raised brick bed that can be placed on any soil type.
| |
| | desc=Raised Paddies grow when flooded like [[#Paddy|Paddies]], but can also be placed on any soil type rather than just mud.
| |
| | mats={{Material|Bricks}}
| |
| | consume={{Material|Bricks}}
| |
| | prod={{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}}
| |
| | place=Any Terrain
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Any Terrain.svg|32px]] {{!}}{{!}} '''Placed on Any Soil:''' Can be placed on all soil types.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Paddy|Resources|Adobe Oven|Raised Paddy}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Paddy|Resources|Stone Mine|Raised Paddy}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Paddy|Resources|Bricks Quarry|Raised Paddy}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Raised Reed Field ====
| |
| {{TechInfo
| |
| | image=Tech Unique Raised Reed Field.png
| |
| | tech=Raised Reed Field
| |
| | health=200
| |
| | builders=1
| |
| | group=Group 5
| |
| | karma=4
| |
| | rarity=Unique
| |
| | encyclopedia=Grow a farm of Reeds in a raised bed that can be placed anywhere. Reeds cannot be eaten but are used or construction and production.
| |
| | desc=Raised Reed Fields can be used to grow a lot of [[Materials#Reeds|Reeds]] quickly, but can be placed on any kind of soil instead of just dry soil.
| |
| | mats={{Material|Bricks}}
| |
| | consume={{Material|Bricks}}
| |
| | prod={{Material|Reeds}} {{Material|Reeds}} {{Material|Reeds}} {{Material|Reeds}}
| |
| | place=Any Terrain
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Any Terrain.svg|32px]] {{!}}{{!}} '''Placed on Any Soil:''' Can be placed on all soil types.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Reed Field|Resources|Adobe Oven|Raised Reed Field}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Reed Field|Resources|Stone Mine|Raised Reed Field}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Reed Field|Resources|Bricks Quarry|Raised Reed Field}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Fish Pie ====
| |
| {{TechInfo
| |
| | image=Tech Unique Fish Pie.png
| |
| | tech=Fish Pie
| |
| | health=200
| |
| | builders=1
| |
| | karma=6
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Slowly cooks a mighty pie. Turns just 2 fish into enough Food for 6 people.
| |
| | desc=The Fish Pie can produce a lot of [[Materials#Food|Food]] slowly using 2 units of fish, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there is Food available, the Fish Pie will continuously produce new Food.
| |
| | |
| Because the Fish Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food).
| |
| | mats={{Material|Food}} {{Material|Food}}
| |
| | consume={{Material|Food}} {{Material|Food}}
| |
| | prod={{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}}
| |
| | place=Hearth
| |
| | single=Yes
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Hearth.svg|32px]] {{!}}{{!}} '''Hearth Attachment:''' Placed over your [[#Campfire Hearth|Hearth]] and blocks further Hearth attachments.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Food|Fishing Tower|Fish Pie}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Food|Fishing Net|Fish Pie}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Shelter|Haken House|Fish Pie}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Food|Fishmonger|Fish Pie}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Round Umbrella ====
| |
| {{TechInfo
| |
| | image=Tech Unique Round Umbrella.png
| |
| | tech=Round Umbrella
| |
| | health=200
| |
| | builders=5
| |
| | karma=1
| |
| | rarity=Unique
| |
| | group=Group 5
| |
| | place=Rooftop
| |
| | prereq=[[File:Icon Bonus Round Housing.png|32px|link=|Round Housing]]
| |
| | encyclopedia=Attaches to the top of a round house to protect it from the elements.
| |
| | desc=Round Umbrellas raise the resistance of any Shelter structure they're built on to full. The structure must be considered a round house.
| |
| | mats={{Material|Fabric}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Rainproof.png|32px]] {{!}}{{!}} '''Rainproof:''' Roof fully protects against rain.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Rooftop.svg|32px]] {{!}}{{!}} '''Placed on Rooftop:''' Can only be placed on top of a Shelter structure.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Frilled House|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Clay Spire House|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Embedded Home|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Isolated Home|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Clay Huts|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Thatched Huts|Round Umbrella}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Cliff Awning|Shelter|Log Tents|Round Umbrella}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Pear Pie ====
| |
| {{TechInfo
| |
| | image=Tech Unique Pear Pie.png
| |
| | tech=Pear Pie
| |
| | health=200
| |
| | builders=1
| |
| | karma=6
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Slowly cooks a mighty pie. Turns just 1 pear into enough Food for 6 people.
| |
| | desc=The Pear Pie can produce a lot of [[Materials#Food|Food]] slowly using 1 pear, instead of Reeds. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there is Food available, the Pear Pie will continuously produce new Food.
| |
| | |
| Because the Pear Pie uses Food to produce, it is recommended to have a separate Food source in order to avoid soft-locking (e.g. blocking progress because it is not possible to produce more Food).
