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Technologies: Difference between revisions

From Kainga Encyclopedia
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=== [[File:TechGroup Shelter.svg|24px|middle|link=]] Shelter ===
=== [[File:TechGroup Shelter.svg|24px|middle|link=]] Shelter ===
'''Shelter''' technologies are where Braves are spawned, and the only way to increase a village's population capacity. They usually consume [[Materials#Food|Food]] to produce one Brave, and must be occupied by at least one Brave to produce. Shelter technologies also determine how sturdy all of your structures are against the four main elemental hazards: fire, rain, wind, and snow.
'''Shelter''' technologies are where Braves are spawned, and the only way to increase a village's population capacity. They usually consume [[Materials#Food|Food]] to produce one Brave, and must be occupied by at least one Brave to produce. Shelter technologies also determine how sturdy all of your structures are against the four main elemental hazards: fire, rain, wind, and snow.
==== Clay Huts ====
{{TechInfo
| image=Tech Shelter Clay Huts.png
| tech=Clay Huts
| group=Starting
| chance=4.2
| encyclopedia=A basic hut made from Clay that can help get your town growing quickly.
| desc=Clay Huts are a basic Shelter that can be useful to kick-start a town. Because of its Eagerness property, getting a reliable food supply is less of an immediate priority. However, Clay Huts are vulnerable to almost all weather, don't provide very much population, and can't use attachments.
| mats={{Material|Clay}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +2.svg|32px]] {{!}}{{!}} '''Small House:''' Adds 2 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Eagerness.png|32px]] {{!}}{{!}} '''Eagerness:''' First [[Units#Brave|Brave]] often requires no [[Materials#Food|Food]].
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
|fire=Half
|wind=Half
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Clay Huts|Round Umbrella}}
{{!}}}
}}


==== Thatched Huts ====
For a list of Shelter technologies, please see [[Technologies/Shelter]].
{{TechInfo
| image=Tech Shelter Thatched Huts.png
| tech=Thatched Huts
| group=Starting
| chance=4.2
| encyclopedia=Huts made from Reeds that allow for rapid population growth.
| desc=Thatched Huts can be useful because they are cheap to build (assuming [[Materials#Reeds|Reeds]] are in abundance) and occasionally Brave production is free. They are, however, very vulnerable to fires.
| mats={{Material|Reeds}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +2.svg|32px]] {{!}}{{!}} '''Small House:''' Adds 2 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus RandomlyFree.png|32px]] {{!}}{{!}} '''Randomly Free:''' Spawning [[Units#Brave|Braves]] occasionally costs no resources.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
|rain=Half
|snow=Half
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Thatched Huts|Round Umbrella}}
{{!}}}
}}
 
==== Log Tents ====
{{TechInfo
| image=Tech Shelter Log Tents.png
| tech=Log Tents
| group=Starting
| chance=3.2
| encyclopedia=Tents made with logs and provide sharpened axes.
| desc=Log Tents are the most robust of the small Shelters, boasting protection against three out of four elements. Log Tents are most useful because they provide the [[#Sharpened Axes|Sharpened Axes]] passive Technology, which can be very beneficial for warring villages.
| mats={{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +2.svg|32px]] {{!}}{{!}} '''Small House:''' Adds 2 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Sharpened Axes.png|32px]] {{!}}{{!}} '''Sharpened Axes:''' Provides the [[#Sharpened Axes|Sharpened Axes]] Passive technology for free.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
|fire=Half
|rain=Half
|snow=Half
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Resources|Clay Pit|Shelter|Log Tents|Petrified Wood Clay Pit}}
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Log Tents|Round Umbrella}}
{{!}}-
{{!}} {{Unique|Combat|Barracks|Shelter|Log Tents|Axe Barracks}}
{{!}}-
{{!}} {{Unique|Combat|Swordsmith|Shelter|Log Tents|Axesmith}}
{{!}}}
}}
 
