Materials: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)

20 April 2023

18 April 2023

21 March 2023

20 March 2023

18 March 2023

17 March 2023

  • curprev 23:5823:58, 17 March 2023imported>NotoriousRBG 6,769 bytes +1,107 No edit summary
  • curprev 23:1523:15, 17 March 2023imported>NotoriousRBG 5,662 bytes +615 No edit summary
  • curprev 22:4822:48, 17 March 2023imported>NotoriousRBG 5,047 bytes +31 No edit summary
  • curprev 22:4622:46, 17 March 2023imported>NotoriousRBG 5,016 bytes +102 No edit summary
  • curprev 22:3522:35, 17 March 2023imported>NotoriousRBG 4,914 bytes +3,925 No edit summary
  • curprev 21:2521:25, 17 March 2023imported>NotoriousRBGm 989 bytes 0 NotoriousRBG moved page Resources to Materials without leaving a redirect: Named incorrectly from memory
  • curprev 19:1319:13, 17 March 2023imported>NotoriousRBG 989 bytes +422 No edit summary
  • curprev 19:0919:09, 17 March 2023imported>NotoriousRBG 567 bytes +567 Created page with "'''Resources''' are the basic elements that Braves use to build structures, units, and potentially other resources. Each Thinker spawns with some resources that would otherwise have to be harvested or made. == Harvesting Resources == Braves can harvest resources from the map on command. To do so, select one or more Braves then right-click on the resource in question. When hovering over a valid resource, the cursor will change to an axe symbol. * '''Trees''..."
(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)