| |
| | mats={{Material|Food}}
| |
| | consume={{Material|Food}}
| |
| | prod={{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}} {{Material|Food}}
| |
| | place=Hearth
| |
| | single=Yes
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Hearth.svg|32px]] {{!}}{{!}} '''Hearth Attachment:''' Placed over your [[#Campfire Hearth|Hearth]] and blocks further Hearth attachments.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Food|Pear Farm|Pear Pie}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mighty Pie|Beast|Beast Farmstalks|Pear Pie}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Plank Axes ====
| |
| {{PassiveTechInfo
| |
| | image=Tech Unique Plank Axes.png
| |
| | tech=Plank Axes
| |
| | group=Group 5
| |
| | karma=6
| |
| | rarity=Unique
| |
| | encyclopedia=Chopping a tree yields a wood plank. It's raining wood!
| |
| | desc=When a [[Units#Brave|Brave]] cuts down a tree for [[Materials#Logs|Logs]], Plank Axes gives each swing a high chance to spawn [[Materials#Planks|Planks]].
| |
| | effects=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Symbol Planks.svg|32px]] {{!}}{{!}} '''Materials Produced (Planks):''' This Passive technology enables a unit or structure to produce [[Materials#Planks|Planks]].
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique Plank Axes.png|32px]] {{!}}{{!}} '''Plank Axes:''' Chopping a tree yields a wood plank. It's raining wood!
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Symbol Planks.svg|32px]] {{!}}{{!}} '''Planks Knowledge:''' Increases the chance of more wood Plank techs.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Passive|Runed Axes|Resources|Lumberjack|Plank Axes}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Passive|Runed Axes|Resources|Planks Workshop|Plank Axes}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Plank Bridge ====
| |
| {{TechInfo
| |
| | image=Tech Unique Plank Bridge.png
| |
| | tech=Plank Bridge
| |
| | health=500
| |
| | builders=4
| |
| | group=Group 4
| |
| | karma=2
| |
| | rarity=Unique
| |
| | encyclopedia=Plank wood briges that can be built across gaps.
| |
| | desc=Plank Bridges are exceptionally useful when connecting different parts of your territory together, and have virtually no length limit. Unlike [[#Bridges|Bridges]], Plank Bridges are not affected by physics (and thus do not sag). Additionally, longer Plank Bridges require more [[Materials#Planks|Planks]] to build.
| |
| | mats={{Material|Planks}} {{Material|Planks}}
| |
| | place=Cliff Edge
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Bridge|Resources|Lumberjack|Plank Bridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Bridge|Resources|Planks Workshop|Plank Bridge}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Acid Bombs ====
| |
| {{TechInfo
| |
| | image=Tech Unique Acid Bombs.png
| |
| | tech=Acid Bombs
| |
| | health=300
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Grenadiers throw deadly acidic jars that do high damage to units but low damage to buildings.
| |
| | desc=[[Units#Grenadier|Grenadiers]] spawned from this structure will be replaced with [[Units#Acid Bomber|Acid Bombers]]. The damage done by the acid is much more effective against Units and Beasts, but less effective against structures.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Ceramics}} {{Material|Ceramics}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Acid Bomber}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramic Workshop|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Ceramics Production|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Resources|Glassblower Dome|Acid Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Snail Bridles|Acid Bombs}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Fire Bombs ====
| |
| {{TechInfo
| |
| | image=Tech Unique Fire Bombs.png
| |
| | tech=Fire Bombs
| |
| | health=300
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Grenadiers throw firebombs that do low damage but spread destruction.
| |
| | desc=[[Units#Grenadier|Grenadiers]] spawned from this structure will be replaced with [[Units#Fire Bomber|Fire Bombers]]. The initial impact damage of a fire bomb is minimal, but they instantly light their target on fire.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Fire Bomber}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Development|Firetower Hearth|Fire Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Passive|Enchanted Firejars|Fire Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Beast|Walker Firebombs|Fire Bombs}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Bee Bombs ====
| |
| {{TechInfo
| |
| | image=Tech Unique Bee Bombs.png
| |
| | tech=Bee Bombs
| |
| | health=300
| |
| | builders=6
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Grenadiers throw jars of bees that do low damage but spread panic.
| |
| | desc=[[Units#Grenadier|Grenadiers]] spawned from this structure will be replaced with [[Units#Bee Bomber|Bee Bombers]]. The initial impact damage of a bee bomb is minimal, but enemy units in range of a swarm of bees are unable to fight and instead run around in a panic.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Blastpowder}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Bee Bomber}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Development|Warding Apiary|Bee Bombs}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenadier Calefactor|Unique|Towering Bee-boxes|Bee Bombs}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Longbow Archery ====
| |
| {{TechInfo
| |
| | image=Tech Unique Longbow Archery.png
| |
| | tech=Longbow Archery
| |
| | health=300
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Increases the range of archers but also increases time between shots.