==== Rotunda ====
{{TechInfo
| image=Tech Shelter Rotunda.png
| tech=Rotunda
| health=200
| builders=5
| group=Starting
| rarity=Epic
| chance=1
| encyclopedia=A sphere house that can release water to fertilize dry land.
| desc=Rotunda houses can store rainwater on their roof (once rained on) and create fertilized land around them. This is particularly helpful in Biomes with limited fertile soil, such as the Flatlands. The water can also be used to put out fires.
| mats={{Material|Bamboo}} {{Material|Reeds}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Reservoir.png|32px]] {{!}}{{!}} '''Reservoir:''' Capture rain and release it to fertilize the soil around you.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
|fire=Full
|rain=Full
|wind=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Rotunda|Frilled Overhang}}
{{!}}}
}}
 
==== Haken House ====
{{TechInfo
| image=Tech Shelter Haken House.png
| tech=Haken House
| health=200
| builders=4
| group=Starting
| rarity=Legendary
| chance=1
| encyclopedia=A thatched house with a hook that can EITHER catch fish when placed with the back facing water, OR produce Braves as normal on land.
| desc=Haken Houses are unique among all other Shelter Technologies in that they can produce something other than Braves; namely, [[Materials#Food|Fish]]. When placed with their back against water, Haken Houses will ''not'' produce Braves but will instead fish for Food. Haken Houses that are producing Food this way still contribute to the population cap.
| mats={{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}}
| consume={{Material|Food}} (if producing Braves)
| prod={{Unit|Brave}} or {{Material|Food}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:ItemFood FishNet.png|32px]] {{!}}{{!}} '''Fishing Net:''' Periodically capture fish when placed near the water but no longer produces Braves.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:ItemFood FishNet.png|32px]] {{!}}{{!}} '''Fishing Knowledge:''' Unlocks fish type technologies.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''Conditionally No Attachments:''' This house type doesn't allow for artisan attachments if it's used to produce Food.
{{!}}}
{{Protections
|rain=Full
|snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Food|Mighty Pie|Shelter|Haken House|Fish Pie}}
{{!}}-
{{!}} {{Unique|Shelter|Haken House|Protection|Shaduf|Buckets of Fish}}
{{!}}}
}}
 
==== Lamba House ====
{{TechInfo
| image=Tech Shelter LambaHouse.png
| tech=Lamba House
| health=300
| builders=5
| rarity=Legendary
| chance=1
| encyclopedia=A strong stilted house protected from almost all the elements.
| desc=Lamba Houses are relatively cheap to build (compared to other Shelters that can be used in the rain) and can safely be placed on ground level. Because they are raised up, Lamba Houses will continue to work in the rain without needing to place them on higher ground.
| mats={{Material|Bamboo}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Multi-Storey.png|32px]] {{!}}{{!}} '''Multi-Storey:''' Houses can still be used while flooded.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| snow=Full
}}
}}
 
==== Sprout House ====
{{TechInfo
| image=Tech Shelter Sprout House.png
| tech=Sprout House
| health=200
| builders=3
| group=Starting
| chance=5.3
| encyclopedia=Small square houses that grow bamboo behind them.
| desc=Sprout Houses are very useful on Biomes with limited [[Materials#Bamboo|Bamboo]] availability, since upon completion several new shoots of Bamboo grow behind them. However, this growth only occurs on fertile soil, so the utility of this feature can be limited.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}} {{Material|Bamboo}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus LivingWalls.png|32px]] {{!}}{{!}} '''Living Walls:''' Grows Bamboo behind the house but only on grass.
{{!}}}
{{Protections
| rain=Half
| snow=Half
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Totora Dock|Shelter|Sprout House|Coracle Dock}}
{{!}}}
}}
 
==== Rattan Home ====
{{TechInfo
| image=Tech Shelter Rattan Home.png
| tech=Rattan Home
| health=250
| builders=4
| group=Starting
| chance=5.3
| encyclopedia=Round houses with Reed roofs that equip Braves with matching hats.
| desc=Rattan Homes are fairly basic, and are a reasonable choice if no better option is available. The Rattan Hats passive bonus is somewhat underwhelming, but the Rattan Home's full rain protection can be useful.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive RattanHats.png|32px]] {{!}}{{!}} '''Rattan Hats:''' Provides the [[#Rattan Hats|Rattan Hats]] Passive technology for free.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| rain=Full
| snow=Half
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Rattan Home|Frilled Overhang}}
{{!}}}
}}
 
