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Technologies: Difference between revisions

From Kainga Encyclopedia
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| builders=1
| builders=1
| group=Starting
| group=Starting
| chance=9.8
| chance=8.4
| encyclopedia=A farm row that can be placed only on fertile grass tiles. Grows fully when rained on.
| encyclopedia=A farm row that can be placed only on fertile grass tiles. Grows fully when rained on.
| desc=The Crop Row is one of the basic Food technologies, being cheap to build and producing a decent amount of output. However, it needs to be placed on green grass, and will need to be rebuilt if the tiles underneath it become anything other than fertile grass.
| desc=The Crop Row is one of the basic Food technologies, being cheap to build and producing a decent amount of output. However, it needs to be placed on green grass, and will need to be rebuilt if the tiles underneath it become anything other than fertile grass.
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| builders=1
| builders=1
| group=Starting
| group=Starting
| chance=9.8
| chance=8.4
| encyclopedia=A farm in a square paddy that grows fully when flooded.
| encyclopedia=A farm in a square paddy that grows fully when flooded.
| desc=Paddies, while needing to be placed on mud, are more versatile and easy to place due to their square shape. They fully grow when flooded, making them a good choice if your [[#Campfire Hearth|Hearth]] is near the floodplain.
| desc=Paddies, while needing to be placed on mud, are more versatile and easy to place due to their square shape. They fully grow when flooded, making them a good choice if your [[#Campfire Hearth|Hearth]] is near the floodplain.
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| group=Group 2
| group=Group 2
| rarity=Epic
| rarity=Epic
| chance=4.9
| chance=4.2
| encyclopedia=A floating farm made from Reeds and Bamboo that is built in the water.
| encyclopedia=A floating farm made from Reeds and Bamboo that is built in the water.
| desc=Inle Farms are cheap to produce and grow [[Materials#Food|Food]] from [[Materials#Bamboo|Bamboo]]. However, their production is quite slow, so multiple Inle Farms may be needed to keep up with demand.
| desc=Inle Farms are cheap to produce and grow [[Materials#Food|Food]] from [[Materials#Bamboo|Bamboo]]. However, their production is quite slow, so multiple Inle Farms may be needed to keep up with demand.
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| place=Over Water
| place=Over Water
| group=Group 1
| group=Group 1
| chance=6.8
| chance=5.8
| rarity=Rare
| rarity=Rare
| encyclopedia=A tower built over the water for fishing, a good source of food.
| encyclopedia=A tower built over the water for fishing, a good source of food.
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| builders=3
| builders=3
| group=Starting
| group=Starting
| chance=9.8
| chance=8.4
| encyclopedia=Reliable and consistent, bakes inedible Reeds into delicious Food.
| encyclopedia=Reliable and consistent, bakes inedible Reeds into delicious Food.
| desc=The Bakery is able to produce [[Materials#Food|Food]] from [[Materials#Reeds|Reeds]], which is most commonly the most abundant Material available.
| desc=The Bakery is able to produce [[Materials#Food|Food]] from [[Materials#Reeds|Reeds]], which is most commonly the most abundant Material available.
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| group=Group 1
| group=Group 1
| rarity=Rare
| rarity=Rare
| chance=5.8
| chance=5
| encyclopedia=A vine farm that hangs from trees.
| encyclopedia=A vine farm that hangs from trees.
| desc=Pear Farms produce a good amount of [[Materials#Food|Food]] at a decent pace, but can be tricky to place on maps that have few trees.
| desc=Pear Farms produce a good amount of [[Materials#Food|Food]] at a decent pace, but can be tricky to place on maps that have few trees.
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| group=Group 1
| group=Group 1
| rarity=Legendary
| rarity=Legendary
| chance=1.9
| chance=1.6
| encyclopedia=A platform for deep water fishing built upon a tamed Walker.
| encyclopedia=A platform for deep water fishing built upon a tamed Walker.
| desc=Walker Fishing Platforms are an effective way to produce [[Materials#Food|Food]] without much hassle. As an added bonus, the spot where fish are deposited can be changed at will.
| desc=Walker Fishing Platforms are an effective way to produce [[Materials#Food|Food]] without much hassle. As an added bonus, the spot where fish are deposited can be changed at will.
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| group=Group 2
| group=Group 2
| rarity=Rare
| rarity=Rare
| chance=5.8
| chance=5
| encyclopedia=A large fishing net that periodically catches a lot of fish but has to be rebuilt every time.
| encyclopedia=A large fishing net that periodically catches a lot of fish but has to be rebuilt every time.
| desc=Fishing Nets produce a lot of [[Materials#Food|Food]] very quickly, but do need to be micromanaged as they fall apart every time they produce Food.
| desc=Fishing Nets produce a lot of [[Materials#Food|Food]] very quickly, but do need to be micromanaged as they fall apart every time they produce Food.