| |
| | desc=[[Units#Archer|Archers]] spawned from this structure will be replaced with [[Units#Longbow|Longbows]]. Longbows have significantly increased range compares to Archers, as well as dealing more damage.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Longbow}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Braided Rope|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Bamboo Focus|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Passive|Lightfootedness|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Resources|Potted Bamboo|Longbow Archery}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Archery Range|Resources|Sprout Shades|Longbow Archery}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Axe Barracks ====
| |
| {{TechInfo
| |
| | image=Tech Unique Axe Barracks.png
| |
| | tech=Axe Barracks
| |
| | health=300
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Trains Axe Warriors that cannot block but do sweeping splash damage.
| |
| | desc=[[Units#Warrior|Warriors]] spawned from this structure will be replaced with [[Units#Axe Warrior|Axe Warriors]]. Axe Warriors lose their shield, so they cannot block incoming damage, but they deal significantly more damage and can attack an area around them instead of a single target.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Axe Warrior}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Shelter|Log Tents|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Development|Sauna|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Sharpened Axes|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Runed Axes|Axe Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Beast|Beast War Drum|Axe Barracks}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Shield Barracks ====
| |
| {{TechInfo
| |
| | image=Tech Unique Shield Barracks.png
| |
| | tech=Shield Barracks
| |
| | health=300
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Trains warriors carrying a tower shield to block attacks more frequntly.
| |
| | desc=[[Units#Warrior|Warriors]] spawned from this structure will be replaced with [[Units#Shield Bearer|Shield Bearers]]. Shield Bearers deal less damage than Warriors, but are capable of blocking much more damage.
| |
| | mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Bricks}} {{Material|Bricks}} {{Material|Bricks}} {{Material|Bricks}} {{Material|Chosen Roof}} {{Material|Chosen Roof}} {{Material|Chosen Roof}}
| |
| | footp=4x4
| |
| | consume={{Unit|Brave}}
| |
| | prod={{Unit|Shield Bearer}}
| |
| | single=Yes
| |
| | props=[[File:Symbol None.svg|32px|middle|link=]]
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Adobe Oven|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Stone Mine|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Bricks Quarry|Shield Barracks}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Stone Soup|Shield Barracks}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Specific Foraging Hut ====
| |
| {{TechInfo
| |
| | image=Tech Unique Specific Foraging Hut.png
| |
| | tech=Specific Foraging Hut
| |
| | health=300
| |
| | builders=1
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | single=Yes
| |
| | encyclopedia=A hermit's hut that scavenges for food and one chosen resource.
| |
| | desc=Unlike the [[#Foraging Hut|Foraging Hut]], the Specific Foraging Hut produces [[Materials#Food|Food]] and any one specific resource chosen by the player. All other features and properties remain the same.
| |
| | prereq={{TechGroup|Shelter}}
| |
| | mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Logs}} {{Material|Logs}}
| |
| | prod={{Material|Food}} {{Material|Random Resource}} (chosen)
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Food Foraging Hut.png|32px]] {{!}}{{!}} '''Natural Boost:''' Production increases based on how many unharvested resources are nearby.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Foraging Hut|Resources|Canvas Press|Specific Foraging Hut}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Foraging Hut|Resources|Paper Workshop|Specific Foraging Hut}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Foraging ====
| |
| {{PassiveTechInfo
| |
| | image=Tech Unique Foraging.png
| |
| | tech=Foraging
| |
| | group=Group 5
| |
| | karma=5
| |
| | rarity=Unique
| |
| | encyclopedia=Braves spawned from houses sometimes spawn holding a random resource.
| |
| | desc=In addition to the properties of [[#Foraging Hut|its parent technology]], Foraging causes [[Units#Brave|Braves]] to have a small chance of spawning with a random resource as well.
| |
| | |
| Foraging is a rare Unique technology since it adds a Passive without replacing an existing technology.
| |
| | effects=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Symbol Random Resource.svg|32px]] {{!}}{{!}} '''Materials Produced (Random):''' This Passive technology enables a unit or structure to produce [[Materials#Random Resource|a random resource]].
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique Foraging.png|32px]] {{!}}{{!}} '''Foraging:''' Braves spawned from houses sometimes spawn holding a random resource.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Shelter|Isolated Home|Food|Foraging Hut|Foraging}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Furnace Elevator ====
| |
| {{TechInfo
| |
| | image=Tech Unique Furnace Elevator.png
| |
| | tech=Furnace Elevator
| |
| | health=500
| |
| | builders=3
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | karma=4
| |
| | encyclopedia=Build an elevator to lower elevations powered by Blastpowder.
| |
| | desc=Furnace Elevators are able to move [[Units]] up and down cliff faces. Unit pathfinding will automatically adjust to use Furnace Elevators.
| |
| | |
| Unlike plain [[#Elevator|Elevators]], Furnace Elevators do not require a Brave to operate and instead operate autonomously.
| |
| | mats={{Material|Logs}} {{Material|Reeds}} {{Material|Blastpowder}}
| |
| | place=Cliff Edge
| |
| | footp=3x3
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations To Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Blastpowder Distillery|Furnace Elevator}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Blastpowder Boiler|Furnace Elevator}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Blastpowder Refinery|Furnace Elevator}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Firebird Perch|Furnace Elevator}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Pellet Collector|Furnace Elevator}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Windmill Elevator ====
| |
| {{TechInfo
| |
| | image=Tech Unique Windmill Elevator.png
| |
| | tech=Windmill Elevator
| |
| | health=500
| |
| | builders=3
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | karma=3
| |
| | encyclopedia=Build an elevator to lower elevations powered by wind.