==== Tiwa House ====
{{TechInfo
| image=Tech Shelter TiwaHouse.png
| tech=Tiwa House
| health=200
| builders=3
| group=Starting
| chance=5.3
| encyclopedia=Simple square Clay houses that can be built on top of each other.
| desc=Tiwa Houses are among the few buildings that can be built ''on top of'', provided you have the Technology necessary to access the higher level. This can be useful on space-constrained Biomes such as Towers.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus TheSkyIsTheLimit.png|32px]] {{!}}{{!}} '''The Sky Is The Limit:''' Roof space can be built on, if you can access it.
{{!}}}
{{Protections
| fire=Full
| wind=Full
| snow=Half
}}
}}
 
==== Embedded Home ====
{{TechInfo
| image=Tech Shelter Embedded Home.png
| tech=Embedded Home
| health=250
| builders=4
| group=Starting
| chance=5.3
| encyclopedia=Round houses that allow Braves to excavate Clay from their surroundings.
| desc=Embedded Homes are unique in that they can be placed inside the wall of a cliff face. If placed in this way, each time a [[Units#Brave|Brave]] spawns, they carry [[Materials#Clay|Clay]] to the Hearth. This can be very useful for a Clay-based Technology run, even in Biomes where Clay is in ready supply.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}} {{Material|Clay}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Excavations.png|32px]] {{!}}{{!}} '''Excavations:''' If built inside a cliff, Braves will spawn holding Clay.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| Fire=Full
| wind=Full
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Embedded Home|Frilled Overhang}}
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Embedded Home|Round Umbrella}}
{{!}}}
}}
 
==== Sturdy House ====
{{TechInfo
| image=Tech Shelter SturdyHouse.png
| tech=Sturdy House
| health=200
| builders=3
| group=Starting
| chance=5.3
| encyclopedia=A strong simple house that is mostly protected from the elements.
| desc=Sturdy Houses start off with superb rain protection and have double health, making them a good choice in unstable Biomes with erratic weather patterns (or if a high Ante is anticipated).
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SturdyConstruction.png|32px]] {{!}}{{!}} '''Sturdy Construction:''' All structures have double health.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Half
| snow=Half
}}
}}
 
==== Isolated Home ====
{{TechInfo
| image=Tech Shelter Isolated Home.png
| tech=Isolated Home
| health=250
| builders=4
| group=Starting
| chance=5.3
| encyclopedia=Round Wood houses that benefit from being far from one another.
| desc=Isolated Homes are a bit tricky to utilize to their full potential. They spawn [[Units#Braves|Braves]] significantly faster when they are built some distance apart, indicated by a circle around their blueprint when placing. This can be difficult to pull off effectively in Biomes with tight spaces, such as Towers.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus IsolatedProgress.png|32px]] {{!}}{{!}} '''Isolated Progress:''' Spawn speed increased 50 percent when built far from neighbors.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| Fire=Half
| rain=Half
| wind=Half
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Shelter|Isolated Home|Food|Foraging Hut|Foraging}}
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Isolated Home|Frilled Overhang}}
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Isolated Home|Round Umbrella}}
{{!}}}
}}
 
==== Thatched Multi-story House ====
{{TechInfo
| image=Tech Shelter Thatched Multi-Story House.png
| tech=Thatched Multi-story House
| health=300
| builders=4
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Tall Reed houses that can make units combat ready.
| desc=Thatched Multi-story Houses are very cheap, quick to build, and can be used while the surrounding lowlands are flooded. Their full protection against rainfall also makes them a good early-game Shelter.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Bloodlust.png|32px]] {{!}}{{!}} '''Combat Ready:''' Units exiting a house will gain bloodlust.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Multi-Storey.png|32px]] {{!}}{{!}} '''Multi-Storey:''' Houses can still be used while flooded.
{{!}}}
{{Protections
| rain=Full
| wind=Half
| snow=Half
}}
}}
 