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| group=Group 2
| group=Group 2
| rarity=Rare
| rarity=Rare
| chance=3.9
| chance=3.3
| single=Yes
| single=Yes
| encyclopedia=A hermit's hut who scavenges for food and random resources.
| encyclopedia=A hermit's hut who scavenges for food and random resources.
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| karma=4
| karma=4
| rarity=Epic
| rarity=Epic
| chance=3.9
| chance=3.3
| encyclopedia=Cook food from scratch.
| encyclopedia=Cook food from scratch.
| desc=The Chef's Wok is capable of producing [[Materials#Food|Food]] quickly without consuming any Materials. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Chef's Wok at a time.
| desc=The Chef's Wok is capable of producing [[Materials#Food|Food]] quickly without consuming any Materials. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Chef's Wok at a time.
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| karma=2
| karma=2
| group=Group 3
| group=Group 3
| chance=10.7
| chance=9.2
| encyclopedia=Produces two dishes from a single fish.
| encyclopedia=Produces two dishes from a single fish.
| desc=Fishmongers are an incredibly powerful Technology, because they can take any type of Food (despite the description in the [[Encyclopedia (in-game)|Encyclopedia]]) and return two Meals, which do not degrade.
| desc=Fishmongers are an incredibly powerful Technology, because they can take any type of Food (despite the description in the [[Encyclopedia (in-game)|Encyclopedia]]) and return two Meals, which do not degrade.
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| group=Group 3
| group=Group 3
| rarity=Legendary
| rarity=Legendary
| chance=2.9
| chance=2.5
| encyclopedia=Slowly cooks a mighty pie, enough for 6 people.
| encyclopedia=Slowly cooks a mighty pie, enough for 6 people.
| desc=The Mighty Pie can produce a lot of [[Materials#Food|Food]] slowly. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there are Reeds available, the Mighty Pie will continuously produce new Food.
| desc=The Mighty Pie can produce a lot of [[Materials#Food|Food]] slowly. However, since it must be placed on the [[#Campfire Hearth|Hearth]], a village may only have one Mighty Pie at a time. As long as there are Reeds available, the Mighty Pie will continuously produce new Food.
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| karma=3
| karma=3
| group=Group 2
| group=Group 2
| chance=7.8
| chance=6.7
| rarity=Epic
| rarity=Epic
| encyclopedia=House attachment where a tame Snail can be worked to produce eggs as food.
| encyclopedia=House attachment where a tame Snail can be worked to produce eggs as food.
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| group=Group 2
| group=Group 2
| rarity=Epic
| rarity=Epic
| chance=4.9
| chance=4.2
| encyclopedia=An underwater farm that harvests seaweed as food.
| encyclopedia=An underwater farm that harvests seaweed as food.
| desc=Seaweed Farms produce [[Materials#Food|Food]] slowly, but produce a lot of it at once.
| desc=Seaweed Farms produce [[Materials#Food|Food]] slowly, but produce a lot of it at once.
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| group=Group 3
| group=Group 3
| rarity=Rare
| rarity=Rare
| chance=6.8
| chance=5.8
| encyclopedia=A log farm that grows mushrooms against a cliff.
| encyclopedia=A log farm that grows mushrooms against a cliff.
| desc=A Mushroom Log slowly produces [[Materials#Food|Food]] at a constant pace, requiring little upkeep.
| desc=A Mushroom Log slowly produces [[Materials#Food|Food]] at a constant pace, requiring little upkeep.
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| group=Group 3
| group=Group 3
| rarity=Rare
| rarity=Rare
| chance=3.9
| chance=3.3
| encyclopedia=A large production building designed to produce bread.
| encyclopedia=A large production building designed to produce bread.
| desc=Bread Factories are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| desc=Bread Factories are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
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| group=Group 3
| group=Group 3
| rarity=Rare
| rarity=Rare
| chance=3.9
| chance=3.3
| encyclopedia=A large production building that catches fish out of the water.
| encyclopedia=A large production building that catches fish out of the water.
| desc=Fisherman's Warfs are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
| desc=Fisherman's Warfs are able to produce an unlimited amount of [[Materials#Food|Food]] without any consumables.
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| karma=3
| karma=3
| group=Group 3
| group=Group 3
| chance=3.2
| chance=5
| rarity=Rare
| rarity=Rare
| encyclopedia=A ceramic pot that grows corn for Food when rained on.
| encyclopedia=A ceramic pot that grows corn for Food when rained on.
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| karma=3
| karma=3
| group=Group 2
| group=Group 2
| chance=3.2
| chance=3.3
| rarity=Epic
| rarity=Epic
| encyclopedia=House attachment where a tame Mastadon can be worked to produce milk as food.
| encyclopedia=House attachment where a tame Mastadon can be worked to produce milk as food.