| |
| | desc=Windmill Elevators are able to move [[Units]] up and down cliff faces. Unit pathfinding will automatically adjust to use Windmill Elevators.
| |
| | |
| Unlike plain [[#Elevator|Elevators]], Windmill Elevators do not require a Brave to operate and instead operate autonomously.
| |
| | mats={{Material|Logs}} {{Material|Reeds}} {{Material|Fabric}}
| |
| | place=Cliff Edge
| |
| | footp=3x3
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations To Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Protection|Windmill|Windmill Elevator}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Elevator|Resources|Windcatcher|Windmill Elevator}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Furnace Drawbridge ====
| |
| {{TechInfo
| |
| | image=Tech Unique Furnace Drawbridge.png
| |
| | tech=Furnace Drawbridge
| |
| | health=500
| |
| | builders=2
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | karma=4
| |
| | encyclopedia=A long bridge that can be built across gaps powered by Blastpowder.
| |
| | desc=Furnace Drawbridges are able to raise and lower long bridges, allowing your [[Units]] to cross while restricting hostile units from attacking your village. Unit pathfinding will automatically adjust to use Furnace Drawbridges.
| |
| | |
| Unlike plain [[#Drawbrige|Drawbeidges]], Furnace Drawbridges do not require a Brave to operate and instead operate autonomously.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}} {{Material|Blastpowder}}
| |
| | place=Cliff Edge
| |
| | footp=1x2
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations To Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Blastpowder Distillery|Furnace Drawbridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Blastpowder Boiler|Furnace Drawbridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Blastpowder Refinery|Furnace Drawbridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Firebird Perch|Furnace Drawbridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Pellet Collector|Furnace Drawbridge}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Windmill Drawbridge ====
| |
| {{TechInfo
| |
| | image=Tech Unique Windmill Drawbridge.png
| |
| | tech=Windmill Drawbridge
| |
| | health=500
| |
| | builders=2
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | karma=4
| |
| | encyclopedia=A long bridge that can be built across gaps powered by wind.
| |
| | desc=Windmill Drawbridges are able to raise and lower long bridges, allowing your [[Units]] to cross while restricting hostile units from attacking your village. Unit pathfinding will automatically adjust to use Windmill Drawbridges.
| |
| | |
| Unlike plain [[#Drawbrige|Drawbeidges]], Windmill Drawbridges do not require a Brave to operate and instead operate autonomously.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}} {{Material|Fabric}}
| |
| | place=Cliff Edge
| |
| | footp=1x2
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations To Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Protection|Windmill|Windmill Drawbridge}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Drawbridge|Resources|Windcatcher|Windmill Drawbridge}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== E-Fish-ency ====
| |
| {{PassiveTechInfo
| |
| | image=Tech Unique E-Fish-ency.png
| |
| | tech=E-Fish-ency
| |
| | group=Group 5
| |
| | karma=3
| |
| | rarity=Unique
| |
| | encyclopedia=Fisheries no longer have to wait for their product to be taken before fishing again.
| |
| | desc=Typically when a basic Food production building finishes producing, it must wait until the Food is taken (or degrades) before producing again. E-Fish-ency removes that requirement, allowing fish-based Food production structures to produce endlessly.
| |
| | |
| E-Fish-ency is a rare Unique technology since it adds a Passive without replacing an existing technology.
| |
| | effects=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique E-Fish-ency.png|32px]] {{!}}{{!}} '''E-Fish-ency:''' Fisheries no longer have to wait for their product to be taken before fishing again.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Food|Fisherman's Warf|E-Fish-ency}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Net|Food|Fisherman's Warf|E-Fish-ency}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Food|Fishing Net|E-Fish-ency}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Hermitage ====
| |
| {{PassiveTechInfo
| |
| | image=Tech Unique Hermitage.png
| |
| | tech=Hermitage
| |
| | group=Group 5
| |
| | karma=3
| |
| | rarity=Unique
| |
| | encyclopedia=Hermits no longer have to wait for their product to be taken before producing again.
| |
| | desc=Typically when a production building finishes producing, it must wait until the Material is taken (or degrades) before producing again. Hermitage removes that requirement, allowing certain production structures to produce endlessly.
| |
| | |
| Hermitage is a rare Unique technology since it adds a Passive without replacing an existing technology.
| |
| | effects=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique Hermitage.png|32px]] {{!}}{{!}} '''Hermitage:''' Hermits no longer have to wait for their product to be taken before producing again.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Foraging Hut|Resources|Weaving Hermit|Hermitage}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Shieldsmith ====
| |
| {{TechInfo
| |
| | image=Tech Unique Shieldsmith.png
| |
| | tech=Shieldsmith
| |
| | health=300
| |
| | builders=3
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Attachment
| |
| | encyclopedia=Produces Shield Bearers from Bricks in a house attachment.