==== Thatched Spire House ====
{{TechInfo
| image=Tech Shelter Thatched Spire House.png
| tech=Thatched Spire House
| health=350
| builders=5
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Multi-layered tall Reed houses that are fully protected against the rain.
| desc=A round house providing ample population, the Thatched Spire House is most useful on Biomes with lots of rain, since they can produce [[Units#Brave|Braves]] for free while being rained on.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus RainRations.png|32px]] {{!}}{{!}} '''Rain Rations:''' When rain falls on this house its consumable requirements are ignored.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| rain=Full
| wind=Half
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Thatched Spire House|Frilled Overhang}}
{{!}}}
}}
 
==== Clay Tower House ====
{{TechInfo
| image=Tech Shelter Clay Tower House.png
| tech=Clay Tower House
| health=300
| builders=4
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Extra tall Clay buildings from where combat units can observe incoming intruders.
| desc=Clay Tower Houses are unique because they can act as both a Shelter ''and'' as a [[#Watchtower|Watchtower]].
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Development Watchtower.png|32px]] {{!}}{{!}} '''Watchtowers:''' Combat units can be placed in the top as lookouts.
{{!}}}
{{Protections
| fire=Full
| wind=Full
| snow=Half
}}
}}
 
==== Clay Spire House ====
{{TechInfo
| image=Tech Shelter ClaySpireHouse.png
| tech=Clay Spire House
| health=350
| builders=5
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Tall Clay houses that can be lived in while flooded.
| desc=Unlike all other Clay houses, Clay Spire Houses do not collapse when they flood. (They are still vulnerable to direct rainfall, however.) They have very good weather resistance, so they can safely be chosen in Biomes where rain is less likely.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Multi-Storey.png|32px]] {{!}}{{!}} '''Multi-Storey:''' Houses can still be used while flooded.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| fire=Full
| wind=Full
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Clay Spire House|Frilled Overhang}}
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Clay Spire House|Round Umbrella}}
{{!}}}
}}
 
==== Sturdy Tower House ====
{{TechInfo
| image=Tech Shelter Sturdy Tower House.png
| tech=Sturdy Tower House
| health=200
| builders=3
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Houses that are stronger when built up against one another.
| desc=Sturdy Tower Houses are more or less a direct upgrade from [[#Sturdy House|Sturdy Houses]]. Despite the description, they still have double health even when built further apart.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SturdyConstruction.png|32px]] {{!}}{{!}} '''Sturdy Construction:''' All structures have double health.
{{!}}}
{{Protections
| fire=Full
| rain=Full
| wind=Half
| snow=Full
}}
}}
 
==== Snow Spire House ====
{{TechInfo
| image=Tech Shelter SnowSpireHouse.png
| tech=Snow Spire House
| health=350
| builders=5
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Round Log house that is fully protected against snowfall.
| desc=A round house providing ample population, the Snow Spire House is most useful on Biomes with lots of snow, since they can produce [[Units#Brave|Braves]] for free while being snowed on.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Reeds}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SnowRations.png|32px]] {{!}}{{!}} '''Snow Rations:''' When snow falls on this house its consumable requirements are ignored.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| fire=Full
| rain=Full
| wind=Half
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Snow Spire House|Frilled Overhang}}
{{!}}}
}}
 
==== Thatched Longhouse ====
{{TechInfo
| image=Tech Shelter Thatched Longhouse.png
| tech=Thatched Longhouse
| health=300
| builders=5
| group=Group 5
| rarity=Rare
| chance=3.2
| encyclopedia=A large house for many people that offers free baskets.
| desc=Thatched Longhouses, unlike other thatched Shelter technologies, don't provide full protection from rain, but they do have protection from wind and snow. This makes them most useful in Biomes where wind and snow are more likely. Additionally, the [[#Baskets|Baskets]] Passive technology it provides is very powerful and can significantly improve production.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Baskets.png|32px]] {{!}}{{!}} '''Baskets:''' Provides the [[#Baskets|Baskets]] Passive technology for free.
{{!}}}
{{Protections
| rain=Half
| wind=Full
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Totora Dock|Shelter|Thatched Longhouse|Coracle Dock}}
{{!}}}
}}
 