| |
| | desc=The Shieldsmith is the attachment form of the [[#Shield Barracks|Shield Barracks]]. While it doesn't produce Shield Bearers as quickly, it can do so without converting a Brave and multiple Shieldsmiths may be built.
| |
| | mats={{Material|Bricks}} {{Material|Bamboo}}
| |
| | consume={{Material|Bricks}}
| |
| | prod={{Unit|Shield Bearer}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Adobe Oven|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Stone Mine|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Resources|Bricks Quarry|Shieldsmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Barracks|Passive|Stone Soup|Shieldsmith}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Axesmith ====
| |
| {{TechInfo
| |
| | image=Tech Unique Axesmith.png
| |
| | tech=Axesmith
| |
| | health=300
| |
| | builders=3
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Attachment
| |
| | encyclopedia=Produces Axe Warriors from Logs in a house attachment.
| |
| | desc=The Axesmith is the attachment form of the [[#Axe Barracks|Axe Barracks]]. While it doesn't produce Axe Warriors as quickly, it can do so without converting a Brave and multiple Axesmiths may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Logs}}
| |
| | prod={{Unit|Axe Warrior}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Development|Sauna|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Passive|Sharpened Axes|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Passive|Runed Axes|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Swordsmith|Beast|Beast War Drum|Axesmith}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Sauna|Shelter|Wood Longhouse|Axesmith}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Longbow Bowyer ====
| |
| {{TechInfo
| |
| | image=Tech Unique Longbow Bowyer.png
| |
| | tech=Longbow Bowyer
| |
| | health=300
| |
| | builders=3
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Attachment
| |
| | encyclopedia=Produces Longbows from Bamboo in a house attachment.
| |
| | desc=The Longbow Bowyer is the attachment form of [[#Longbow Archery|Longbow Archery]]. While it doesn't produce Longbows as quickly, it can do so without converting a Brave and multiple Longbow Bowyers may be built.
| |
| | mats={{Material|Logs}} {{Material|Bamboo}}
| |
| | consume={{Material|Bamboo}}
| |
| | prod={{Unit|Longbow}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Braided Rope|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Bamboo Focus|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Passive|Lightfootedness|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Resources|Potted Bamboo|Longbow Bowyer}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Bowyer|Resources|Sprout Shades|Longbow Bowyer}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Acidbomb Wright ====
| |
| {{TechInfo
| |
| | image=Tech Unique Acidbomb Wright.png
| |
| | tech=Acidbomb Wright
| |
| | health=300
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Produces Acid Bombers from Ceramics in a house attachment.
| |
| | desc=The Acidbimb Wright is the attachment form of [[#Acid Bombs|Acid Bombs]]. While it doesn't produce Acid Bombers as quickly, it can do so without converting a Brave and multiple Acidbomb Wrights may be built.
| |
| | mats={{Material|Logs}} {{Material|Clay}}
| |
| | consume={{Material|Ceramics}}
| |
| | prod={{Unit|Acid Bomber}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramic Workshop|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Ceramics Production|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Resources|Glassblower Dome|Acidbomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Passive|Snail Bridles|Acidbomb Wright}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Beebomb Wright ====
| |
| {{TechInfo
| |
| | image=Tech Unique Beebomb Wright.png
| |
| | tech=Beebomb Wright
| |
| | health=300
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Produces Bee Bombers from Blastpowder in a house attachment.
| |
| | desc=The Beebomb Wright is the attachment form of [[#Bee Bombs|Bee Bombs]]. While it doesn't produce Bee Bombers as quickly, it can do so without converting a Brave and multiple Beebomb Wrights may be built.
| |
| | mats={{Material|Logs}} {{Material|Clay}}
| |
| | consume={{Material|Blastpowder}}
| |
| | prod={{Unit|Bee Bomber}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Development|Warding Apiary|Beebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Unique|Towering Bee-boxes|Beebomb Wright}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Firebomb Wright ====
| |
| {{TechInfo
| |
| | image=Tech Unique Firebomb Wright.png
| |
| | tech=Firebomb Wright
| |
| | health=300
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Produces Firebomb Grenadiers from Blastpowder in a house attachment.
| |
| | desc=The Firebomb Wright is the attachment form of [[#Fire Bombs|Fire Bombs]]. While it doesn't produce Fire Bombers as quickly, it can do so without converting a Brave and multiple Firebomb Wrights may be built.
| |
| | mats={{Material|Logs}} {{Material|Clay}}
| |
| | consume={{Material|Blastpowder}}
| |
| | prod={{Unit|Fire Bomber}}
| |
| | place=Attachment
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Development|Firetower Hearth|Firebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Passive|Enchanted Firejars|Firebomb Wright}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Combat|Grenade Wright|Beast|Walker Firebombs|Firebomb Wright}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Brick Pie Oven ====
| |
| {{TechInfo
| |
| | image=Tech Unique Brick Pie Oven.png
| |
| | tech=Brick Pie Oven
| |
| | health=400
| |
| | builders=3
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Attachment
| |
| | encyclopedia=Bakes inedible Reeds into delicious pies.
| |
| | desc=Like its parent technology (the [[#Bakery|Bakery]]), the Brick Pie Oven consumes [[Materials#Reeds|Reeds]] and converts them into [[Materials#Food|Food]]. However, the Brick Pie Oven converts one unit of Reeds into two units of Food.
| |
| | mats={{Material|Bricks}} {{Material|Bricks}}
| |
| | consume={{Material|Reeds}}
| |
| | prod={{Material|Food}} {{Material|Food}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Bakery|Resources|Adobe Oven|Brick Pie Oven}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Bakery|Resources|Stone Mine|Brick Pie Oven}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Bakery|Resources|Bricks Quarry|Brick Pie Oven}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Ceramics Carver ====
| |
| {{TechInfo
| |
| | image=Tech Unique Ceramics Carver.png
| |
| | tech=Ceramics Carver
| |
| | health=300
| |
| | builders=3
| |
| | karma=3
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Attachment
| |
| | encyclopedia=Create jars carved from stone.
| |
| | desc=The Ceramics Carver can be exceptionally useful if you have a reliable source of [[Materials#Bricks|Bricks]], since [[Materials#Clay|Clay]] (the most common Material used to produce [[Materials#Ceramics|Ceramics]]) can only be produced using [[#Clay Pit|a single Resource technology]] that is single-use. Additionally, it can produce two units of Ceramics for each unit of Bricks consumed.
| |
| | mats={{Material|Bamboo}} {{Material|Bricks}}
| |
| | consume={{Material|Bricks}}
| |
| | prod={{Material|Ceramics}} {{Material|Ceramics}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Symbol Fire.svg|32px]] {{!}}{{!}} '''Firefighting:''' A source of water to fight fires with.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Attachment:''' This structure attaches to a house and overrides its production.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Resources Ceramics Production.png|32px]] {{!}}{{!}} '''Ceramics Production:''' A knowledge of how to produce ceramics.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Ceramics Production|Resources|Adobe Oven|Ceramics Carver}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Ceramics Production|Resources|Stone Mine|Ceramics Carver}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Resources|Ceramics Production|Resources|Bricks Quarry|Ceramics Carver}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Covered Fishing Tower ====
| |
| {{TechInfo
| |
| | image=Tech Unique Covered Fishing Tower.png
| |
| | tech=Covered Fishing Tower
| |
| | health=300
| |
| | builders=2
| |
| | karma=4
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | footp=1x2
| |
| | place=Over Water
| |
| | encyclopedia=A fishing tower that is covered by an awning so it can work during the rain.
| |
| | desc=A Covered Fishing Tower has a small roof over it, enabling [[Units#Brave|Braves]] to continue working while it's raining. (This assumes that you don't have [[#Rattan Hats|Rattan Hats]] or a similar Passive.)
| |
| | mats={{Material|Bamboo}} {{Material|Fabric}}
| |
| | prod={{Material|Food}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:ItemFood FishNet.png|32px]] {{!}}{{!}} '''Fishing Knowledge:''' Unlocks fish type technologies.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Placed Over Water:''' Can only be placed on a ledge partially over water.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Resources|Silk Loom|Covered Fishing Tower}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Resources|Canvas Press|Covered Fishing Tower}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Fishing Tower|Resources|Paper Workshop|Covered Fishing Tower}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Speedy Beast Incense Emitter ====
| |
| {{TechInfo
| |
| | image=Tech Unique Speedy Beast Incense Emitter.png
| |
| | tech=Speedy Beast Incense Emitter
| |
| | health=800
| |
| | builders=2
| |
| | karma=5
| |
| | rarity=Unique
| |
| | group=Group 5
| |
| | encyclopedia=Softly smelling incense slowly heals your people and speeds them up when they're nearby.
| |
| | desc=Any friendly units standing near a Beast with a Speedy Beast Incense Emitter attached to it will slowly regenerate any health lost, as well as move more quickly.
| |
| | mats={{Material|Bamboo}} {{Material|Clay}} {{Material|Clay}} {{Material|Clay}}
| |
| | place=Small or Medium Beast
| |
| | footp=None
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Healing Vapors.png|32px]] {{!}}{{!}} '''Healing Vapors:''' Heal all your wounds, both physical and mental.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Small or Medium Beast.svg|32px]] {{!}}{{!}} '''Placed on Small or Medium Beast:''' Can only be placed on a Snail, Flathead, Totano, Firebird, or Mastadon.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Hearth Ring.svg|32px]] {{!}}{{!}} '''Aroma:''' Improve the speed of your people while within this structure's radius of effect.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Beast|Beast Incense Emitter|Passive|Incense|Speedy Beast Incense Emitter}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Beast|Beast Incense Emitter|Development|Incense Diffuser|Speedy Beast Incense Emitter}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Stone Arches ====
| |
| {{TechInfo
| |
| | image=Tech Unique Stone Arches.png
| |
| | tech=Stone Arches
| |
| | health=1500
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | footp=1x2
| |
| | encyclopedia=A large stone bridge that can can also be built on.