==== Clay Housing Compound ====
{{TechInfo
| image=Tech Shelter ClayHousingCompound.png
| tech=Clay Housing Compound
| health=300
| builders=5
| rarity=Rare
| group=Group 5
| chance=3.2
| encyclopedia=Multiple houses combined allowing for double spawning.
| desc=The Clay Housing Compound, while taking up much more room than most Shelter technologies, spawns two [[Units#Brave|Braves]] instead of one for each unit of [[Materials#Food|Food]] provided. This makes it near-essential for villages with limited Food production, or for very quickly ramping your population up.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}} {{Unit|Brave}}
| footp=4x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Cohabitation.png|32px]] {{!}}{{!}} '''Cohabitation:''' Spawning happens 2 at a time.
{{!}}}
{{Protections
| fire=Half
| wind=Full
| snow=Half
}}
}}
 
==== Wood Longhouse ====
{{TechInfo
| image=Tech Shelter Wood Longhouse.png
| tech=Wood Longhouse
| health=300
| builders=5
| group=Group 5
| rarity=Rare
| chance=3.2
| encyclopedia=Simple large house for strong, warring cultures.
| desc=Wood Longhouses, giving superior population for a small surface area, also cause any [[Units#Brave|Braves]] spawned from them 1.5&times; health, making them stronger in combat. They also have very good weather protection.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Reeds}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus HardenedSkin.png|32px]] {{!}}{{!}} '''Hardened Skin:''' Braves start with 50 percent more health.
{{!}}}
{{Protections
| rain=Full
| wind=Full
| snow=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Development|Sauna|Shelter|Wood Longhouse|Axesmith}}
{{!}}}
}}
 
==== Thatched Mansion ====
{{TechInfo
| image=Tech Shelter ThatchedMansion.png
| tech=Thatched Mansion
| health=400
| builders=6
| group=Group 5
| rarity=Epic
| chance=2.1
| encyclopedia=Complex yet efficient, this house produces quicker than most.
| desc=The Thatched Mansion's large size, high capacity, and increased spawn rate make it a good Shelter technology to use in almost any situation.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +6.svg|32px]] {{!}}{{!}} '''Gargantuan House:''' Adds 6 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SecurityForProgress.png|32px]] {{!}}{{!}} '''Security For Progress:''' Increase spawn speed 50 percent.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Full
| snow=Full
}}
}}
 
==== Clay Manor ====
{{TechInfo
| image=Tech Shelter ClayManor.png
| tech=Clay Manor
| health=400
| builders=6
| rarity=Epic
| group=Group 5
| chance=2.1
| encyclopedia=Massive Clay house that boosts attachment production speed.
| desc=Attachments built on the Clay Manor have their production speed boosted 2&times;, making them ideal for a run intending to use mostly attachments instead of standalone production buildings.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Logs}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +6.svg|32px]] {{!}}{{!}} '''Gargantuan House:''' Adds 6 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus AttachmentBoost.png|32px]] {{!}}{{!}} '''Attachment Boost:''' All attachments produce twice as fast.
{{!}}}
{{Protections
| fire=Full
| wind=Full
| snow=Full
}}
}}
 
==== Potala Mansion ====
{{TechInfo
| image=Tech Shelter PotalaMansion.png
| tech=Potala Mansion
| health=400
| builders=6
| group=Group 5
| rarity=Epic
| chance=2.1
| encyclopedia=Massive Wood house that can be built off the edges of cliffs.
| desc=The Potala Mansion is useful in spaces with limited building area, since the included [[#Structure Safety|Structure Safety]] passive frees up a little bit of extra space to build.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Logs}} {{Material|Logs}} {{Material|Reeds}} {{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +6.svg|32px]] {{!}}{{!}} '''Gargantuan House:''' Adds 6 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Tech Passive Structure Safety.svg|32px]] {{!}}{{!}} '''Structure Safety:''' Provides the [[#Structure Safety|Structure Safety]] Passive technology for free.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Full
| snow=Full
}}
}}
 