| |
| | desc=Stone Arches are useful when connecting different parts of your territory together, and have virtually no length limit. However, they are restricted to connecting two cliffs together on the same plane and cannot change elevation. Additionally, longer Mud Arches require more [[Materials#Bricks|Bricks]] to build.
| |
| | |
| Unlike [[#Mud Arches|Mud Arches]], the surface created by Stone Arches can be built on.
| |
| | mats={{Material|Bricks}} {{Material|Bricks}} {{Material|Bricks}}
| |
| | place=Cliff Edge
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Sturdy Bridges:''' Allows structures to be placed on the bridge.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Mud Arches|Resources|Stone Mine|Stone Arches}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Mud Arches|Resources|Adobe Oven|Stone Arches}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Mud Arches|Resources|Bricks Quarry|Stone Arches}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Towering Bee-boxes ====
| |
| {{TechInfo
| |
| | image=Tech Unique Towering Bee-boxes.png
| |
| | tech=Towering Bee-boxes
| |
| | health=400
| |
| | builders=2
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=A defensive ward that scares and distracts attackers and fertilizes nearby crops.
| |
| | desc=Towering Bee-boxes ward off smaller Beasts (such as [[Beasts#Snail|Snails]]), which can be very useful if your village is located near a cluster of Beasts, as well as causing confusion among hostile [[Units]]. They also cause nearby terrain tiles to become green grass tiles.
| |
| | mats={{Material|Bricks}} {{Material|Bricks}}
| |
| | footp=1x1
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Affects Beasts.png|32px]] {{!}}{{!}} '''Affects Beasts:''' Affects smaller Beasts in the area.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Inspiration.png|32px]] {{!}}{{!}} '''Affects Units:''' Affects hostile Units in the area.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus FertilizingEdges.png|32px]] {{!}}{{!}} '''Fertilizing Edges:''' Nearby soil becomes fertile.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Warding Apiary|Resources|Adobe Oven|Towering Bee-boxes}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Warding Apiary|Resources|Stone Mine|Towering Bee-boxes}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Warding Apiary|Resources|Bricks Quarry|Towering Bee-boxes}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Bardiche ====
| |
| ==== Incense Recepticle ====
| |
| ==== Firelance Rifles ====
| |
| ==== Whitebarrel Rifles ====
| |
| ==== Halberdier Garrison ====
| |
| ==== Incense Chapel ====
| |
| ==== Frilled Overhang ====
| |
| {{TechInfo
| |
| | image=Tech Unique Frilled Overhang.png
| |
| | tech=Frilled Overhang
| |
| | health=500
| |
| | builders=1
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=A round overhang that automatically connects to nearby access points.
| |
| | desc=Similarly to the [[#Overhang|Overhang]], the Frilled Overhang can be built off the edges of cliffs to expand your buildable space. However, the Frilled Overhang will also automatically expand to bridge certain gaps, making it a much more versatile technology.
| |
| | mats={{Material|Bamboo}}
| |
| | place=Cliff Edge
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Frilled House|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Rotunda|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Rattan Home|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Embedded Home|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Isolated Home|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Thatched Spire House|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Clay Spire House|Frilled Overhang}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Movement|Overhang|Shelter|Snow Spire House|Frilled Overhang}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Climbing Mushroom Log ====
| |
| {{TechInfo
| |
| | image=Tech Unique Climbing Mushroom Log.png
| |
| | tech=Climbing Mushroom Log
| |
| | health=100
| |
| | builders=1
| |
| | karma=3
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=A log farm that grows mushrooms against a cliff that can be climbed.
| |
| | desc=A Climbing Mushroom Log slowly produces [[Materials#Food|Food]] at a constant pace, requiring little upkeep. In addition, if it is placed against a face with a surface at the top, units can use it to climb the face. Unlike [[#Climbing Pole|Climbing Poles]], however, the Climbing Mushroom Log will not extend to reach a higher face.
| |
| | mats={{Material|Logs}}
| |
| | prod={{Material|Food}} {{Material|Food}} {{Material|Food}}
| |
| | place=Inside Cliff
| |
| | footp=1x4
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Inside Cliff.svg|32px]] {{!}}{{!}} '''Placed Inside Cliff:''' Can only be placed along a cliff face.
| |
| {{!}}}
| |
| * '''Unique Combinations:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Food|Mushroom Log|Movement|Climbing Pole|Climbing Mushroom Log}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Combat Memorial====
| |
| {{TechInfo
| |
| | image=Tech Unique Combat Memorial.png
| |
| | tech=Combat Memorial
| |
| | health=1000000
| |
| | builders=6
| |
| | karma=6
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | encyclopedia=Honor the fallen with a mighty stone sword and pass those units on to the next Challenge.