==== Alkazar Homestead ====
{{TechInfo
| image=Tech Shelter AlkazarHomestead.png
| tech=Alkazar Homestead
| health=300
| builders=5
| karma=4
| rarity=Epic
| group=Group 2
| chance=2.1
| encyclopedia=A large, reinforced mud house with space on top for other structures.
| desc=The Alkazar Homestead can be built on top of, similar to the [[#Tiwa House|Tiwa House]], but it is much larger and its top can also be used for farming in addition to just building (provided you have a way to fertilize the soil).
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Logs}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SoilRoof.png|32px]] {{!}}{{!}} '''Soil Roof:''' The center of the roof is available for building and even farming.
{{!}}}
{{Protections
| fire=Full
| wind=Full
| snow=Half
}}
}}
 
==== Frilled House ====
{{TechInfo
| image=Tech Shelter Frilled House.png
| tech=Frilled House
| health=200
| builders=4
| group=Starting
| rarity=Epic
| chance=2.1
| encyclopedia=A tall towering house that absorbs wind to satisfy resource requirements.
| desc=Frilled Houses are doubly unique in that they don't always need [[Materials#Food|Food]] to produce [[Units#Brave|Braves]] ''and'' they can be used as elevated walkways. This combination can make it a useful choice in Biomes with limited space and resources.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Clay}} {{Material|Logs}} {{Material|Clay}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +4.svg|32px]] {{!}}{{!}} '''Large House:''' Adds 4 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus WindRations.png|32px]] {{!}}{{!}} '''Wind Rations:''' When wind passes through this house its consumable requirements are ignored.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus RooftopWalkways.png|32px]] {{!}}{{!}} '''Rooftop Walkways:''' Walk freely between houses from a higher elevation.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| fire-Full
| rain=Half
| wind=Full
}}
* '''Unique Combinations:'''
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} {{Unique|Movement|Overhang|Shelter|Frilled House|Frilled Overhang}}
{{!}}-
{{!}} {{Unique|Protection|Cliff Awning|Shelter|Frilled House|Round Umbrella}}
{{!}}}
}}
 
==== Tressed Farmhouse ====
{{TechInfo
| image=Tech Shelter TressedFarmhouse.png
| tech=Tressed Farmhouse
| health=300
| builders=5
| group=Starting
| rarity=Legendary
| chance=1
| encyclopedia=A towering thatched house that fertilizes nearby soil.
| desc=Tressed Farmhouses cause the soil around them to become fertile, which can be very useful in Biomes with very little or difficult-to-access fertile soil.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=2x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus FertilizingEdges.png|32px]] {{!}}{{!}} '''Fertilizing Edges:''' Nearby soil becomes fertile.
{{!}}}
{{Protections
| rain=Full
| wind=Half
| snow=Full
}}
}}
 
==== Gassho Estate House ====
{{TechInfo
| image=Tech Shelter GasshoEstateHouse.png
| tech=Gassho Estate House
| health=900
| builders=6
| karma=3
| rarity=Epic
| group=Group 1
| chance=2.1
| encyclopedia=A thick thatched house that boosts the production of nearby buildings.
| desc=Gassho Estate Houses increase the speed of production of all buildings surrounding them&mdash;including other houses!
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +6.svg|32px]] {{!}}{{!}} '''Gargantuan House:''' Adds 6 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus SecurityForProgress.png|32px]] {{!}}{{!}} '''Production Boost:''' All structures and farms placed next to this house work faster.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Half
| snow=Full
}}
}}
 
==== Vrisk House ====
{{TechInfo
| image=Tech Shelter VriskHouse.png
| tech=Vrisk House
| health=250
| builders=4
| karma=3
| group=Group 3
| rarity=Legendary
| chance=2.1
| encyclopedia=A cliffside house that takes up minimal space.
| desc=Vrisk Houses add a lot to your population and take up very little space, making them an ideal choice in Biomes with limited buildable area. They can be placed along any buildable edge, including off the edge of [[#Stilt Pads|Stilt Pads]] or [[#Stilt Elevations|Stilt Elevations]], but do need a small amount of space in front.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=1x2
| place=Cliff Edge
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Cliff Edge.svg|32px]] {{!}}{{!}} '''Placed on Cliff Edge:''' Can only be placed on a cliff's edge.
{{!}}}
{{Protections
| fire=Full
| rain=Half
| wind=Full
| snow=Half
}}
}}
 
==== Karamana Houseboat ====
{{TechInfo
| image=Tech Shelter KaramanaHouseboat.png
| tech=Karamana Houseboat
| health=400
| builders=7
| karma=4
| rarity=Legendary
| group=Group 3
| chance=1
| encyclopedia=A bulging boat that slowly produces its own villages without food when occupied.
| desc=Karamana Houseboats are both a Shelter Technology ''and'' a [[Units#Karamana Houseboat|transport Unit]], being placed in the water and moving freely. They also do not require any consumable Material to produce [[Units#Brave|Braves]], making them ideal for a very quick start.
| mats={{Material|Logs}} {{Material|Logs}} {{Material|Logs}} {{Material|Bamboo}} {{Material|Bamboo}} {{Material|Bamboo}}
| prod={{Unit|Brave}}
| footp=2x4
| place=Water
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +6.svg|32px]] {{!}}{{!}} '''Gargantuan House:''' Adds 6 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Water.svg|32px]] {{!}}{{!}} '''Placed in Water:''' Can only be placed on water.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NomadHouses.png|32px]] {{!}}{{!}} '''Nomad Houses:''' This house does not require Food to produce.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Half
| snow=Full
}}
}}
 
==== Gosanke Harborhouse ====
{{TechInfo
| image=Tech Shelter GosankeHarborhouse.png
| tech=Gosanke Harborhouse
| health=800
| builders=2
| karma=7
| rarity=Legendary
| chance=0.5
| single=Yes
| encyclopedia=A unique single housing structure that can only be built once but consistently produces Braves and can also build canoes.
| desc=The Gosanke Harborhouse is the only Shelter Technology that can only be built once per Challenge. It provides 30 population from the get-go, and enables you to build [[Units#Canoe|Canoes]] right away. (Note, however, that this limits your population to 30 for the entire Challenge&mdash;you can't build more than one Harborhouse.) The Harborhouse is a somewhat flexible structure, requiring only a 4&times;4 footprint despite taking up a 9&times;9 space visually. Despite its initial appearance (on the water), this 4x4 segment must be on land. Once built, your Thinker gains the Canoe inspiration, letting you build Canoes anywhere on the water without needing to build a [[#Canoe Dock|Canoe Dock]] first.
 
Unlocking the Harborhouse is a little tricky. In order to unlock it, you must:
 
{{SpoilerBlock|
# Visit Pebbles or Greenleaf
# Defeat or befriend the nomads living on the Harborhouse that spawns on the map
# Send your Thinker to the Hearth located on the Harborhouse
}}
 
Note that due to the way that the above process is tracked by the game, it is currently not possible to unlock the Harborhouse using [[Thinkers#Serrano|Serrano]].
| mats={{Material|Logs}} {{Material|Logs}} {{Material|Logs}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}} {{Material|Logs}} {{Material|Logs}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}} {{Unit|Canoe}}
| footp=4x4
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population.svg|32px]] {{!}}{{!}} '''Enormous House:''' Adds 30 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Unit Canoe.png|32px]] {{!}}{{!}} '''Canoe Knowledge:''' Grants the technology to freely build Canoes.
{{!}}}
{{Protections
| fire=Half
| rain=Full
| wind=Half
| snow=Half
}}
}}
 
==== Ringhouse ====
{{TechInfo
| image=Tech Shelter Ringhouse.png
| tech=Ringhouse
| health=800
| builders=4
| rarity=Epic
| chance=2.1
| encyclopedia=A small house that can only be placed at the edge of the campfire's radius.
| desc=Ringhouses are unique because their placement is limited to only the circle of territory claimed by the Hearth upon being built. Once a ring has been completed, no more Ringhouses can be built. However, this placement limitation can be expanded through Technologies such as the [[#Firetower Hearth|Firetower Hearth]], and it is possible to build more houses at other elevations (provided you can access them).
 