| |
| | desc=Combat Memorials allow you to carry one (or more) of your killed units into the next Challenge. These new units spawn as ghosts, which have only 1 hit point but can be useful to get an early start.
| |
| | |
| The Combat Memorial is functionally distinguishable from its parent Technology ([[#Burial Mound|Burial Mound]]) by the Materials needed to construct it.
| |
| | mats={{Material|Bricks}} {{Material|Bricks}} {{Material|Fabric}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Requires Death.png|32px]] {{!}}{{!}} '''Requires Death:''' One of your villagers has to have died for this to be built.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Next Generation.png|32px]] {{!}}{{!}} '''Next Generation:''' Honor your dead and see them return in the next Challenge.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Resources|Adobe Oven|Combat Memorial}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Resources|Stone Mine|Combat Memorial}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Resources|Bricks Quarry|Combat Memorial}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Cliff Coffins ====
| |
| {{TechInfo
| |
| | image=Tech Unique Cliff Coffins.png
| |
| | tech=Cliff Coffins
| |
| | health=500
| |
| | builders=3
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Cliff Edge
| |
| | encyclopedia=Honor the dead with coffins along cliffsides to bolster your forces in the next Challenge.
| |
| | desc=Cliff Coffins allow you to carry one (or more) of your killed units into the next Challenge. These new units spawn as ghosts, which have only 1 hit point but can be useful to get an early start.
| |
| | |
| Cliff Coffins are functionally distinguishable from its parent Technology ([[#Burial Mound|Burial Mound]]) by the Materials needed to construct it.
| |
| | mats={{Material|Logs}} {{Material|Planks}} {{Material|Planks}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Requires Death.png|32px]] {{!}}{{!}} '''Requires Death:''' One of your villagers has to have died for this to be built.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Next Generation.png|32px]] {{!}}{{!}} '''Next Generation:''' Honor your dead and see them return in the next Challenge.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Movement|Overhang|Cliff Coffins}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Resources|Lumberjack|Cliff Coffins}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Resources|Planks Workshop|Cliff Coffins}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Funeral Boat ====
| |
| {{TechInfo
| |
| | image=Tech Unique Funeral Boat.png
| |
| | tech=Funeral Boat
| |
| | health=1000000
| |
| | builders=6
| |
| | karma=5
| |
| | group=Group 5
| |
| | rarity=Unique
| |
| | place=Water
| |
| | encyclopedia=An honorary funeral that requires a boat and provides additional combat units in the next Challenge.
| |
| | desc=A Funeral Boat allows you to carry one (or more) of your killed units into the next Challenge. These new units spawn as ghosts, which have only 1 hit point but can be useful to get an early start.
| |
| | |
| The Funeral Boat is functionally distinguishable from its parent Technology ([[#Burial Mound|Burial Mound]]) by the Materials needed to construct it.
| |
| | mats={{Material|Reeds}} {{Material|Reeds}}
| |
| | props=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Requires Death.png|32px]] {{!}}{{!}} '''Requires Death:''' One of your villagers has to have died for this to be built.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Next Generation.png|32px]] {{!}}{{!}} '''Next Generation:''' Honor your dead and see them return in the next Challenge.
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Movement|Totora Dock|Funeral Boat}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Movement|Canoe Dock|Funeral Boat}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Movement|Dragon Boat Dock|Funeral Boat}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Development|Burial Mound|Movement|Sampan Dock|Funeral Boat}}
| |
| {{!}}}
| |
| }}
| |
| | |
| ==== Buckets of Fish ====
| |
| {{PassiveTechInfo
| |
| | image=Tech Unique Buckets of Fish.png
| |
| | tech=Buckets of Fish
| |
| | group=Group 5
| |
| | karma=6
| |
| | rarity=Unique
| |
| | encyclopedia=Throwing water produces a fish!
| |
| | desc=Whenever a Brave tosses water to put out a fire, a [[Materials#Food|Fish]] spawns. This is a somewhat unreliable method of generating Food.
| |
| | |
| Buckets of Fish is a rare Unique technology since it adds a Passive without replacing an existing technology.
| |
| | effects=<br />
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} style="min-width:32px" {{!}} [[File:Tech Unique Buckets of Fish.png|32px]] {{!}}{{!}} '''Buckets of Fish:''' Throwing water produces a fish!
| |
| {{!}}}
| |
| * '''Combinations to Discover:'''
| |
| {{{!}} style="margin-left:20px"
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Shaduf|Food|Fishing Tower|Buckets of Fish}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Shaduf|Food|Fisherman's Warf|Buckets of Fish}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Shaduf|Food|Fishing Net|Buckets of Fish}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Shaduf|Food|Walker Fishing Platform|Buckets of Fish}}
| |
| {{!}}-
| |
| {{!}} {{Unique|Protection|Shaduf|Shelter|Haken House|Buckets of Fish}}
| |
| {{!}}}
| |
| }}
| |
|
| |
|
| === [[File:TechGroup Other.svg|24px|middle|link=]] Other === | | === [[File:TechGroup Other.svg|24px|middle|link=]] Other === |