Attachments are built at the rear of a Ringhouse, which can significantly improve space utilization (since attachments can be built outside the territory radius so long as the Structure they're attached to are inside).
| mats={{Material|Bamboo}} {{Material|Bamboo}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| place=Hearth Ring
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Hearth Ring.svg|32px]] {{!}}{{!}} '''Hearth Ring:''' This house type can only be built around the Hearth's territory circumference.
{{!}}}
{{Protections
| rain=Full
| wind=Full
| snow=Half
}}
}}
 
==== Tulou Townhouse ====
{{TechInfo
| image=Tech Shelter TulouTownhouse.png
| tech=Tulou Townhouse
| health=800
| builders=4
| group=Group 2
| karma=2
| rarity=Epic
| chance=2.1
| footp=4x4
| encyclopedia=A small house that benefits from having its edges covered.
| desc=Tulou Townhouses are built one quarter section at a time, each segment acting as an independent structure. When the circle is completed, all four segments produce 50% faster. In addition, attachments are built inside the circle and thus take up much less space than usual.
| mats={{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Chosen Walls}} {{Material|Reeds}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +5.svg|32px]] {{!}}{{!}} '''Huge House:''' Adds 5 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Attachment.svg|32px]] {{!}}{{!}} '''Full Circle:''' This house produces faster when its edges are covered.
{{!}}}
{{Protections
| fire=Full
| rain=Full
| wind=Half
| snow=Full
}}
}}
 
==== Kiva Burrowed House ====
{{TechInfo
| image=Tech Shelter KivaBurrowedHouse.png
| tech=Kiva Burrowed House
| health=800
| builders=4
| karma=3
| group=Group 2
| rarity=Epic
| chance=2.1
| encyclopedia=An underground house protected from weather but fatal to floods and hidden at first glance.
| desc=Kiva Burrowed Houses are built underground and are immune to all weather hazards (besides high tide/flooding). They provide a decent amount of population for relatively little resources.
| mats={{Material|Bamboo}} {{Material|Bamboo}} {{Material|Bamboo}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| footp=4x4 Diamond
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus NoAttachment.png|32px]] {{!}}{{!}} '''No Attachments:''' This house type doesn't allow for artisan attachments.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| fire-Full
| rain=Full
| wind=Full
| snow=Full
}}
}}
 
==== Mushroom Hut ====
{{TechInfo
| image=Tech Shelter Mushroom Hut.png
| tech=Mushroom Hut
| health=200
| builders=1
| rarity=Legendary
| chance=1.5
| encyclopedia=A small house that takes time to grow but is very cheap.
| desc=Mushroom Huts are the least expensive Shelter to build, needing only one unit of [[Materials#Logs|Logs]]. However, when they get damaged they are repaired with [[Materials#Food|Food]] rather than Logs. Mushroom Huts take quite a long time to build, but because of their cost they can be very helpful on Biomes with limited resources (such as [[Biomes#Pebbles|Pebbles]]).
| mats={{Material|Logs}}
| consume={{Material|Food}}
| prod={{Unit|Brave}}
| place=Mud
| props=<br />
{{{!}} style="margin-left:20px"
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Population +3.svg|32px]] {{!}}{{!}} '''Medium House:''' Adds 3 to the population cap.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Placement Mud.svg|32px]] {{!}}{{!}} '''Placed on Mud:''' Can only be placed on mud.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Grown.png|32px]] {{!}}{{!}} '''Grown:''' This building is not built, but grown over time.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Symbol Food.svg|32px]] {{!}}{{!}} '''Repaired with Food:''' This building is repaired using Food rather than its build materials.
{{!}}-
{{!}} style="min-width:32px" {{!}} [[File:Icon Bonus Round Housing.png|32px]] {{!}}{{!}} '''Round Housing:''' Circular shaped houses.
{{!}}}
{{Protections
| rain=Full
| wind=Full
}}
}}


=== [[File:TechGroup Food.svg|24px|middle|link=]] Food ===
=== [[File:TechGroup Food.svg|24px|middle|link=]] Food ===